From f2acdbc3820f0f4f5ef76a0a64e73d2a320df91f Mon Sep 17 00:00:00 2001
From: peavey
Date: Mon, 16 Jul 2007 17:30:04 +0000
Subject: OOPS! We try again, since I'm smoking craq. LF is 0x0a NOT CR.
git-svn-id: http://svn.inspircd.org/repository/trunk/inspircd@7456 e03df62e-2008-0410-955e-edbf42e46eb7
---
src/modules/m_spanningtree/README | 25 +-
src/modules/m_spanningtree/handshaketimer.cpp | 63 +-
src/modules/m_spanningtree/handshaketimer.h | 38 +-
src/modules/m_spanningtree/link.h | 43 +-
src/modules/m_spanningtree/main.cpp | 1393 +++++++++++++++++++++-
src/modules/m_spanningtree/main.h | 199 +++-
src/modules/m_spanningtree/rconnect.cpp | 68 +-
src/modules/m_spanningtree/rconnect.h | 29 +-
src/modules/m_spanningtree/resolvers.cpp | 89 +-
src/modules/m_spanningtree/resolvers.h | 91 +-
src/modules/m_spanningtree/rsquit.cpp | 124 +-
src/modules/m_spanningtree/rsquit.h | 30 +-
src/modules/m_spanningtree/timesynctimer.cpp | 53 +-
src/modules/m_spanningtree/timesynctimer.h | 48 +-
src/modules/m_spanningtree/treeserver.cpp | 326 +++++-
src/modules/m_spanningtree/treeserver.h | 187 ++-
src/modules/m_spanningtree/treesocket.h | 414 ++++++-
src/modules/m_spanningtree/treesocket1.cpp | 1274 +++++++++++++++++++-
src/modules/m_spanningtree/treesocket2.cpp | 1555 ++++++++++++++++++++++++-
src/modules/m_spanningtree/utils.cpp | 650 ++++++++++-
src/modules/m_spanningtree/utils.h | 195 +++-
21 files changed, 6873 insertions(+), 21 deletions(-)
(limited to 'src/modules/m_spanningtree')
diff --git a/src/modules/m_spanningtree/README b/src/modules/m_spanningtree/README
index 76c678c1f..ff23e0381 100644
--- a/src/modules/m_spanningtree/README
+++ b/src/modules/m_spanningtree/README
@@ -1 +1,24 @@
-m_spanningtree
--------------
This directory contains all files required to build the m_spanningtree.so module.
Directories like this one starting with m_ and containing .cpp files are aggregated
together by the makefile to form a single .so, with the same name as the directory.
This directory contains the following files:
* handshaketimer.cpp Code for detecting end of ziplink/ssl handshake
* handshaketimer.h Header for above code
* link.h Contains the definition of the Link block class
* main.cpp The main group of classes and code for the module class
* main.h The header for the main file
* resolvers.h The header file that defines certain DNS utility classes
* treesocket.cpp Contains code that inherits InspSocket into a server socket
* treesocket.h Header definitions for above code
* treeserver.cpp Contains code that defines the behaviour of a single server
* treeserver.h Header definitions for above code
* utils.cpp Contains general and message routing utility classes
* utils.h Header code for general and message routing utilities
Have fun
-- Brain :-)
\ No newline at end of file
+m_spanningtree
+--------------
+
+This directory contains all files required to build the m_spanningtree.so module.
+Directories like this one starting with m_ and containing .cpp files are aggregated
+together by the makefile to form a single .so, with the same name as the directory.
+
+This directory contains the following files:
+
+* handshaketimer.cpp Code for detecting end of ziplink/ssl handshake
+* handshaketimer.h Header for above code
+* link.h Contains the definition of the Link block class
+* main.cpp The main group of classes and code for the module class
+* main.h The header for the main file
+* resolvers.h The header file that defines certain DNS utility classes
+* treesocket.cpp Contains code that inherits InspSocket into a server socket
+* treesocket.h Header definitions for above code
+* treeserver.cpp Contains code that defines the behaviour of a single server
+* treeserver.h Header definitions for above code
+* utils.cpp Contains general and message routing utility classes
+* utils.h Header code for general and message routing utilities
+
+Have fun
+ -- Brain :-)
diff --git a/src/modules/m_spanningtree/handshaketimer.cpp b/src/modules/m_spanningtree/handshaketimer.cpp
index 93856f467..4aeb1da88 100644
--- a/src/modules/m_spanningtree/handshaketimer.cpp
+++ b/src/modules/m_spanningtree/handshaketimer.cpp
@@ -1 +1,62 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/handshaketimer.h"
/* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
HandshakeTimer::HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay) : InspTimer(delay, time(NULL)), Instance(Inst), sock(s), lnk(l), Utils(u)
{
thefd = sock->GetFd();
}
void HandshakeTimer::Tick(time_t TIME)
{
if (Instance->SE->GetRef(thefd) == sock)
{
if (!sock->GetHook())
{
sock->SendCapabilities();
}
else
{
if (sock->GetHook() && InspSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send())
{
InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send();
sock->SendCapabilities();
}
else
{
Instance->Timers->AddTimer(new HandshakeTimer(Instance, sock, lnk, Utils, 1));
}
}
}
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+HandshakeTimer::HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay) : InspTimer(delay, time(NULL)), Instance(Inst), sock(s), lnk(l), Utils(u)
+{
+ thefd = sock->GetFd();
+}
+
+void HandshakeTimer::Tick(time_t TIME)
+{
+ if (Instance->SE->GetRef(thefd) == sock)
+ {
+ if (!sock->GetHook())
+ {
+ sock->SendCapabilities();
+ }
+ else
+ {
+ if (sock->GetHook() && InspSocketHSCompleteRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send())
+ {
+ InspSocketAttachCertRequest(sock, (Module*)Utils->Creator, sock->GetHook()).Send();
+ sock->SendCapabilities();
+ }
+ else
+ {
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, sock, lnk, Utils, 1));
+ }
+ }
+ }
+}
+
diff --git a/src/modules/m_spanningtree/handshaketimer.h b/src/modules/m_spanningtree/handshaketimer.h
index e94fe67d7..496102dda 100644
--- a/src/modules/m_spanningtree/handshaketimer.h
+++ b/src/modules/m_spanningtree/handshaketimer.h
@@ -1 +1,37 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __HANDSHAKE_TIMER_H__
#define __HANDSHAKE_TIMER_H__
#include "inspircd.h"
#include "timer.h"
class SpanningTreeUtilities;
class TreeSocket;
class Link;
class HandshakeTimer : public InspTimer
{
private:
InspIRCd* Instance;
TreeSocket* sock;
Link* lnk;
SpanningTreeUtilities* Utils;
int thefd;
public:
HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay);
virtual void Tick(time_t TIME);
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __HANDSHAKE_TIMER_H__
+#define __HANDSHAKE_TIMER_H__
+
+#include "inspircd.h"
+#include "timer.h"
+
+class SpanningTreeUtilities;
+class TreeSocket;
+class Link;
+
+class HandshakeTimer : public InspTimer
+{
+ private:
+ InspIRCd* Instance;
+ TreeSocket* sock;
+ Link* lnk;
+ SpanningTreeUtilities* Utils;
+ int thefd;
+ public:
+ HandshakeTimer(InspIRCd* Inst, TreeSocket* s, Link* l, SpanningTreeUtilities* u, int delay);
+ virtual void Tick(time_t TIME);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/link.h b/src/modules/m_spanningtree/link.h
index 9636d565f..3de326153 100644
--- a/src/modules/m_spanningtree/link.h
+++ b/src/modules/m_spanningtree/link.h
@@ -1 +1,42 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __LINK_H__
#define __LINK_H__
/** The Link class might as well be a struct,
* but this is C++ and we don't believe in structs (!).
* It holds the entire information of one
* tag from the main config file. We maintain a list
* of them, and populate the list on rehash/load.
