package clock
// get returns the value for key and marks it referenced.
//
//nolint:ireturn
func (shard *shard[K, V]) get(key K) (V, bool) {
e, ok := shard.items.Load(key)
if !ok {
var zero V
return zero, false
}
if !e.referenced.Load() {
e.referenced.Store(true)
}
return e.value, true
}
// peek returns the value for key without affecting eviction.
//
//nolint:ireturn
func (shard *shard[K, V]) peek(key K) (V, bool) {
e, ok := shard.items.Load(key)
if !ok {
var zero V
return zero, false
}
return e.value, true
}