From 03be04a9a2d86a4568d09d5e1689dd7ef37c863a Mon Sep 17 00:00:00 2001 From: brain Date: Wed, 14 Dec 2005 14:52:12 +0000 Subject: Added extra docs for new config system git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@2417 e03df62e-2008-0410-955e-edbf42e46eb7 --- docs/module-doc/classInspSocket.html | 408 ++++++++++++++++++----------------- 1 file changed, 206 insertions(+), 202 deletions(-) (limited to 'docs/module-doc/classInspSocket.html') diff --git a/docs/module-doc/classInspSocket.html b/docs/module-doc/classInspSocket.html index e8b83e847..755cb1ca0 100644 --- a/docs/module-doc/classInspSocket.html +++ b/docs/module-doc/classInspSocket.html @@ -151,11 +151,11 @@ The default constructor does nothing and should not be used.
-Definition at line 49 of file socket.cpp. +Definition at line 48 of file socket.cpp.
-References I_DISCONNECTED, and state.
00050 { -00051 this->state = I_DISCONNECTED; -00052 } +References I_DISCONNECTED, and state.00049 { +00050 this->state = I_DISCONNECTED; +00051 }@@ -199,13 +199,14 @@ This constructor is used to associate an existing connecting with an InspSocket
The given file descriptor must be valid, and when initialized, the InspSocket will be set with the given IP address and placed in CONNECTED state.
-Definition at line 54 of file socket.cpp. +Definition at line 53 of file socket.cpp.
-References SocketEngine::AddFd(), fd, I_CONNECTED, IP, state, and X_ESTAB_MODULE.
00055 { -00056 this->fd = newfd; -00057 this->state = I_CONNECTED; -00058 this->IP = ip; -00059 SE->AddFd(this->fd,true,X_ESTAB_MODULE); +References SocketEngine::AddFd(), fd, I_CONNECTED, IP, state, and X_ESTAB_MODULE.00054 { +00055 this->fd = newfd; +00056 this->state = I_CONNECTED; +00057 this->IP = ip; +00058 SE->AddFd(this->fd,true,X_ESTAB_MODULE); +00059 socket_ref[this->fd] = this; 00060 }@@ -272,81 +273,83 @@ This constructor is used to create a new socket, either listening for connection
Definition at line 62 of file socket.cpp.
-References SocketEngine::AddFd(), addr, addy, Close(), DEBUG, fd, I_CONNECTING, I_ERR_BIND, I_ERR_CONNECT, I_ERR_SOCKET, I_ERROR, I_LISTENING, IP, OnError(), state, timeout, timeout_end, and X_ESTAB_MODULE.
00063 { +References SocketEngine::AddFd(), addr, addy, BindSocket(), Close(), DEBUG, fd, I_CONNECTING, I_ERR_BIND, I_ERR_CONNECT, I_ERR_SOCKET, I_ERROR, I_LISTENING, IP, OnError(), OpenTCPSocket(), state, timeout, timeout_end, and X_ESTAB_MODULE.00063 { 00064 if (listening) { -00065 if ((this->fd = OpenTCPSocket()) == ERROR) +00065 if ((this->fd = OpenTCPSocket()) == ERROR) 00066 { 00067 this->fd = -1; 00068 this->state = I_ERROR; 00069 this->OnError(I_ERR_SOCKET); -00070 log(DEBUG,"OpenTCPSocket() error"); +00070 log(DEBUG,"OpenTCPSocket() error"); 00071 return; 00072 } 00073 else 00074 { -00075 if (BindSocket(this->fd,this->client,this->server,port,(char*)host.c_str()) == ERROR) +00075 if (BindSocket(this->fd,this->client,this->server,port,(char*)host.c_str()) == ERROR) 00076 { 00077 this->Close(); 00078 this->fd = -1; 00079 this->state = I_ERROR; 00080 this->OnError(I_ERR_BIND); -00081 log(DEBUG,"BindSocket() error %s",strerror(errno)); +00081 log(DEBUG,"BindSocket() error %s",strerror(errno)); 00082 return; 00083 } 00084 else 00085 { 00086 