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authorGravatar Sadie Powell2024-07-17 00:06:50 +0100
committerGravatar Sadie Powell2024-07-17 00:06:50 +0100
commit889d521e05f2e922683d48c74eb00290e7a2f548 (patch)
treeb4c56bd4cdf0881601c7e4d6ff571e491af10bf4 /src/modules/m_spanningtree/treeserver.cpp
parentUse std::endian from C++20 in the sha1 module. (diff)
Shuffle the modules about a bit.
Diffstat (limited to 'src/modules/m_spanningtree/treeserver.cpp')
-rw-r--r--src/modules/m_spanningtree/treeserver.cpp293
1 files changed, 0 insertions, 293 deletions
diff --git a/src/modules/m_spanningtree/treeserver.cpp b/src/modules/m_spanningtree/treeserver.cpp
deleted file mode 100644
index b36c913d7..000000000
--- a/src/modules/m_spanningtree/treeserver.cpp
+++ /dev/null
@@ -1,293 +0,0 @@
-/*
- * InspIRCd -- Internet Relay Chat Daemon
- *
- * Copyright (C) 2021 Dominic Hamon
- * Copyright (C) 2018-2023 Sadie Powell <sadie@witchery.services>
- * Copyright (C) 2017 B00mX0r <b00mx0r@aureus.pw>
- * Copyright (C) 2013-2016 Attila Molnar <attilamolnar@hush.com>
- * Copyright (C) 2012 Robby <robby@chatbelgie.be>
- * Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
- * Copyright (C) 2008 Robin Burchell <robin+git@viroteck.net>
- * Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
- * Copyright (C) 2007 Craig Edwards <brain@inspircd.org>
- *
- * This file is part of InspIRCd. InspIRCd is free software: you can
- * redistribute it and/or modify it under the terms of the GNU General Public
- * License as published by the Free Software Foundation, version 2.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-
-#include "inspircd.h"
-#include "xline.h"
-#include "main.h"
-
-#include "utils.h"
-#include "treeserver.h"
-
-/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
- * represents our own server. Therefore, it has no route, no parent, and
- * no socket associated with it. Its version string is our own local version.
- */
-TreeServer::TreeServer()
- : Server(ServerInstance->Config->ServerId, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc)
- , pingtimer(this)
- , ServerUser(ServerInstance->FakeClient)
- , age(ServerInstance->Time())
- , UserCount(ServerInstance->Users.LocalUserCount())
- , customversion(ServerInstance->Config->CustomVersion)
- , rawbranch(INSPIRCD_BRANCH)
- , rawversion(INSPIRCD_VERSION)
-{
- AddHashEntry();
-}
-
-/** When we create a new server, we call this constructor to initialize it.
- * This constructor initializes the server's Route and Parent, and sets up
- * the ping timer for the server.
- */
-TreeServer::TreeServer(const std::string& Name, const std::string& Desc, const std::string& Sid, TreeServer* Above, TreeSocket* Sock, bool Hide)
- : Server(Sid, Name, Desc)
- , Parent(Above)
- , Socket(Sock)
- , behind_bursting(Parent->behind_bursting)
- , pingtimer(this)
- , ServerUser(new FakeUser(id, this))
- , age(ServerInstance->Time())
- , Hidden(Hide)
-{
- ServerInstance->Logs.Debug(MODNAME, "New server {} behind_bursting {}", GetName(), behind_bursting);
- CheckService();
-
- ServerInstance->Timers.AddTimer(&pingtimer);
-
- /* find the 'route' for this server (e.g. the one directly connected
- * to the local server, which we can use to reach it)
- *
- * In the following example, consider we have just added a TreeServer
- * class for server G on our network, of which we are server A.
- * To route traffic to G (marked with a *) we must send the data to
- * B (marked with a +) so this algorithm initializes the 'Route'
- * value to point at whichever server traffic must be routed through
- * to get here. If we were to try this algorithm with server B,
- * the Route pointer would point at its own object ('this').
- *
- * A
- * / \
- * + B C
- * / \ \
- * D E F
- * / \
- * * G H
- *
- * We only run this algorithm when a server is created, as
- * the routes remain constant while ever the server exists, and
- * do not need to be re-calculated.
- */
-
- Route = Above;
- if (Route == Utils->TreeRoot)
- {
- Route = this;
- }
- else
- {
- while (this->Route->GetParent() != Utils->TreeRoot)
- {
- this->Route = Route->GetParent();
- }
- }
-
- /* Because recursive code is slow and takes a lot of resources,
- * we store two representations of the server tree. The first
- * is a recursive structure where each server references its
- * children and its parent, which is used for netbursts and
- * netsplits to dump the whole dataset to the other server,
- * and the second is used for very fast lookups when routing
- * messages and is instead a hash_map, where each item can
- * be referenced by its server name. The AddHashEntry()
- * call below automatically inserts each TreeServer class
- * into the hash_map as it is created. There is a similar
- * maintenance call in the destructor to tidy up deleted
- * servers.
