package clock // get returns the value for key and marks it referenced. // //nolint:ireturn func (shard *shard[K, V]) get(key K) (V, bool) { e, ok := shard.items.Load(key) if !ok { var zero V return zero, false } if !e.referenced.Load() { e.referenced.Store(true) } return e.value, true } // peek returns the value for key without affecting eviction. // //nolint:ireturn func (shard *shard[K, V]) peek(key K) (V, bool) { e, ok := shard.items.Load(key) if !ok { var zero V return zero, false } return e.value, true }