*/
class Link : public classbase
{
public:
irc::string Name;
std::string IPAddr;
int Port;
std::string SendPass;
std::string RecvPass;
std::string AllowMask;
unsigned long AutoConnect;
time_t NextConnectTime;
bool HiddenFromStats;
std::string FailOver;
std::string Hook;
int Timeout;
std::string Bind;
bool Hidden;
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __LINK_H__
+#define __LINK_H__
+
+/** The Link class might as well be a struct,
+ * but this is C++ and we don't believe in structs (!).
+ * It holds the entire information of one
+ * tag from the main config file. We maintain a list
+ * of them, and populate the list on rehash/load.
+ */
+class Link : public classbase
+{
+ public:
+ irc::string Name;
+ std::string IPAddr;
+ int Port;
+ std::string SendPass;
+ std::string RecvPass;
+ std::string AllowMask;
+ unsigned long AutoConnect;
+ time_t NextConnectTime;
+ bool HiddenFromStats;
+ std::string FailOver;
+ std::string Hook;
+ int Timeout;
+ std::string Bind;
+ bool Hidden;
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/main.cpp b/src/modules/m_spanningtree/main.cpp
index 352cae870..1cc18dae6 100644
--- a/src/modules/m_spanningtree/main.cpp
+++ b/src/modules/m_spanningtree/main.cpp
@@ -1 +1,1392 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
/* $ModDesc: Provides a spanning tree server link protocol */
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/timesynctimer.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/rconnect.h"
#include "m_spanningtree/rsquit.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h m_spanningtree/rsquit.h */
ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me)
: Module(Me), max_local(0), max_global(0)
{
ServerInstance->UseInterface("InspSocketHook");
Utils = new SpanningTreeUtilities(Me, this);
command_rconnect = new cmd_rconnect(ServerInstance, this, Utils);
ServerInstance->AddCommand(command_rconnect);
command_rsquit = new cmd_rsquit(ServerInstance, this, Utils);
ServerInstance->AddCommand(command_rsquit);
if (Utils->EnableTimeSync)
{
SyncTimer = new TimeSyncTimer(ServerInstance, this);
ServerInstance->Timers->AddTimer(SyncTimer);
}
else
SyncTimer = NULL;
RefreshTimer = new CacheRefreshTimer(ServerInstance, Utils);
ServerInstance->Timers->AddTimer(RefreshTimer);
}
void ModuleSpanningTree::ShowLinks(TreeServer* Current, userrec* user, int hops)
{
std::string Parent = Utils->TreeRoot->GetName();
if (Current->GetParent())
{
Parent = Current->GetParent()->GetName();
}
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
{
if (*user->oper)
{
ShowLinks(Current->GetChild(q),user,hops+1);
}
}
else
{
ShowLinks(Current->GetChild(q),user,hops+1);
}
}
/* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
if ((Utils->HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!IS_OPER(user)))
return;
/* Or if the server is hidden and they're not an oper */
else if ((Current->Hidden) && (!IS_OPER(user)))
return;
user->WriteServ("364 %s %s %s :%d %s", user->nick,Current->GetName().c_str(),
(Utils->FlatLinks && (!IS_OPER(user))) ? ServerInstance->Config->ServerName : Parent.c_str(),
(Utils->FlatLinks && (!IS_OPER(user))) ? 0 : hops,
Current->GetDesc().c_str());
}
int ModuleSpanningTree::CountLocalServs()
{
return Utils->TreeRoot->ChildCount();
}
int ModuleSpanningTree::CountServs()
{
return Utils->serverlist.size();
}
void ModuleSpanningTree::HandleLinks(const char** parameters, int pcnt, userrec* user)
{
ShowLinks(Utils->TreeRoot,user,0);
user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
return;
}
void ModuleSpanningTree::HandleLusers(const char** parameters, int pcnt, userrec* user)
{
unsigned int n_users = ServerInstance->UserCount();
/* Only update these when someone wants to see them, more efficient */
if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
max_local = ServerInstance->LocalUserCount();
if (n_users > max_global)
max_global = n_users;
unsigned int ulined_count = 0;
unsigned int ulined_local_count = 0;
/* If ulined are hidden and we're not an oper, count the number of ulined servers hidden,
* locally and globally (locally means directly connected to us)
*/
if ((Utils->HideULines) && (!*user->oper))
{
for (server_hash::iterator q = Utils->serverlist.begin(); q != Utils->serverlist.end(); q++)
{
if (ServerInstance->ULine(q->second->GetName().c_str()))
{
ulined_count++;
if (q->second->GetParent() == Utils->TreeRoot)
ulined_local_count++;
}
}
}
user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),ulined_count ? this->CountServs() - ulined_count : this->CountServs());
if (ServerInstance->OperCount())
user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
if (ServerInstance->UnregisteredUserCount())
user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
if (ServerInstance->ChannelCount())
user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
user->WriteServ("255 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),ulined_local_count ? this->CountLocalServs() - ulined_local_count : this->CountLocalServs());
user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
return;
}
std::string ModuleSpanningTree::TimeToStr(time_t secs)
{
time_t mins_up = secs / 60;
time_t hours_up = mins_up / 60;
time_t days_up = hours_up / 24;
secs = secs % 60;
mins_up = mins_up % 60;
hours_up = hours_up % 24;
return ((days_up ? (ConvToStr(days_up) + "d") : std::string(""))
+ (hours_up ? (ConvToStr(hours_up) + "h") : std::string(""))
+ (mins_up ? (ConvToStr(mins_up) + "m") : std::string(""))
+ ConvToStr(secs) + "s");
}
const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current)
{
time_t secs_up = ServerInstance->Time() - Current->age;
return (" [Up: " + TimeToStr(secs_up) + " Lag: "+ConvToStr(Current->rtt)+"s]");
}
// WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers)
{
if (line < 128)
{
for (int t = 0; t < depth; t++)
{
matrix[line][t] = ' ';
}
// For Aligning, we need to work out exactly how deep this thing is, and produce
// a 'Spacer' String to compensate.
char spacer[40];
memset(spacer,' ',40);
if ((40 - Current->GetName().length() - depth) > 1) {
spacer[40 - Current->GetName().length() - depth] = '\0';
}
else
{
spacer[5] = '\0';
}
float percent;
char text[128];
/* Neat and tidy default values, as we're dealing with a matrix not a simple string */
memset(text, 0, 128);
if (ServerInstance->clientlist->size() == 0) {
// If there are no users, WHO THE HELL DID THE /MAP?!?!?!
percent = 0;
}
else
{
percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist->size()) * 100;
}
const std::string operdata = IS_OPER(user) ? MapOperInfo(Current) : "";
snprintf(text, 126, "%s %s%5d [%5.2f%%]%s", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent, operdata.c_str());
totusers += Current->GetUserCount();
totservers++;
strlcpy(&matrix[line][depth],text,126);
line++;
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
{
if (*user->oper)
{
ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
}
}
else
{
ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
}
}
}
}
int ModuleSpanningTree::HandleMotd(const char** parameters, int pcnt, userrec* user)
{
if (pcnt > 0)
{
if (match(ServerInstance->Config->ServerName, parameters[0]))
return 0;
/* Remote MOTD, the server is within the 1st parameter */
std::deque params;
params.push_back(parameters[0]);
/* Send it out remotely, generate no reply yet */
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
params[0] = s->GetName();
Utils->DoOneToOne(user->nick, "MOTD", params, s->GetName());
}
else
user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
return 1;
}
return 0;
}
int ModuleSpanningTree::HandleAdmin(const char** parameters, int pcnt, userrec* user)
{
if (pcnt > 0)
{
if (match(ServerInstance->Config->ServerName, parameters[0]))
return 0;
/* Remote ADMIN, the server is within the 1st parameter */
std::deque params;
params.push_back(parameters[0]);
/* Send it out remotely, generate no reply yet */
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
params[0] = s->GetName();
Utils->DoOneToOne(user->nick, "ADMIN", params, s->GetName());
}
else
user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
return 1;
}
return 0;
}
int ModuleSpanningTree::HandleModules(const char** parameters, int pcnt, userrec* user)
{
if (pcnt > 0)
{
if (match(ServerInstance->Config->ServerName, parameters[0]))
return 0;
std::deque params;
params.push_back(parameters[0]);
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
params[0] = s->GetName();
Utils->DoOneToOne(user->nick, "MODULES", params, s->GetName());
}
else
user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
return 1;
}
return 0;
}
int ModuleSpanningTree::HandleStats(const char** parameters, int pcnt, userrec* user)
{
if (pcnt > 1)
{
if (match(ServerInstance->Config->ServerName, parameters[1]))
return 0;
/* Remote STATS, the server is within the 2nd parameter */
std::deque params;
params.push_back(parameters[0]);
params.push_back(parameters[1]);
/* Send it out remotely, generate no reply yet */
TreeServer* s = Utils->FindServerMask(parameters[1]);
if (s)
{
params[1] = s->GetName();
Utils->DoOneToOne(user->nick, "STATS", params, s->GetName());
}
else
{
user->WriteServ( "402 %s %s :No such server", user->nick, parameters[1]);
}
return 1;
}
return 0;
}
// Ok, prepare to be confused.
