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-rw-r--r--src/modules/m_spanningtree/treesocket1.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/modules/m_spanningtree/treesocket1.cpp b/src/modules/m_spanningtree/treesocket1.cpp
index 0451b5dd4..4784c0c7f 100644
--- a/src/modules/m_spanningtree/treesocket1.cpp
+++ b/src/modules/m_spanningtree/treesocket1.cpp
@@ -35,6 +35,7 @@
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
+
/** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
@@ -73,12 +74,9 @@ TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, cha
* socket, and set a timer waiting for handshake before we send CAPAB etc.
*/
if (Hook)
- {
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
- Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils));
- }
- else
- this->SendCapabilities();
+
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils));
}
ServerState TreeSocket::GetLinkState()