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<title>~irc/github.com/unrealircd/unrealircd.git/src/s_debug.c, branch master</title>
<subtitle>https://github.com/unrealircd/unrealircd.git</subtitle>
<id>https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/atom/src/s_debug.c?h=master</id>
<link rel='self' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/atom/src/s_debug.c?h=master'/>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/'/>
<updated>2012-02-26T09:22:19Z</updated>
<entry>
<title>- Moved nospoof to config file, suggested by and patch from nenolod (#4078).</title>
<updated>2012-02-26T09:22:19Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2012-02-26T09:22:19Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=719c0f73ae3a75dea5e7110587618f71186af756'/>
<id>urn:sha1:719c0f73ae3a75dea5e7110587618f71186af756</id>
<content type='text'>
  This means ping cookies are now controlled by set::ping-cookie [yes|no].
  The default is 'yes' (enabled).
</content>
</entry>
<entry>
<title>- Throw out old USE_POLL code which 1. has no buildsystem support and 2. has comments which claim it doesn't work.</title>
<updated>2010-06-15T02:37:50Z</updated>
<author>
<name>binki</name>
</author>
<published>2010-06-15T02:37:50Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=fc1e848a2a0a492624a9196fcd41379be5281971'/>
<id>urn:sha1:fc1e848a2a0a492624a9196fcd41379be5281971</id>
<content type='text'>
- Removed extraneous apostrophe from a module loader error message.
</content>
</entry>
<entry>
<title>- Remove the Compile as hub/leaf'' concept as I'm quite sure this doesn't actually do anything (#0003891)</title>
<updated>2010-05-05T22:39:18Z</updated>
<author>
<name>binki</name>
</author>
<published>2010-05-05T22:39:18Z</published>
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<id>urn:sha1:c0790e90dedb4a43307ca528326a653b256899f5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>blah</title>
<updated>2008-12-23T15:43:27Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2008-12-23T15:43:27Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=aaae2532ea065d84c2c7a09138e3b27d7fb5e72d'/>
<id>urn:sha1:aaae2532ea065d84c2c7a09138e3b27d7fb5e72d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>- Added debug code to trace proto-check bugs in DEBUGMODE [IsToken() etc]</title>
<updated>2005-01-25T23:31:07Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2005-01-25T23:31:07Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=a557bc50d78d14c4b3c492a8e012a8a71810dddf'/>
<id>urn:sha1:a557bc50d78d14c4b3c492a8e012a8a71810dddf</id>
<content type='text'>
- [Module coders] Added new function: do_cmd(cptr, sptr, cmd, parc, parv) which is an
  uniform method to call any other commands. For more info, see description in src/parcket.c.
  This will be used for any further modulization of commands that need to call other
  commands, like NICK (will be done soon).
</content>
</entry>
<entry>
<title>Made the win32 version use a dynamically linked libc</title>
<updated>2004-05-30T00:59:05Z</updated>
<author>
<name>codemastr</name>
</author>
<published>2004-05-30T00:59:05Z</published>
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<id>urn:sha1:e5f16b777a063c4d1dee88998b1a3cbca040dbee</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Added module support for Windows</title>
<updated>2004-05-12T22:02:05Z</updated>
<author>
<name>codemastr</name>
</author>
<published>2004-05-12T22:02:05Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=99bd34fbb97d87683ef513f90592ab1600a6c63c'/>
<id>urn:sha1:99bd34fbb97d87683ef513f90592ab1600a6c63c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>- Multiple /module changes (the command):</title>
<updated>2003-11-11T19:45:09Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2003-11-11T19:45:09Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=d6fd665edeeb9c13451bd936dc29ce1350e1182b'/>
<id>urn:sha1:d6fd665edeeb9c13451bd936dc29ce1350e1182b</id>
<content type='text'>
  - Normal users can now get a list, versioninfo will be hidden however.
  - Opers get some additional details like hooks and commandoverride's.
  - Opers can use /module &lt;servername&gt; to get a remote list of loaded modules.
  - Added flag [3RD] to show it's a 3rd party module
  This was requested by by quite some people because serveradmins started to load
  "spy modules" without clearly mentioning it in the MOTD (which is highly unethical
  and in some countries even illegal due to privacy law). Also the remote module
  list was requested by quite a few opers.
  Sure, this isn't a 100% guarantee but at least if someone goes hiding stuff
  then it's clear what their intentions are (and thus will be refused support, ..).
- Changed emailaddr in help window at windows to unreal-users mailinglist.
- Made the cloak mismatch msg during linking a bit more scary.
- Added comment to 'Install as a service' option in installer to help n00bs a bit.
</content>
</entry>
<entry>
<title>- (Internal) Added __attribute__ format checking for most format string functions,</title>
<updated>2003-11-02T02:58:11Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2003-11-02T02:58:11Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=c25223913c5d4761d3d5615a87330d360a9bc131'/>
<id>urn:sha1:c25223913c5d4761d3d5615a87330d360a9bc131</id>
<content type='text'>
  this will currently produce a lot of warnings with -Wall.
- Fixed 159 of 184 warnings detected by the above, the other warnings are false.
  Most warnings had to do with long vs int, and thus the format strings (%d-&gt;%ld)
  or the vars (int-&gt;long) have been changed (many of these were time_t/TS vs int).
  Only a few rare crashbugs were discovered.
- Module coders: for HOOKTYPE_LOCAL_CHANMODE the 'sendts' parameter was changed
  from type 'int' to 'time_t', while in most circumstances (like on ia32)
  you won't notice, I suggest you to update your callback functions anyway.
- Possibly fixed an issue with set::modes-on-join and mode +f, it could have
  set random remove-chanmode times in the default chanmode line.
</content>
</entry>
<entry>
<title>- Yet another code audit:</title>
<updated>2003-10-13T17:56:49Z</updated>
<author>
<name>Bram Matthys</name>
</author>
<published>2003-10-13T17:56:49Z</published>
<link rel='alternate' type='text/html' href='https://cgit.space/~irc/github.com/unrealircd/unrealircd.git/commit/?id=3ef5ae6a80cd7d9fed7ae77328558a92764b7832'/>
<id>urn:sha1:3ef5ae6a80cd7d9fed7ae77328558a92764b7832</id>
<content type='text'>
  - (Just for the record, this audit has nothing to do with the ircnet buffer overflow,
     unrealircd is not vulnerable)
  - Various fixes
  - Visual bug regarding +f &amp; server synching, it was sometimes setting mode +f multiple
    times depending on the ban-/userlist.
  - Fixed a possible desynch regarding chmode +L.
  - Fixed possible client confusion regarding bans.
</content>
</entry>
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