// After much mulling over how to approach this, it struck me that
// the 'usual' way of doing a /MAP isnt the best way. Instead of
// keeping track of a ton of ascii characters, and line by line
// under recursion working out where to place them using multiplications
// and divisons, we instead render the map onto a backplane of characters
// (a character matrix), then draw the branches as a series of "L" shapes
// from the nodes. This is not only friendlier on CPU it uses less stack.
void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, userrec* user)
{
// This array represents a virtual screen which we will
// "scratch" draw to, as the console device of an irc
// client does not provide for a proper terminal.
float totusers = 0;
float totservers = 0;
char matrix[128][128];
for (unsigned int t = 0; t < 128; t++)
{
matrix[t][0] = '\0';
}
line = 0;
// The only recursive bit is called here.
ShowMap(Utils->TreeRoot,user,0,matrix,totusers,totservers);
// Process each line one by one. The algorithm has a limit of
// 128 servers (which is far more than a spanning tree should have
// anyway, so we're ok). This limit can be raised simply by making
// the character matrix deeper, 128 rows taking 10k of memory.
for (int l = 1; l < line; l++)
{
// scan across the line looking for the start of the
// servername (the recursive part of the algorithm has placed
// the servers at indented positions depending on what they
// are related to)
int first_nonspace = 0;
while (matrix[l][first_nonspace] == ' ')
{
first_nonspace++;
}
first_nonspace--;
// Draw the `- (corner) section: this may be overwritten by
// another L shape passing along the same vertical pane, becoming
// a |- (branch) section instead.
matrix[l][first_nonspace] = '-';
matrix[l][first_nonspace-1] = '`';
int l2 = l - 1;
// Draw upwards until we hit the parent server, causing possibly
// other corners (`-) to become branches (|-)
while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
{
matrix[l2][first_nonspace-1] = '|';
l2--;
}
}
// dump the whole lot to the user. This is the easy bit, honest.
for (int t = 0; t < line; t++)
{
user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
}
float avg_users = totusers / totservers;
user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
user->WriteServ("007 %s :End of /MAP",user->nick);
return;
}
int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user)
{
TreeServer* s = Utils->FindServerMask(parameters[0]);
if (s)
{
if (s == Utils->TreeRoot)
{
user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
return 1;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
}
else
{
if (IS_LOCAL(user))
user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick);
}
}
else
{
user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
}
return 1;
}
int ModuleSpanningTree::HandleTime(const char** parameters, int pcnt, userrec* user)
{
if ((IS_LOCAL(user)) && (pcnt))
{
TreeServer* found = Utils->FindServerMask(parameters[0]);
if (found)
{
// we dont' override for local server
if (found == Utils->TreeRoot)
return 0;
std::deque params;
params.push_back(found->GetName());
params.push_back(user->nick);
Utils->DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
}
else
{
user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
}
}
return 1;
}
int ModuleSpanningTree::HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
{
if ((IS_LOCAL(user)) && (pcnt > 1))
{
userrec* remote = ServerInstance->FindNick(parameters[1]);
if ((remote) && (remote->GetFd() < 0))
{
std::deque params;
params.push_back(parameters[1]);
Utils->DoOneToOne(user->nick,"IDLE",params,remote->server);
return 1;
}
else if (!remote)
{
user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
return 1;
}
}
return 0;
}
void ModuleSpanningTree::DoPingChecks(time_t curtime)
{
for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
{
TreeServer* serv = Utils->TreeRoot->GetChild(j);
TreeSocket* sock = serv->GetSocket();
if (sock)
{
if (curtime >= serv->NextPingTime())
{
if (serv->AnsweredLastPing())
{
sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
serv->SetNextPingTime(curtime + 60);
serv->LastPing = curtime;
serv->Warned = false;
}
else
{
/* they didnt answer, boot them */
sock->SendError("Ping timeout");
sock->Squit(serv,"Ping timeout");
/*** XXX SOCKET CULL ***/
return;
}
}
else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
{
/* The server hasnt responded, send a warning to opers */
ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
serv->Warned = true;
}
}
}
/* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
* This prevents lost REMOTECONNECT notices
*/
for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
Utils->SetRemoteBursting(i->second, false);
}
void ModuleSpanningTree::ConnectServer(Link* x)
{
bool ipvalid = true;
QueryType start_type = DNS_QUERY_A;
#ifdef IPV6
start_type = DNS_QUERY_AAAA;
if (strchr(x->IPAddr.c_str(),':'))
{
in6_addr n;
if (inet_pton(AF_INET6, x->IPAddr.c_str(), &n) < 1)
ipvalid = false;
}
else
#endif
{
in_addr n;
if (inet_aton(x->IPAddr.c_str(),&n) < 1)
ipvalid = false;
}
/* Do we already have an IP? If so, no need to resolve it. */
if (ipvalid)
{
/* Gave a hook, but it wasnt one we know */
if ((!x->Hook.empty()) && (Utils->hooks.find(x->Hook.c_str()) == Utils->hooks.end()))
return;
TreeSocket* newsocket = new TreeSocket(Utils, ServerInstance, x->IPAddr,x->Port,false,x->Timeout ? x->Timeout : 10,x->Name.c_str(), x->Bind, x->Hook.empty() ? NULL : Utils->hooks[x->Hook.c_str()]);
if (newsocket->GetFd() > -1)
{
/* Handled automatically on success */
}
else
{
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
delete newsocket;
Utils->DoFailOver(x);
}
}
else
{
try
{
bool cached;
ServernameResolver* snr = new ServernameResolver((Module*)this, Utils, ServerInstance,x->IPAddr, *x, cached, start_type);
ServerInstance->AddResolver(snr, cached);
}
catch (ModuleException& e)
{
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(), e.GetReason());
Utils->DoFailOver(x);
}
}
}
void ModuleSpanningTree::AutoConnectServers(time_t curtime)
{
for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
{
x->NextConnectTime = curtime + x->AutoConnect;
TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
if (x->FailOver.length())
{
TreeServer* CheckFailOver = Utils->FindServer(x->FailOver.c_str());
if (CheckFailOver)
{
/* The failover for this server is currently a member of the network.
* The failover probably succeeded, where the main link did not.
* Don't try the main link until the failover is gone again.