this->state = I_LISTENING; 00087 SE->AddFd(this->fd,true,X_ESTAB_MODULE); -00088 log(DEBUG,"New socket now in I_LISTENING state"); -00089 return; -00090 } -00091 } -00092 } else { -00093 char* ip; -00094 this->host = host; -00095 hostent* hoste = gethostbyname(host.c_str()); -00096 if (!hoste) { -00097 ip = (char*)host.c_str(); -00098 } else { -00099 struct in_addr* ia = (in_addr*)hoste->h_addr; -00100 ip = inet_ntoa(*ia); -00101 } -00102 -00103 this->IP = ip; -00104 -00105 timeout_end = time(NULL)+maxtime; -00106 timeout = false; -00107 if ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1) -00108 { -00109 this->state = I_ERROR; -00110 this->OnError(I_ERR_SOCKET); -00111 return; -00112 } -00113 this->port = port; -00114 inet_aton(ip,&addy); -00115 addr.sin_family = AF_INET; -00116 addr.sin_addr = addy; -00117 addr.sin_port = htons(this->port); -00118 -00119 int flags; -00120 flags = fcntl(this->fd, F_GETFL, 0); -00121 fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); -00122 -00123 if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1) -00124 { -00125 if (errno != EINPROGRESS) -00126 { -00127 this->Close(); -00128 this->OnError(I_ERR_CONNECT); -00129 this->state = I_ERROR; -00130 return; -00131 } -00132 } -00133 this->state = I_CONNECTING; -00134 SE->AddFd(this->fd,false,X_ESTAB_MODULE); -00135 return; -00136 } -00137 } +00088 socket_ref[this->fd] = this; +00089 log(DEBUG,"New socket now in I_LISTENING state"); +00090 return; +00091 } +00092 } +00093 } else { +00094 char* ip; +00095 this->host = host; +00096 hostent* hoste = gethostbyname(host.c_str()); +00097 if (!hoste) { +00098 ip = (char*)host.c_str(); +00099 } else { +00100 struct in_addr* ia = (in_addr*)hoste->h_addr; +00101 ip = inet_ntoa(*ia); +00102 } +00103 +00104 this->IP = ip; +00105 +00106 timeout_end = time(NULL)+maxtime; +00107 timeout = false; +00108 if ((this->fd = socket(AF_INET, SOCK_STREAM, 0)) == -1) +00109 { +00110 this->state = I_ERROR; +00111 this->OnError(I_ERR_SOCKET); +00112 return; +00113 } +00114 this->port = port; +00115 inet_aton(ip,&addy); +00116 addr.sin_family = AF_INET; +00117 addr.sin_addr = addy; +00118 addr.sin_port = htons(this->port); +00119 +00120 int flags; +00121 flags = fcntl(this->fd, F_GETFL, 0); +00122 fcntl(this->fd, F_SETFL, flags | O_NONBLOCK); +00123 +00124 if(connect(this->fd, (sockaddr*)&this->addr,sizeof(this->addr)) == -1) +00125 { +00126 if (errno != EINPROGRESS) +00127 { +00128 this->Close(); +00129 this->OnError(I_ERR_CONNECT); +00130 this->state = I_ERROR; +00131 return; +00132 } +00133 } +00134 this->state = I_CONNECTING; +00135 SE->AddFd(this->fd,false,X_ESTAB_MODULE); +00136 socket_ref[this->fd] = this; +00137 return; +00138 } +00139 }@@ -380,11 +383,11 @@ The destructor may implicitly call 269 of file socket.cpp. +Definition at line 272 of file socket.cpp.
-References Close().
00270 { -00271 this->Close(); -00272 } +References Close().00273 { +00274 this->Close(); +00275 }@@ -419,19 +422,20 @@ This method causes the socket to close, and may also be triggered by other metho
-Definition at line 139 of file socket.cpp. +Definition at line 141 of file socket.cpp.
-References fd, and OnClose(). +References fd, and OnClose().
-Referenced by InspSocket(), and ~InspSocket().
