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authorGravatar Sadie Powell2022-09-29 12:41:07 +0100
committerGravatar Sadie Powell2022-09-29 12:54:24 +0100
commit44986c79769d4efc2badc5b9c3df2e75e81ac28e (patch)
treea76512140bcf83abaf1f23e8ae7c8e1abb3ceecc /src/modules/m_spanningtree/nick.cpp
parentFix various cases of the &* being next to the name instead of type. (diff)
Use auto instead of type names where the type is obvious.
Diffstat (limited to 'src/modules/m_spanningtree/nick.cpp')
-rw-r--r--src/modules/m_spanningtree/nick.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/m_spanningtree/nick.cpp b/src/modules/m_spanningtree/nick.cpp
index 56fe314b1..734e81251 100644
--- a/src/modules/m_spanningtree/nick.cpp
+++ b/src/modules/m_spanningtree/nick.cpp
@@ -37,7 +37,7 @@ CmdResult CommandNick::HandleRemote(::RemoteUser* user, Params& params)
* On nick messages, check that the nick doesn't already exist here.
* If it does, perform collision logic.
*/
- User* x = ServerInstance->Users.FindNick(params[0]);
+ auto x = ServerInstance->Users.FindNick(params[0]);
if ((x) && (x != user) && (x->registered == REG_ALL))
{
// 'x' is the already existing user using the same nick as params[0]