*/
continue;
}
}
if (!CheckDupe)
{
// an autoconnected server is not connected. Check if its time to connect it
ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
this->ConnectServer(&(*x));
}
}
}
}
int ModuleSpanningTree::HandleVersion(const char** parameters, int pcnt, userrec* user)
{
// we've already checked if pcnt > 0, so this is safe
TreeServer* found = Utils->FindServerMask(parameters[0]);
if (found)
{
std::string Version = found->GetVersion();
user->WriteServ("351 %s :%s",user->nick,Version.c_str());
if (found == Utils->TreeRoot)
{
ServerInstance->Config->Send005(user);
}
}
else
{
user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
}
return 1;
}
int ModuleSpanningTree::HandleConnect(const char** parameters, int pcnt, userrec* user)
{
for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
{
TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
if (!CheckDupe)
{
user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "" : x->IPAddr.c_str()),x->Port);
ConnectServer(&(*x));
return 1;
}
else
{
user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
return 1;
}
}
}
user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
return 1;
}
void ModuleSpanningTree::BroadcastTimeSync()
{
if (Utils->MasterTime)
{
std::deque params;
params.push_back(ConvToStr(ServerInstance->Time(false)));
params.push_back("FORCE");
Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
}
}
int ModuleSpanningTree::OnStats(char statschar, userrec* user, string_list &results)
{
if ((statschar == 'c') || (statschar == 'n'))
{
for (unsigned int i = 0; i < Utils->LinkBlocks.size(); i++)
{
results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" "+statschar+" *@"+(Utils->LinkBlocks[i].HiddenFromStats ? "" : Utils->LinkBlocks[i].IPAddr)+" * "+Utils->LinkBlocks[i].Name.c_str()+" "+ConvToStr(Utils->LinkBlocks[i].Port)+" "+(Utils->LinkBlocks[i].Hook.empty() ? "plaintext" : Utils->LinkBlocks[i].Hook)+" "+(Utils->LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
if (statschar == 'c')
results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+Utils->LinkBlocks[i].Name.c_str());
}
results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
ServerInstance->SNO->WriteToSnoMask('t',"%s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
return 1;
}
if (statschar == 'p')
{
/* show all server ports, after showing client ports. -- w00t */
for (unsigned int i = 0; i < Utils->Bindings.size(); i++)
{
std::string ip = Utils->Bindings[i]->IP;
if (ip.empty())
ip = "*";
std::string transport("plaintext");
if (Utils->Bindings[i]->GetHook())
transport = InspSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send();
results.push_back(ConvToStr(ServerInstance->Config->ServerName) + " 249 "+user->nick+" :" + ip + ":" + ConvToStr(Utils->Bindings[i]->port)+
" (server, " + transport + ")");
}
}
return 0;
}
int ModuleSpanningTree::OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line)
{
/* If the command doesnt appear to be valid, we dont want to mess with it. */
if (!validated)
return 0;
if (command == "CONNECT")
{
return this->HandleConnect(parameters,pcnt,user);
}
else if (command == "STATS")
{
return this->HandleStats(parameters,pcnt,user);
}
else if (command == "MOTD")
{
return this->HandleMotd(parameters,pcnt,user);
}
else if (command == "ADMIN")
{
return this->HandleAdmin(parameters,pcnt,user);
}
else if (command == "SQUIT")
{
return this->HandleSquit(parameters,pcnt,user);
}
else if (command == "MAP")
{
this->HandleMap(parameters,pcnt,user);
return 1;
}
else if ((command == "TIME") && (pcnt > 0))
{
return this->HandleTime(parameters,pcnt,user);
}
else if (command == "LUSERS")
{
this->HandleLusers(parameters,pcnt,user);
return 1;
}
else if (command == "LINKS")
{
this->HandleLinks(parameters,pcnt,user);
return 1;
}
else if (command == "WHOIS")
{
if (pcnt > 1)
{
// remote whois
return this->HandleRemoteWhois(parameters,pcnt,user);
}
}
else if ((command == "VERSION") && (pcnt > 0))
{
this->HandleVersion(parameters,pcnt,user);
return 1;
}
else if ((command == "MODULES") && (pcnt > 0))
{
return this->HandleModules(parameters,pcnt,user);
}
return 0;
}
void ModuleSpanningTree::OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line)
{
if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user)))
{
// this bit of code cleverly routes all module commands
// to all remote severs *automatically* so that modules
// can just handle commands locally, without having
// to have any special provision in place for remote
// commands and linking protocols.
std::deque params;
params.clear();
for (int j = 0; j < pcnt; j++)
{
if (strchr(parameters[j],' '))
{
params.push_back(":" + std::string(parameters[j]));
}
else
{
params.push_back(std::string(parameters[j]));
}
}
Utils->DoOneToMany(user->nick,command,params);
}
}
void ModuleSpanningTree::OnGetServerDescription(const std::string &servername,std::string &description)
{
TreeServer* s = Utils->FindServer(servername);
if (s)
{
description = s->GetDesc();
}
}
void ModuleSpanningTree::OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
{
if (IS_LOCAL(source))
{
std::deque params;
params.push_back(dest->nick);
params.push_back(channel->name);
Utils->DoOneToMany(source->nick,"INVITE",params);
}
}
void ModuleSpanningTree::OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
{
std::deque params;
params.push_back(chan->name);
params.push_back(":"+topic);
Utils->DoOneToMany(user->nick,"TOPIC",params);
}
void ModuleSpanningTree::OnWallops(userrec* user, const std::string &text)
{
if (IS_LOCAL(user))
{
std::deque params;
params.push_back(":"+text);
Utils->DoOneToMany(user->nick,"WALLOPS",params);
}
}
void ModuleSpanningTree::OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
{
if (target_type == TYPE_USER)
{
userrec* d = (userrec*)dest;
if ((d->GetFd() < 0) && (IS_LOCAL(user)))
{
std::deque params;
params.clear();
params.push_back(d->nick);
params.push_back(":"+text);
Utils->DoOneToOne(user->nick,"NOTICE",params,d->server);
}
}
else if (target_type == TYPE_CHANNEL)
{
if (IS_LOCAL(user))
{
chanrec *c = (chanrec*)dest;
if (c)
{
std::string cname = c->name;
if (status)
cname = status + cname;
TreeServerList list;
Utils->GetListOfServersForChannel(c,list,status,exempt_list);
for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
{
TreeSocket* Sock = i->second->GetSocket();
if (Sock)
Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
}
}
}
}
else if (target_type == TYPE_SERVER)
{
if (IS_LOCAL(user))
{
char* target = (char*)dest;
std::deque par;
par.push_back(target);
par.push_back(":"+text);
Utils->DoOneToMany(user->nick,"NOTICE",par);
}
}
}
void ModuleSpanningTree::OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
{
if (target_type == TYPE_USER)
{
// route private messages which are targetted at clients only to the server
// which needs to receive them
userrec* d = (userrec*)dest;
if ((d->GetFd() < 0) && (IS_LOCAL(user)))
{
std::deque params;
params.clear();
params.push_back(d->nick);
params.push_back(":"+text);
Utils->DoOneToOne(user->nick,"PRIVMSG",params,d->server);
}
}
else if (target_type == TYPE_CHANNEL)
{
if (IS_LOCAL(user))
{
chanrec *c = (chanrec*)dest;
if (c)
{
std::string cname = c->name;
if (status)
cname = status + cname;
TreeServerList list;
Utils->GetListOfServersForChannel(c,list,status,exempt_list);
for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
{
TreeSocket* Sock = i->second->GetSocket();
if (Sock)
Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
}
}
}
}
else if (target_type == TYPE_SERVER)
{
if (IS_LOCAL(user))
{
char* target = (char*)dest;
std::deque par;
par.push_back(target);
par.push_back(":"+text);
Utils->DoOneToMany(user->nick,"PRIVMSG",par);
}
}
}
void ModuleSpanningTree::OnBackgroundTimer(time_t curtime)
{
AutoConnectServers(curtime);
DoPingChecks(curtime);
}
void ModuleSpanningTree::OnUserJoin(userrec* user, chanrec* channel, bool &silent)
{
// Only do this for local users
if (IS_LOCAL(user))
{
if (channel->GetUserCounter() == 1)
{
std::deque params;
// set up their permissions and the channel TS with FJOIN.