00140 { -00141 if (this->fd != -1) -00142 { -00143 this->OnClose(); -00144 shutdown(this->fd,2); -00145 close(this->fd); -00146 this->fd = -1; -00147 } -00148 } +Referenced by InspSocket(), and ~InspSocket().00142 { +00143 if (this->fd != -1) +00144 { +00145 this->OnClose(); +00146 shutdown(this->fd,2); +00147 close(this->fd); +00148 socket_ref[this->fd] = NULL; +00149 this->fd = -1; +00150 } +00151 }@@ -465,11 +469,11 @@ This method returns the socket's file descriptor as assigned by the operating sy
-Definition at line 256 of file socket.cpp. +Definition at line 259 of file socket.cpp.
-References fd.
00257 { -00258 return this->fd; -00259 } +References fd.00260 { +00261 return this->fd; +00262 }@@ -503,11 +507,11 @@ Returns the IP address associated with this connection, or an empty string if no
-Definition at line 150 of file socket.cpp. +Definition at line 153 of file socket.cpp.
-References IP.
00151 { -00152 return this->IP; -00153 } +References IP.00154 { +00155 return this->IP; +00156 }@@ -541,11 +545,11 @@ Returns the current socket state.
-Definition at line 251 of file socket.cpp. +Definition at line 254 of file socket.cpp.
-References state.
00252 { -00253 return this->state; -00254 } +References state.00255 { +00256 return this->state; +00257 }@@ -579,9 +583,9 @@ Whenever close() is called, OnError(), OnTimeout(), and Close(), and also when cancelling a listening socket by calling the destructor indirectly.
-Definition at line 267 of file socket.cpp. +Definition at line 270 of file socket.cpp.
-Referenced by Close().
00267 { return; } +Referenced by Close().@@ -616,9 +620,9 @@ This method is called when an outbound connection on your socket is completed.
- Returns:
- false to abort the connection, true to continue
-Definition at line 261 of file socket.cpp. +Definition at line 264 of file socket.cpp.
-Referenced by Poll().
00261 { return true; } +Referenced by Poll().@@ -653,9 +657,9 @@ When there is data waiting to be read on a socket, the Read() method to read any pending data. At its lowest level, this event is signalled by the core via the socket engine. If you return false from this function, the core removes your socket from its list and erases it from the socket engine, then calls InspSocket::Close() and deletes it.
- Returns:
- false to close the socket
-Definition at line 265 of file socket.cpp. +Definition at line 268 of file socket.cpp.
-Referenced by Poll().
00265 { return true; } +Referenced by Poll().@@ -689,7 +693,7 @@ When an established connection is terminated, the OnDisconnect method is trigger
-Definition at line 263 of file socket.cpp.
00263 { return 0; } +Definition at line 266 of file socket.cpp.@@ -729,9 +733,9 @@ A closed socket in itself is not an error, however errors also generate close ev
-Definition at line 262 of file socket.cpp. +Definition at line 265 of file socket.cpp.
-Referenced by InspSocket(), and Timeout().
00262 { return; } +Referenced by InspSocket(), and Timeout().@@ -777,9 +781,9 @@ Given the new file descriptor in the parameters, and the IP, it is recommended y MySocket* newsocket = new MySocket(newfd,ip);
Once you have done this, you can then associate the new socket with the core using Server::AddSocket().
-Definition at line 264 of file socket.cpp. +Definition at line 267 of file socket.cpp.
-Referenced by Poll().
00264 { return 0; } +Referenced by Poll().@@ -813,9 +817,9 @@ When an outbound connection fails, and the attempt times out, you will receive t
The mthod will trigger once maxtime secons are reached (as given in the constructor) just before the socket's descriptor is closed.
-Definition at line 266 of file socket.cpp. +Definition at line 269 of file socket.cpp.
-Referenced by Timeout().
00266 { return; } +Referenced by Timeout().@@ -849,37 +853,37 @@ Only the core should call this function.
When called, it is assumed the socket is ready to read data, and the method call routes the event to the various methods of InspSocket for you to handle. This can also cause the socket's state to change.
-Definition at line 214 of file socket.cpp. -
-References SocketEngine::AddFd(), client, SocketEngine::DelFd(), I_CONNECTED, I_CONNECTING, I_LISTENING, length, OnConnected(), OnDataReady(), OnIncomingConnection(), SetState(), and X_ESTAB_MODULE.
