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| author | 2022-09-29 12:41:07 +0100 | |
|---|---|---|
| committer | 2022-09-29 12:54:24 +0100 | |
| commit | 44986c79769d4efc2badc5b9c3df2e75e81ac28e (patch) | |
| tree | a76512140bcf83abaf1f23e8ae7c8e1abb3ceecc /src/modules/m_spanningtree/nick.cpp | |
| parent | Fix various cases of the &* being next to the name instead of type. (diff) | |
Use auto instead of type names where the type is obvious.
Diffstat (limited to 'src/modules/m_spanningtree/nick.cpp')
| -rw-r--r-- | src/modules/m_spanningtree/nick.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/modules/m_spanningtree/nick.cpp b/src/modules/m_spanningtree/nick.cpp index 56fe314b1..734e81251 100644 --- a/src/modules/m_spanningtree/nick.cpp +++ b/src/modules/m_spanningtree/nick.cpp @@ -37,7 +37,7 @@ CmdResult CommandNick::HandleRemote(::RemoteUser* user, Params& params) * On nick messages, check that the nick doesn't already exist here. * If it does, perform collision logic. */ - User* x = ServerInstance->Users.FindNick(params[0]); + auto x = ServerInstance->Users.FindNick(params[0]); if ((x) && (x != user) && (x->registered == REG_ALL)) { // 'x' is the already existing user using the same nick as params[0] |