// All users are FJOINed now, because a module may specify
// new joining permissions for the user.
params.push_back(channel->name);
params.push_back(ConvToStr(channel->age));
params.push_back(std::string(channel->GetAllPrefixChars(user))+","+std::string(user->nick));
Utils->DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
/* First user in, sync the modes for the channel */
params.pop_back();
params.push_back(channel->ChanModes(true));
Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",params);
}
else
{
std::deque params;
params.push_back(channel->name);
params.push_back(ConvToStr(channel->age));
Utils->DoOneToMany(user->nick,"JOIN",params);
}
}
}
void ModuleSpanningTree::OnChangeHost(userrec* user, const std::string &newhost)
{
// only occurs for local clients
if (user->registered != REG_ALL)
return;
std::deque params;
params.push_back(newhost);
Utils->DoOneToMany(user->nick,"FHOST",params);
}
void ModuleSpanningTree::OnChangeName(userrec* user, const std::string &gecos)
{
// only occurs for local clients
if (user->registered != REG_ALL)
return;
std::deque params;
params.push_back(gecos);
Utils->DoOneToMany(user->nick,"FNAME",params);
}
void ModuleSpanningTree::OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent)
{
if (IS_LOCAL(user))
{
std::deque params;
params.push_back(channel->name);
if (!partmessage.empty())
params.push_back(":"+partmessage);
Utils->DoOneToMany(user->nick,"PART",params);
}
}
void ModuleSpanningTree::OnUserConnect(userrec* user)
{
char agestr[MAXBUF];
if (IS_LOCAL(user))
{
std::deque params;
snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
params.push_back(agestr);
params.push_back(user->nick);
params.push_back(user->host);
params.push_back(user->dhost);
params.push_back(user->ident);
params.push_back("+"+std::string(user->FormatModes()));
params.push_back(user->GetIPString());
params.push_back(":"+std::string(user->fullname));
Utils->DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
// User is Local, change needs to be reflected!
TreeServer* SourceServer = Utils->FindServer(user->server);
if (SourceServer)
{
SourceServer->AddUserCount();
}
}
}
void ModuleSpanningTree::OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message)
{
if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
{
std::deque params;
if (oper_message != reason)
{
params.push_back(":"+oper_message);
Utils->DoOneToMany(user->nick,"OPERQUIT",params);
}
params.clear();
params.push_back(":"+reason);
Utils->DoOneToMany(user->nick,"QUIT",params);
}
// Regardless, We need to modify the user Counts..
TreeServer* SourceServer = Utils->FindServer(user->server);
if (SourceServer)
{
SourceServer->DelUserCount();
}
}
void ModuleSpanningTree::OnUserPostNick(userrec* user, const std::string &oldnick)
{
if (IS_LOCAL(user))
{
std::deque params;
params.push_back(user->nick);
Utils->DoOneToMany(oldnick,"NICK",params);
}
}
void ModuleSpanningTree::OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent)
{
if ((source) && (IS_LOCAL(source)))
{
std::deque params;
params.push_back(chan->name);
params.push_back(user->nick);
params.push_back(":"+reason);
Utils->DoOneToMany(source->nick,"KICK",params);
}
else if (!source)
{
std::deque params;
params.push_back(chan->name);
params.push_back(user->nick);
params.push_back(":"+reason);
Utils->DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
}
}
void ModuleSpanningTree::OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason)
{
std::deque params;
params.push_back(":"+reason);
Utils->DoOneToMany(dest->nick,"OPERQUIT",params);
params.clear();
params.push_back(dest->nick);
params.push_back(":"+reason);
dest->SetOperQuit(operreason);
Utils->DoOneToMany(source->nick,"KILL",params);
}
void ModuleSpanningTree::OnRehash(userrec* user, const std::string ¶meter)
{
if (!parameter.empty())
{
std::deque params;
params.push_back(parameter);
Utils->DoOneToMany(user ? user->nick : ServerInstance->Config->ServerName, "REHASH", params);
// check for self
if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
{
ServerInstance->WriteOpers("*** Remote rehash initiated locally by \002%s\002", user ? user->nick : ServerInstance->Config->ServerName);
ServerInstance->RehashServer();
}
}
Utils->ReadConfiguration(false);
InitializeDisabledCommands(ServerInstance->Config->DisabledCommands, ServerInstance);
}
// note: the protocol does not allow direct umode +o except
// via NICK with 8 params. sending OPERTYPE infers +o modechange
// locally.
void ModuleSpanningTree::OnOper(userrec* user, const std::string &opertype)
{
if (IS_LOCAL(user))
{
std::deque params;
params.push_back(opertype);
Utils->DoOneToMany(user->nick,"OPERTYPE",params);
}
}
void ModuleSpanningTree::OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
{
if (!source)
{
/* Server-set lines */
char data[MAXBUF];
snprintf(data,MAXBUF,"%c %s %s %lu %lu :%s", linetype, host.c_str(), ServerInstance->Config->ServerName, (unsigned long)ServerInstance->Time(false),
(unsigned long)duration, reason.c_str());
std::deque params;
params.push_back(data);
Utils->DoOneToMany(ServerInstance->Config->ServerName, "ADDLINE", params);
}
else
{
if (IS_LOCAL(source))
{
char type[8];
snprintf(type,8,"%cLINE",linetype);
std::string stype = type;
if (adding)
{
char sduration[MAXBUF];
snprintf(sduration,MAXBUF,"%ld",duration);
std::deque params;
params.push_back(host);
params.push_back(sduration);
params.push_back(":"+reason);
Utils->DoOneToMany(source->nick,stype,params);
}
else
{
std::deque params;
params.push_back(host);
Utils->DoOneToMany(source->nick,stype,params);
}
}
}
}
void ModuleSpanningTree::OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
{
OnLine(source,hostmask,true,'G',duration,reason);
}
void ModuleSpanningTree::OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
{
OnLine(source,ipmask,true,'Z',duration,reason);
}
void ModuleSpanningTree::OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
{
OnLine(source,nickmask,true,'Q',duration,reason);
}
void ModuleSpanningTree::OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
{
OnLine(source,hostmask,true,'E',duration,reason);
}
void ModuleSpanningTree::OnDelGLine(userrec* source, const std::string &hostmask)
{
OnLine(source,hostmask,false,'G',0,"");
}
void ModuleSpanningTree::OnDelZLine(userrec* source, const std::string &ipmask)
{
OnLine(source,ipmask,false,'Z',0,"");
}
void ModuleSpanningTree::OnDelQLine(userrec* source, const std::string &nickmask)
{
OnLine(source,nickmask,false,'Q',0,"");
}
void ModuleSpanningTree::OnDelELine(userrec* source, const std::string &hostmask)
{
OnLine(source,hostmask,false,'E',0,"");
}
void ModuleSpanningTree::OnMode(userrec* user, void* dest, int target_type, const std::string &text)
{
if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
{
std::deque params;
std::string command;
if (target_type == TYPE_USER)
{
userrec* u = (userrec*)dest;
params.push_back(u->nick);
params.push_back(text);
command = "MODE";
}
else
{
chanrec* c = (chanrec*)dest;
params.push_back(c->name);
params.push_back(ConvToStr(c->age));
params.push_back(text);
command = "FMODE";
}
Utils->DoOneToMany(user->nick, command, params);
}
}
void ModuleSpanningTree::OnSetAway(userrec* user)
{
if (IS_LOCAL(user))
{
std::deque params;
params.push_back(":"+std::string(user->awaymsg));
Utils->DoOneToMany(user->nick,"AWAY",params);
}
}
void ModuleSpanningTree::OnCancelAway(userrec* user)
{
if (IS_LOCAL(user))
{
std::deque params;
params.clear();
Utils->DoOneToMany(user->nick,"AWAY",params);
}
}
void ModuleSpanningTree::ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
{
TreeSocket* s = (TreeSocket*)opaque;
if (target)
{
if (target_type == TYPE_USER)
{
userrec* u = (userrec*)target;
s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
}
else
{
chanrec* c = (chanrec*)target;
s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
}
}
}
void ModuleSpanningTree::ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
{
TreeSocket* s = (TreeSocket*)opaque;
if (target)
{
if (target_type == TYPE_USER)
{
userrec* u = (userrec*)target;
s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
}
else if (target_type == TYPE_CHANNEL)
{
chanrec* c = (chanrec*)target;
s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