00215 { -00216 int incoming = -1; -00217 -00218 switch (this->state) -00219 { -00220 case I_CONNECTING: -00221 this->SetState(I_CONNECTED); -00222 /* Our socket was in write-state, so delete it and re-add it -00223 * in read-state. -00224 */ -00225 SE->DelFd(this->fd); -00226 SE->AddFd(this->fd,true,X_ESTAB_MODULE); -00227 return this->OnConnected(); -00228 break; -00229 case I_LISTENING: -00230 length = sizeof (client); -00231 incoming = accept (this->fd, (sockaddr*)&client,&length); -00232 this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr)); -00233 return true; -00234 break; -00235 case I_CONNECTED: -00236 return this->OnDataReady(); +Definition at line 217 of file socket.cpp. ++References SocketEngine::AddFd(), client, SocketEngine::DelFd(), I_CONNECTED, I_CONNECTING, I_LISTENING, length, OnConnected(), OnDataReady(), OnIncomingConnection(), SetState(), and X_ESTAB_MODULE.
00218 { +00219 int incoming = -1; +00220 +00221 switch (this->state) +00222 { +00223 case I_CONNECTING: +00224 this->SetState(I_CONNECTED); +00225 /* Our socket was in write-state, so delete it and re-add it +00226 * in read-state. +00227 */ +00228 SE->DelFd(this->fd); +00229 SE->AddFd(this->fd,true,X_ESTAB_MODULE); +00230 return this->OnConnected(); +00231 break; +00232 case I_LISTENING: +00233 length = sizeof (client); +00234 incoming = accept (this->fd, (sockaddr*)&client,&length); +00235 this->OnIncomingConnection(incoming,inet_ntoa(client.sin_addr)); +00236 return true; 00237 break; -00238 default: -00239 break; -00240 } -00241 -00242 return true; -00243 } +00238 case I_CONNECTED: +00239 return this->OnDataReady(); +00240 break; +00241 default: +00242 break; +00243 } +00244 +00245 return true; +00246 }@@ -913,21 +917,21 @@ Reads all pending bytes from the socket into a char* array which can be up to 16
-Definition at line 155 of file socket.cpp. +Definition at line 158 of file socket.cpp.
00156 { -00157 int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0); -00158 if (n > 0) -00159 { -00160 ibuf[n] = 0; -00161 return ibuf; -00162 } -00163 else -00164 { -00165 log(DEBUG,"EOF or error on socket"); -00166 return NULL; -00167 } -00168 } +References DEBUG, and ibuf.00159 { +00160 int n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0); +00161 if (n > 0) +00162 { +00163 ibuf[n] = 0; +00164 return ibuf; +00165 } +00166 else +00167 { +00168 log(DEBUG,"EOF or error on socket"); +00169 return NULL; +00170 } +00171 }@@ -962,14 +966,14 @@ Changes the socket's state.
The core uses this to change socket states, and you should not call it directly.
-Definition at line 245 of file socket.cpp. +Definition at line 248 of file socket.cpp.
-References DEBUG, and state. +References DEBUG, and state.
-Referenced by Poll().
00246 { -00247 log(DEBUG,"Socket state change"); -00248 this->state = s; -00249 } +Referenced by Poll().@@ -1005,23 +1009,23 @@ This function checks if the socket has timed out yet, given the current time in
- Returns:
- true if timed out, false if not timed out
-Definition at line 197 of file socket.cpp. -
-References I_CONNECTING, I_ERR_TIMEOUT, I_ERROR, OnError(), OnTimeout(), state, timeout, and timeout_end.
00198 { -00199 if ((this->state == I_CONNECTING) && (current > timeout_end)) -00200 { -00201 // for non-listening sockets, the timeout can occur -00202 // which causes termination of the connection after -00203 // the given number of seconds without a successful -00204 // connection. -00205 this->OnTimeout(); -00206 this->OnError(I_ERR_TIMEOUT); -00207 timeout = true; -00208 this->state = I_ERROR; -00209 return true; -00210 } -00211 return false; -00212 } +Definition at line 200 of file socket.cpp. ++References I_CONNECTING, I_ERR_TIMEOUT, I_ERROR, OnError(), OnTimeout(), state, timeout, and timeout_end.
