From b2159a9e4f40fcbe755f8c0d2e6a7cbfcfd09f4f Mon Sep 17 00:00:00 2001 From: danieldg Date: Thu, 7 May 2009 14:51:10 +0000 Subject: Remove handshake timer on server sockets that die before completing handshake This fixes some very subtle and hard-to-trace bugs that are triggered when a file descriptor and memory address of an EventHandler* are reused after being deallocated. Impossible to trigger in valgrind; has been seen in live networks. git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@11369 e03df62e-2008-0410-955e-edbf42e46eb7 --- src/modules/m_spanningtree/handshaketimer.cpp | 34 ++++++++++++--------------- 1 file changed, 15 insertions(+), 19 deletions(-) (limited to 'src/modules/m_spanningtree/handshaketimer.cpp') diff --git a/src/modules/m_spanningtree/handshaketimer.cpp b/src/modules/m_spanningtree/handshaketimer.cpp index ae41bad0a..14b27472c 100644 --- a/src/modules/m_spanningtree/handshaketimer.cpp +++ b/src/modules/m_spanningtree/handshaketimer.cpp @@ -32,28 +32,24 @@ HandshakeTimer::HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningT thefd = sock->GetFd(); } +HandshakeTimer::~HandshakeTimer() +{ + sock->hstimer = NULL; +} + void HandshakeTimer::Tick(time_t TIME) { - if (Instance->SE->GetRef(thefd) == sock) + if (!sock->GetHook()) + { + CancelRepeat(); + sock->SendCapabilities(); + } + else if (BufferedSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send()) { - if (!sock->GetHook()) - { - CancelRepeat(); - sock->SendCapabilities(); - } - else - { - if (sock->GetHook() && BufferedSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send()) - { - CancelRepeat(); - BufferedSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send(); - sock->SendCapabilities(); - } - else - { - // Try again later... - } - } + CancelRepeat(); + BufferedSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send(); + sock->SendCapabilities(); } + // otherwise, try again later } -- cgit v1.3.1-10-gc9f91