}
}
if (target_type == TYPE_OTHER)
{
s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
}
}
void ModuleSpanningTree::OnEvent(Event* event)
{
std::deque* params = (std::deque*)event->GetData();
if (event->GetEventID() == "send_metadata")
{
if (params->size() < 3)
return;
(*params)[2] = ":" + (*params)[2];
Utils->DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
}
else if (event->GetEventID() == "send_topic")
{
if (params->size() < 2)
return;
(*params)[1] = ":" + (*params)[1];
params->insert(params->begin() + 1,ServerInstance->Config->ServerName);
params->insert(params->begin() + 1,ConvToStr(ServerInstance->Time(true)));
Utils->DoOneToMany(ServerInstance->Config->ServerName,"FTOPIC",*params);
}
else if (event->GetEventID() == "send_mode")
{
if (params->size() < 2)
return;
// Insert the TS value of the object, either userrec or chanrec
time_t ourTS = 0;
userrec* a = ServerInstance->FindNick((*params)[0]);
if (a)
{
ourTS = a->age;
Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
return;
}
else
{
chanrec* a = ServerInstance->FindChan((*params)[0]);
if (a)
{
ourTS = a->age;
params->insert(params->begin() + 1,ConvToStr(ourTS));
Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
}
}
}
else if (event->GetEventID() == "send_mode_explicit")
{
if (params->size() < 2)
return;
Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
}
else if (event->GetEventID() == "send_opers")
{
if (params->size() < 1)
return;
(*params)[0] = ":" + (*params)[0];
Utils->DoOneToMany(ServerInstance->Config->ServerName,"OPERNOTICE",*params);
}
else if (event->GetEventID() == "send_modeset")
{
if (params->size() < 2)
return;
(*params)[1] = ":" + (*params)[1];
Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODENOTICE",*params);
}
else if (event->GetEventID() == "send_snoset")
{
if (params->size() < 2)
return;
(*params)[1] = ":" + (*params)[1];
Utils->DoOneToMany(ServerInstance->Config->ServerName,"SNONOTICE",*params);
}
else if (event->GetEventID() == "send_push")
{
if (params->size() < 2)
return;
userrec *a = ServerInstance->FindNick((*params)[0]);
if (!a)
return;
(*params)[1] = ":" + (*params)[1];
Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", *params, a->server);
}
}
ModuleSpanningTree::~ModuleSpanningTree()
{
/* This will also free the listeners */
delete Utils;
if (SyncTimer)
ServerInstance->Timers->DelTimer(SyncTimer);
ServerInstance->Timers->DelTimer(RefreshTimer);
ServerInstance->DoneWithInterface("InspSocketHook");
}
Version ModuleSpanningTree::GetVersion()
{
return Version(1,1,0,2,VF_VENDOR,API_VERSION);
}
void ModuleSpanningTree::Implements(char* List)
{
List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = List[I_OnPostCommand] = 1;
}
/* It is IMPORTANT that m_spanningtree is the last module in the chain
* so that any activity it sees is FINAL, e.g. we arent going to send out
* a NICK message before m_cloaking has finished putting the +x on the user,
* etc etc.
* Therefore, we return PRIORITY_LAST to make sure we end up at the END of
* the module call queue.
*/
Priority ModuleSpanningTree::Prioritize()
{
return PRIORITY_LAST;
}
MODULE_INIT(ModuleSpanningTree)
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+/* $ModDesc: Provides a spanning tree server link protocol */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rconnect.h"
+#include "m_spanningtree/rsquit.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h m_spanningtree/rsquit.h */
+
+ModuleSpanningTree::ModuleSpanningTree(InspIRCd* Me)
+ : Module(Me), max_local(0), max_global(0)
+{
+ ServerInstance->UseInterface("InspSocketHook");
+ Utils = new SpanningTreeUtilities(Me, this);
+ command_rconnect = new cmd_rconnect(ServerInstance, this, Utils);
+ ServerInstance->AddCommand(command_rconnect);
+ command_rsquit = new cmd_rsquit(ServerInstance, this, Utils);
+ ServerInstance->AddCommand(command_rsquit);
+ if (Utils->EnableTimeSync)
+ {
+ SyncTimer = new TimeSyncTimer(ServerInstance, this);
+ ServerInstance->Timers->AddTimer(SyncTimer);
+ }
+ else
+ SyncTimer = NULL;
+
+ RefreshTimer = new CacheRefreshTimer(ServerInstance, Utils);
+ ServerInstance->Timers->AddTimer(RefreshTimer);
+}
+
+void ModuleSpanningTree::ShowLinks(TreeServer* Current, userrec* user, int hops)
+{
+ std::string Parent = Utils->TreeRoot->GetName();
+ if (Current->GetParent())
+ {
+ Parent = Current->GetParent()->GetName();
+ }
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
+ {
+ if (*user->oper)
+ {
+ ShowLinks(Current->GetChild(q),user,hops+1);
+ }
+ }
+ else
+ {
+ ShowLinks(Current->GetChild(q),user,hops+1);
+ }
+ }
+ /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
+ if ((Utils->HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!IS_OPER(user)))
+ return;
+ /* Or if the server is hidden and they're not an oper */
+ else if ((Current->Hidden) && (!IS_OPER(user)))
+ return;
+
+ user->WriteServ("364 %s %s %s :%d %s", user->nick,Current->GetName().c_str(),
+ (Utils->FlatLinks && (!IS_OPER(user))) ? ServerInstance->Config->ServerName : Parent.c_str(),
+ (Utils->FlatLinks && (!IS_OPER(user))) ? 0 : hops,
+ Current->GetDesc().c_str());
+}
+
+int ModuleSpanningTree::CountLocalServs()
+{
+ return Utils->TreeRoot->ChildCount();
+}
+
+int ModuleSpanningTree::CountServs()
+{
+ return Utils->serverlist.size();
+}
+
+void ModuleSpanningTree::HandleLinks(const char** parameters, int pcnt, userrec* user)
+{
+ ShowLinks(Utils->TreeRoot,user,0);
+ user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
+ return;
+}
+
+void ModuleSpanningTree::HandleLusers(const char** parameters, int pcnt, userrec* user)
+{
+ unsigned int n_users = ServerInstance->UserCount();
+
+ /* Only update these when someone wants to see them, more efficient */
+ if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
+ max_local = ServerInstance->LocalUserCount();
+ if (n_users > max_global)
+ max_global = n_users;
+
+ unsigned int ulined_count = 0;
+ unsigned int ulined_local_count = 0;
+
+ /* If ulined are hidden and we're not an oper, count the number of ulined servers hidden,
+ * locally and globally (locally means directly connected to us)
+ */
+ if ((Utils->HideULines) && (!*user->oper))
+ {
+ for (server_hash::iterator q = Utils->serverlist.begin(); q != Utils->serverlist.end(); q++)
+ {
+ if (ServerInstance->ULine(q->second->GetName().c_str()))
+ {
+ ulined_count++;
+ if (q->second->GetParent() == Utils->TreeRoot)
+ ulined_local_count++;
+ }
+ }
+ }
+ user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),ulined_count ? this->CountServs() - ulined_count : this->CountServs());
+ if (ServerInstance->OperCount())
+ user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
+ if (ServerInstance->UnregisteredUserCount())
+ user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
+ if (ServerInstance->ChannelCount())
+ user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
+ user->WriteServ("255 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),ulined_local_count ? this->CountLocalServs() - ulined_local_count : this->CountLocalServs());
+ user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
+ user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
+ return;
+}
+
+std::string ModuleSpanningTree::TimeToStr(time_t secs)
+{
+ time_t mins_up = secs / 60;
+ time_t hours_up = mins_up / 60;
+ time_t days_up = hours_up / 24;
+ secs = secs % 60;
+ mins_up = mins_up % 60;
+ hours_up = hours_up % 24;
+ return ((days_up ? (ConvToStr(days_up) + "d") : std::string(""))
+ + (hours_up ? (ConvToStr(hours_up) + "h") : std::string(""))
+ + (mins_up ? (ConvToStr(mins_up) + "m") : std::string(""))
+ + ConvToStr(secs) + "s");
+}
+
+const std::string ModuleSpanningTree::MapOperInfo(TreeServer* Current)
+{
+ time_t secs_up = ServerInstance->Time() - Current->age;
+ return (" [Up: " + TimeToStr(secs_up) + " Lag: "+ConvToStr(Current->rtt)+"s]");
+}
+
+// WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
+void ModuleSpanningTree::ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers)
+{
+ if (line < 128)
+ {
+ for (int t = 0; t < depth; t++)
+ {
+ matrix[line][t] = ' ';
+ }
+ // For Aligning, we need to work out exactly how deep this thing is, and produce
+ // a 'Spacer' String to compensate.