00201 { +00202 if ((this->state == I_CONNECTING) && (current > timeout_end)) +00203 { +00204 // for non-listening sockets, the timeout can occur +00205 // which causes termination of the connection after +00206 // the given number of seconds without a successful +00207 // connection. +00208 this->OnTimeout(); +00209 this->OnError(I_ERR_TIMEOUT); +00210 timeout = true; +00211 this->state = I_ERROR; +00212 return true; +00213 } +00214 return false; +00215 }@@ -1061,27 +1065,27 @@ No carriage returns or linefeeds are appended to the string.
-Definition at line 174 of file socket.cpp.
00175 { -00176 char* d = (char*)data.c_str(); -00177 unsigned int written = 0; -00178 int n = 0; -00179 int s = data.length(); -00180 while ((written < data.length()) && (n >= 0)) -00181 { -00182 n = send(this->fd,d,s,0); -00183 if (n > 0) -00184 { -00185 // If we didnt write everything, advance -00186 // the pointers so that when we retry -00187 // the next time around the loop, we try -00188 // to write what we failed to write before. -00189 written += n; -00190 s -= n; -00191 d += n; -00192 } -00193 } -00194 return written; -00195 } +Definition at line 177 of file socket.cpp.-00178 { +00179 char* d = (char*)data.c_str(); +00180 unsigned int written = 0; +00181 int n = 0; +00182 int s = data.length(); +00183 while ((written < data.length()) && (n >= 0)) +00184 { +00185 n = send(this->fd,d,s,0); +00186 if (n > 0) +00187 { +00188 // If we didnt write everything, advance +00189 // the pointers so that when we retry +00190 // the next time around the loop, we try +00191 // to write what we failed to write before. +00192 written += n; +00193 s -= n; +00194 d += n; +00195 } +00196 } +00197 return written; +00198 }@@ -1172,7 +1176,7 @@ Client sockaddr structure used by accept().
Definition at line 119 of file socket.h.
-Referenced by Poll(). +Referenced by Poll().
@@ -1201,7 +1205,7 @@ The file descriptor of this socket.
Definition at line 54 of file socket.h.
-Referenced by Close(), GetFd(), and InspSocket(). +Referenced by Close(), GetFd(), and InspSocket().
@@ -1257,7 +1261,7 @@ The class which extends InspSocket is expected to implement an extendable buffer
Definition at line 106 of file socket.h.
-Referenced by Read(). +Referenced by Read().
@@ -1286,7 +1290,7 @@ The IP address being connected to stored in string form for easy retrieval by ac
Definition at line 113 of file socket.h.
-Referenced by GetIP(), and InspSocket(). +Referenced by GetIP(), and InspSocket().
@@ -1315,7 +1319,7 @@ Used by accept() to indicate the sizes of the sockaddr_in structures.
Definition at line 131 of file socket.h.
-Referenced by Poll(). +Referenced by Poll().
@@ -1398,7 +1402,7 @@ The state for this socket, either listening, connecting, connected or error.
Definition at line 72 of file socket.h.
-Referenced by GetState(), InspSocket(), SetState(), and Timeout(). +Referenced by GetState(), InspSocket(), SetState(), and Timeout().
@@ -1427,7 +1431,7 @@ This value is true if the socket has timed out.
Definition at line 97 of file socket.h.
-Referenced by InspSocket(), and Timeout(). +Referenced by InspSocket(), and Timeout().
@@ -1456,12 +1460,12 @@ When this time is reached, the socket times out if it is in the CONNECTING state
Definition at line 91 of file socket.h.
-Referenced by InspSocket(), and Timeout(). +Referenced by InspSocket(), and Timeout().
The documentation for this class was generated from the following files:
Generated on Mon Dec 12 18:31:02 2005 for InspIRCd by +
Generated on Wed Dec 14 14:49:31 2005 for InspIRCd by1.4.4-20050815