- */
-
- this->AddHashEntry();
- Parent->Children.push_back(this);
-
- Utils->Creator->linkeventprov.Call(&ServerProtocol::LinkEventListener::OnServerLink, this);
-}
-
-void TreeServer::BeginBurst(uint64_t startms)
-{
- behind_bursting++;
-
- uint64_t now = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
- // If the start time is in the future (clocks are not synced) then use current time
- if ((!startms) || (startms > now))
- startms = now;
- this->StartBurst = startms;
- ServerInstance->Logs.Debug(MODNAME, "Server {} started bursting at time {} behind_bursting {}", GetId(), startms, behind_bursting);
-}
-
-void TreeServer::FinishBurstInternal()
-{
- // Check is needed because some older servers don't send the bursting state of a server, so servers
- // introduced during a netburst may later send ENDBURST which would normally decrease this counter
- if (behind_bursting > 0)
- behind_bursting--;
- ServerInstance->Logs.Debug(MODNAME, "FinishBurstInternal() {} behind_bursting {}", GetName(), behind_bursting);
-
- for (auto* child : Children)
- child->FinishBurstInternal();
-}
-
-void TreeServer::FinishBurst()
-{
- ServerInstance->XLines->ApplyLines();
- uint64_t ts = ServerInstance->Time() * 1000 + (ServerInstance->Time_ns() / 1000000);
- unsigned long bursttime = ts - this->StartBurst;
- ServerInstance->SNO.WriteToSnoMask(Parent == Utils->TreeRoot ? 'l' : 'L', "Received end of netburst from \002{}\002 (burst time: {} {})",
- GetName(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
- Utils->Creator->linkeventprov.Call(&ServerProtocol::LinkEventListener::OnServerBurst, this);
-
- StartBurst = 0;
- FinishBurstInternal();
-}
-
-void TreeServer::SQuitChild(TreeServer* server, const std::string& reason, bool error)
-{
- stdalgo::erase(Children, server);
-
- if (IsRoot())
- {
- // Server split from us, generate a SQUIT message and broadcast it
- ServerInstance->SNO.WriteGlobalSno('l', "Server \002" + server->GetName() + "\002 split: " + reason);
- CmdBuilder("SQUIT").push(server->GetId()).push_last(reason).Broadcast();
- }
- else
- {
- ServerInstance->SNO.WriteToSnoMask('L', "Server \002" + server->GetName() + "\002 split from server \002" + GetName() + "\002 with reason: " + reason);
- }
-
- unsigned int num_lost_servers = 0;
- server->SQuitInternal(num_lost_servers, error);
-
- const std::string quitreason = GetName() + " " + server->GetName();
- size_t num_lost_users = QuitUsers(quitreason);
-
- ServerInstance->SNO.WriteToSnoMask(IsRoot() ? 'l' : 'L', "Netsplit complete, lost \002{}\002 user{} on \002{}\002 server{}.",
- num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
-
- // No-op if the socket is already closed (i.e. it called us)
- if (server->IsLocal())
- server->GetSocket()->Close();
-
- // Add the server to the cull list, the servers behind it are handled by Cull() and the destructor
- ServerInstance->GlobalCulls.AddItem(server);
-}
-
-void TreeServer::SQuitInternal(unsigned int& num_lost_servers, bool error)
-{
- // Don't squit a server which is already dead.
- if (isdead)
- return;
-
- ServerInstance->Logs.Debug(MODNAME, "Server {} lost in split", GetName());
-
- for (auto* server : Children)
- server->SQuitInternal(num_lost_servers, error);
-
- // Mark server as dead
- isdead = true;
- num_lost_servers++;
- RemoveHash();
-
- if (!Utils->Creator->dying)
- Utils->Creator->linkeventprov.Call(&ServerProtocol::LinkEventListener::OnServerSplit, this, error);
-}
-
-size_t TreeServer::QuitUsers(const std::string& reason)
-{
- std::string publicreason = Utils->HideSplits ? "*.net *.split" : reason;
-
- const UserMap& users = ServerInstance->Users.GetUsers();
- size_t original_size = users.size();
- for (UserMap::const_iterator i = users.begin(); i != users.end(); )
- {
- User* user = i->second;
- // Increment the iterator now because QuitUser() removes the user from the container
- ++i;
- TreeServer* server = TreeServer::Get(user);
- if (server->IsDead())
- ServerInstance->Users.QuitUser(user, publicreason, &reason);
- }
- return original_size - users.size();
-}
-
-void TreeServer::CheckService()
-{
- service = silentservice = false;
-
- for (const auto& [_, tag] : ServerInstance->Config->ConfTags("services", ServerInstance->Config->ConfTags("uline")))
- {
- std::string server = tag->getString("server");
- if (irc::equals(server, GetName()))
- {
- if (this->IsRoot())
- {
- ServerInstance->Logs.Warning(MODNAME, "Servers should not mark themselves as a service (at " + tag->source.str() + ")");
- return;
- }
-
- service = true;
- silentservice = tag->getBool("silent");
- break;
- }
- }
-}
-
-/** This method is used to add the server to the
- * maps for linear searches. It is only called
- * by the constructors.
- */
-void TreeServer::AddHashEntry()
-{
- Utils->serverlist[GetName()] = this;
- Utils->sidlist[GetId()] = this;
-}
-
-Cullable::Result TreeServer::Cull()
-{
- // Recursively cull all servers that are under us in the tree
- for (auto* server : Children)
- server->Cull();
-
- if (!IsRoot())
- ServerUser->Cull();
- return Cullable::Cull();
-}
-
-TreeServer::~TreeServer()
-{
- // Recursively delete all servers that are under us in the tree first
- for (const auto* child : Children)
- delete child;
-
- // Delete server user unless it's us
- if (!IsRoot())
- delete ServerUser;
-}
-
-void TreeServer::RemoveHash()
-{
- Utils->sidlist.erase(GetId());
- Utils->serverlist.erase(GetName());
-}