+ char spacer[40];
+ memset(spacer,' ',40);
+ if ((40 - Current->GetName().length() - depth) > 1) {
+ spacer[40 - Current->GetName().length() - depth] = '\0';
+ }
+ else
+ {
+ spacer[5] = '\0';
+ }
+ float percent;
+ char text[128];
+ /* Neat and tidy default values, as we're dealing with a matrix not a simple string */
+ memset(text, 0, 128);
+
+ if (ServerInstance->clientlist->size() == 0) {
+ // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
+ percent = 0;
+ }
+ else
+ {
+ percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist->size()) * 100;
+ }
+ const std::string operdata = IS_OPER(user) ? MapOperInfo(Current) : "";
+ snprintf(text, 126, "%s %s%5d [%5.2f%%]%s", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent, operdata.c_str());
+ totusers += Current->GetUserCount();
+ totservers++;
+ strlcpy(&matrix[line][depth],text,126);
+ line++;
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ if ((Current->GetChild(q)->Hidden) || ((Utils->HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str()))))
+ {
+ if (*user->oper)
+ {
+ ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
+ }
+ }
+ else
+ {
+ ShowMap(Current->GetChild(q),user,(Utils->FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
+ }
+ }
+ }
+}
+
+int ModuleSpanningTree::HandleMotd(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ /* Remote MOTD, the server is within the 1st parameter */
+ std::deque params;
+ params.push_back(parameters[0]);
+ /* Send it out remotely, generate no reply yet */
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "MOTD", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleAdmin(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ /* Remote ADMIN, the server is within the 1st parameter */
+ std::deque params;
+ params.push_back(parameters[0]);
+ /* Send it out remotely, generate no reply yet */
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "ADMIN", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleModules(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 0)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[0]))
+ return 0;
+
+ std::deque params;
+ params.push_back(parameters[0]);
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ params[0] = s->GetName();
+ Utils->DoOneToOne(user->nick, "MODULES", params, s->GetName());
+ }
+ else
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
+ return 1;
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::HandleStats(const char** parameters, int pcnt, userrec* user)
+{
+ if (pcnt > 1)
+ {
+ if (match(ServerInstance->Config->ServerName, parameters[1]))
+ return 0;
+
+ /* Remote STATS, the server is within the 2nd parameter */
+ std::deque params;
+ params.push_back(parameters[0]);
+ params.push_back(parameters[1]);
+ /* Send it out remotely, generate no reply yet */
+
+ TreeServer* s = Utils->FindServerMask(parameters[1]);
+ if (s)
+ {
+ params[1] = s->GetName();
+ Utils->DoOneToOne(user->nick, "STATS", params, s->GetName());
+ }
+ else
+ {
+ user->WriteServ( "402 %s %s :No such server", user->nick, parameters[1]);
+ }
+ return 1;
+ }
+ return 0;
+}
+
+// Ok, prepare to be confused.
+// After much mulling over how to approach this, it struck me that
+// the 'usual' way of doing a /MAP isnt the best way. Instead of
+// keeping track of a ton of ascii characters, and line by line
+// under recursion working out where to place them using multiplications
+// and divisons, we instead render the map onto a backplane of characters
+// (a character matrix), then draw the branches as a series of "L" shapes
+// from the nodes. This is not only friendlier on CPU it uses less stack.
+void ModuleSpanningTree::HandleMap(const char** parameters, int pcnt, userrec* user)
+{
+ // This array represents a virtual screen which we will
+ // "scratch" draw to, as the console device of an irc
+ // client does not provide for a proper terminal.
+ float totusers = 0;
+ float totservers = 0;
+ char matrix[128][128];
+ for (unsigned int t = 0; t < 128; t++)
+ {
+ matrix[t][0] = '\0';
+ }
+ line = 0;
+ // The only recursive bit is called here.
+ ShowMap(Utils->TreeRoot,user,0,matrix,totusers,totservers);
+ // Process each line one by one. The algorithm has a limit of
+ // 128 servers (which is far more than a spanning tree should have
+ // anyway, so we're ok). This limit can be raised simply by making
+ // the character matrix deeper, 128 rows taking 10k of memory.
+ for (int l = 1; l < line; l++)
+ {
+ // scan across the line looking for the start of the
+ // servername (the recursive part of the algorithm has placed
+ // the servers at indented positions depending on what they
+ // are related to)
+ int first_nonspace = 0;
+ while (matrix[l][first_nonspace] == ' ')
+ {
+ first_nonspace++;
+ }
+ first_nonspace--;
+ // Draw the `- (corner) section: this may be overwritten by
+ // another L shape passing along the same vertical pane, becoming
+ // a |- (branch) section instead.
+ matrix[l][first_nonspace] = '-';
+ matrix[l][first_nonspace-1] = '`';
+ int l2 = l - 1;
+ // Draw upwards until we hit the parent server, causing possibly
+ // other corners (`-) to become branches (|-)
+ while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
+ {
+ matrix[l2][first_nonspace-1] = '|';
+ l2--;
+ }
+ }
+ // dump the whole lot to the user. This is the easy bit, honest.
+ for (int t = 0; t < line; t++)
+ {
+ user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
+ }
+ float avg_users = totusers / totservers;
+ user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
+ user->WriteServ("007 %s :End of /MAP",user->nick);
+ return;
+}
+
+int ModuleSpanningTree::HandleSquit(const char** parameters, int pcnt, userrec* user)
+{
+ TreeServer* s = Utils->FindServerMask(parameters[0]);
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
+ return 1;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (sock)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
+ sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ }
+ else
+ {
+ if (IS_LOCAL(user))
+ user->WriteServ("NOTICE %s :*** WARNING: Using SQUIT to split remote servers is deprecated. Please use RSQUIT instead.",user->nick);
+ }
+ }
+ else
+ {
+ user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleTime(const char** parameters, int pcnt, userrec* user)
+{
+ if ((IS_LOCAL(user)) && (pcnt))
+ {
+ TreeServer* found = Utils->FindServerMask(parameters[0]);
+ if (found)
+ {
+ // we dont' override for local server
+ if (found == Utils->TreeRoot)
+ return 0;
+
+ std::deque params;
+ params.push_back(found->GetName());
+ params.push_back(user->nick);
+ Utils->DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
+ }
+ else
+ {
+ user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
+ }
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
+{
+ if ((IS_LOCAL(user)) && (pcnt > 1))
+ {
+ userrec* remote = ServerInstance->FindNick(parameters[1]);
+ if ((remote) && (remote->GetFd() < 0))
+ {
+ std::deque params;
+ params.push_back(parameters[1]);
+ Utils->DoOneToOne(user->nick,"IDLE",params,remote->server);
+ return 1;
+ }
+ else if (!remote)
+ {
+ user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
+ user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
+ return 1;
+ }
+ }
+ return 0;
+}
+
+void ModuleSpanningTree::DoPingChecks(time_t curtime)
+{
+ for (unsigned int j = 0; j < Utils->TreeRoot->ChildCount(); j++)
+ {
+ TreeServer* serv = Utils->TreeRoot->GetChild(j);
+ TreeSocket* sock = serv->GetSocket();
+ if (sock)
+ {
+ if (curtime >= serv->NextPingTime())
+ {
+ if (serv->AnsweredLastPing())
+ {
+ sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
+ serv->SetNextPingTime(curtime + 60);
+ serv->LastPing = curtime;
+ serv->Warned = false;
+ }
+ else
+ {
+ /* they didnt answer, boot them */
+ sock->SendError("Ping timeout");
+ sock->Squit(serv,"Ping timeout");
+ /*** XXX SOCKET CULL ***/
+ return;
+ }
+ }
+ else if ((Utils->PingWarnTime) && (!serv->Warned) && (curtime >= serv->NextPingTime() - (60 - Utils->PingWarnTime)) && (!serv->AnsweredLastPing()))
+ {
+ /* The server hasnt responded, send a warning to opers */
+ ServerInstance->SNO->WriteToSnoMask('l',"Server \002%s\002 has not responded to PING for %d seconds, high latency.", serv->GetName().c_str(), Utils->PingWarnTime);
+ serv->Warned = true;
+ }
+ }
+ }
+
+ /* Cancel remote burst mode on any servers which still have it enabled due to latency/lack of data.
