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authorGravatar brain2007-08-20 17:11:22 +0000
committerGravatar brain2007-08-20 17:11:22 +0000
commitf8c3d6d7625f8a2fee220a66040db79ab62b9516 (patch)
tree6069e215f9c8ac6abbb777d8ff6c43186e3cdfb2 /src/command_parse.cpp
parentBackport fix for bug #389, m_nicklock desync (diff)
backport of fix for bug #382. When colliding a nick, we didnt have : before the kill reasons for the serverkill.
Because of a recentish refactor of server to server kills, when killing the user, the kill handler checks for params != 2 and returns if this is true Because 'nick collision' is two words, long, it ignores the KILL and risks a desync (basically a race condition). Couldnt duplicate myself, but this *SHOULD* fix. git-svn-id: http://svn.inspircd.org/repository/branches/1_1_stable@7773 e03df62e-2008-0410-955e-edbf42e46eb7
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