From fda193662c8bad2d8641ad1952bf41ad93bdad4f Mon Sep 17 00:00:00 2001 From: w00t Date: Tue, 1 Apr 2008 19:38:11 +0000 Subject: Backport r9247: server buffering improvements (don't constantly flush write buffer) QA: this needs testing of server linking and SSL, and SSL server linking git-svn-id: http://svn.inspircd.org/repository/branches/1_1_stable@9248 e03df62e-2008-0410-955e-edbf42e46eb7 --- src/inspsocket.cpp | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) (limited to 'src/inspsocket.cpp') diff --git a/src/inspsocket.cpp b/src/inspsocket.cpp index a5ca4e388..2397f4444 100644 --- a/src/inspsocket.cpp +++ b/src/inspsocket.cpp @@ -439,17 +439,24 @@ void InspSocket::MarkAsClosed() { } -// There are two possible outcomes to this function. -// It will either write all of the data, or an undefined amount. -// If an undefined amount is written the connection has failed -// and should be aborted. -int InspSocket::Write(const std::string &data) + /* + * This function formerly tried to flush write buffer each call. + * While admirable in attempting to get the data out to wherever + * it is going, on a full socket, it's just going to syscall write() and + * EAGAIN constantly, instead of waiting in the SE to know if it can write + * which will chew a bit of CPU. + * + * So, now this function returns void (take note) and just adds to the sendq. + * + * It'll get written at a determinate point when the socketengine tells us it can write. + * -- w00t (april 1, 2008) + */ +void InspSocket::Write(const std::string &data) { /* Try and append the data to the back of the queue, and send it on its way */ outbuffer.push_back(data); this->Instance->SE->WantWrite(this); - return (!this->FlushWriteBuffer()); } bool InspSocket::FlushWriteBuffer() -- cgit v1.3.1-10-gc9f91