// Copyright 2009 The Go Authors. All rights reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. package zlib import ( "encoding/binary" "codeberg.org/lindenii/furgit/internal/adler32" "codeberg.org/lindenii/furgit/internal/compress/flate" ) // writeHeader writes the ZLIB header. func (z *Writer) writeHeader() (err error) { z.wroteHeader = true // ZLIB has a two-byte header (as documented in RFC 1950). // The first four bits is the CINFO (compression info), which is 7 for the default deflate window size. // The next four bits is the CM (compression method), which is 8 for deflate. z.scratch[0] = 0x78 // The next two bits is the FLEVEL (compression level). The four values are: // 0=fastest, 1=fast, 2=default, 3=best. // The next bit, FDICT, is set if a dictionary is given. // The final five FCHECK bits form a mod-31 checksum. switch z.level { case -2, 0, 1: z.scratch[1] = 0 << 6 case 2, 3, 4, 5: z.scratch[1] = 1 << 6 case 6, -1: z.scratch[1] = 2 << 6 case 7, 8, 9: z.scratch[1] = 3 << 6 default: panic("unreachable") } if z.dict != nil { z.scratch[1] |= 1 << 5 } z.scratch[1] += uint8(31 - binary.BigEndian.Uint16(z.scratch[:2])%31) //#nosec G115 _, err = z.w.Write(z.scratch[0:2]) if err != nil { return err } if z.dict != nil { // The next four bytes are the Adler-32 checksum of the dictionary. binary.BigEndian.PutUint32(z.scratch[:], adler32.Checksum(z.dict)) _, err = z.w.Write(z.scratch[0:4]) if err != nil { return err } } if z.compressor == nil { // Initialize deflater unless the Writer is being reused // after a Reset call. z.compressor, err = flate.NewWriterDict(z.w, z.level, z.dict) if err != nil { return err } z.digest = adler32.New() } return nil }