+ * This prevents lost REMOTECONNECT notices
+ */
+ for (server_hash::iterator i = Utils->serverlist.begin(); i != Utils->serverlist.end(); i++)
+ Utils->SetRemoteBursting(i->second, false);
+}
+
+void ModuleSpanningTree::ConnectServer(Link* x)
+{
+ bool ipvalid = true;
+ QueryType start_type = DNS_QUERY_A;
+#ifdef IPV6
+ start_type = DNS_QUERY_AAAA;
+ if (strchr(x->IPAddr.c_str(),':'))
+ {
+ in6_addr n;
+ if (inet_pton(AF_INET6, x->IPAddr.c_str(), &n) < 1)
+ ipvalid = false;
+ }
+ else
+#endif
+ {
+ in_addr n;
+ if (inet_aton(x->IPAddr.c_str(),&n) < 1)
+ ipvalid = false;
+ }
+
+ /* Do we already have an IP? If so, no need to resolve it. */
+ if (ipvalid)
+ {
+ /* Gave a hook, but it wasnt one we know */
+ if ((!x->Hook.empty()) && (Utils->hooks.find(x->Hook.c_str()) == Utils->hooks.end()))
+ return;
+ TreeSocket* newsocket = new TreeSocket(Utils, ServerInstance, x->IPAddr,x->Port,false,x->Timeout ? x->Timeout : 10,x->Name.c_str(), x->Bind, x->Hook.empty() ? NULL : Utils->hooks[x->Hook.c_str()]);
+ if (newsocket->GetFd() > -1)
+ {
+ /* Handled automatically on success */
+ }
+ else
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
+ delete newsocket;
+ Utils->DoFailOver(x);
+ }
+ }
+ else
+ {
+ try
+ {
+ bool cached;
+ ServernameResolver* snr = new ServernameResolver((Module*)this, Utils, ServerInstance,x->IPAddr, *x, cached, start_type);
+ ServerInstance->AddResolver(snr, cached);
+ }
+ catch (ModuleException& e)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(), e.GetReason());
+ Utils->DoFailOver(x);
+ }
+ }
+}
+
+void ModuleSpanningTree::AutoConnectServers(time_t curtime)
+{
+ for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
+ {
+ x->NextConnectTime = curtime + x->AutoConnect;
+ TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
+ if (x->FailOver.length())
+ {
+ TreeServer* CheckFailOver = Utils->FindServer(x->FailOver.c_str());
+ if (CheckFailOver)
+ {
+ /* The failover for this server is currently a member of the network.
+ * The failover probably succeeded, where the main link did not.
+ * Don't try the main link until the failover is gone again.
+ */
+ continue;
+ }
+ }
+ if (!CheckDupe)
+ {
+ // an autoconnected server is not connected. Check if its time to connect it
+ ServerInstance->SNO->WriteToSnoMask('l',"AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
+ this->ConnectServer(&(*x));
+ }
+ }
+ }
+}
+
+int ModuleSpanningTree::HandleVersion(const char** parameters, int pcnt, userrec* user)
+{
+ // we've already checked if pcnt > 0, so this is safe
+ TreeServer* found = Utils->FindServerMask(parameters[0]);
+ if (found)
+ {
+ std::string Version = found->GetVersion();
+ user->WriteServ("351 %s :%s",user->nick,Version.c_str());
+ if (found == Utils->TreeRoot)
+ {
+ ServerInstance->Config->Send005(user);
+ }
+ }
+ else
+ {
+ user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
+ }
+ return 1;
+}
+
+int ModuleSpanningTree::HandleConnect(const char** parameters, int pcnt, userrec* user)
+{
+ for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
+ {
+ TreeServer* CheckDupe = Utils->FindServer(x->Name.c_str());
+ if (!CheckDupe)
+ {
+ user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "" : x->IPAddr.c_str()),x->Port);
+ ConnectServer(&(*x));
+ return 1;
+ }
+ else
+ {
+ user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
+ return 1;
+ }
+ }
+ }
+ user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
+ return 1;
+}
+
+void ModuleSpanningTree::BroadcastTimeSync()
+{
+ if (Utils->MasterTime)
+ {
+ std::deque params;
+ params.push_back(ConvToStr(ServerInstance->Time(false)));
+ params.push_back("FORCE");
+ Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
+ }
+}
+
+int ModuleSpanningTree::OnStats(char statschar, userrec* user, string_list &results)
+{
+ if ((statschar == 'c') || (statschar == 'n'))
+ {
+ for (unsigned int i = 0; i < Utils->LinkBlocks.size(); i++)
+ {
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" "+statschar+" *@"+(Utils->LinkBlocks[i].HiddenFromStats ? "" : Utils->LinkBlocks[i].IPAddr)+" * "+Utils->LinkBlocks[i].Name.c_str()+" "+ConvToStr(Utils->LinkBlocks[i].Port)+" "+(Utils->LinkBlocks[i].Hook.empty() ? "plaintext" : Utils->LinkBlocks[i].Hook)+" "+(Utils->LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
+ if (statschar == 'c')
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+Utils->LinkBlocks[i].Name.c_str());
+ }
+ results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
+ ServerInstance->SNO->WriteToSnoMask('t',"%s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
+ return 1;
+ }
+
+ if (statschar == 'p')
+ {
+ /* show all server ports, after showing client ports. -- w00t */
+
+ for (unsigned int i = 0; i < Utils->Bindings.size(); i++)
+ {
+ std::string ip = Utils->Bindings[i]->IP;
+ if (ip.empty())
+ ip = "*";
+
+ std::string transport("plaintext");
+ if (Utils->Bindings[i]->GetHook())
+ transport = InspSocketNameRequest(this, Utils->Bindings[i]->GetHook()).Send();
+
+ results.push_back(ConvToStr(ServerInstance->Config->ServerName) + " 249 "+user->nick+" :" + ip + ":" + ConvToStr(Utils->Bindings[i]->port)+
+ " (server, " + transport + ")");
+ }
+ }
+ return 0;
+}
+
+int ModuleSpanningTree::OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line)
+{
+ /* If the command doesnt appear to be valid, we dont want to mess with it. */
+ if (!validated)
+ return 0;
+
+ if (command == "CONNECT")
+ {
+ return this->HandleConnect(parameters,pcnt,user);
+ }
+ else if (command == "STATS")
+ {
+ return this->HandleStats(parameters,pcnt,user);
+ }
+ else if (command == "MOTD")
+ {
+ return this->HandleMotd(parameters,pcnt,user);
+ }
+ else if (command == "ADMIN")
+ {
+ return this->HandleAdmin(parameters,pcnt,user);
+ }
+ else if (command == "SQUIT")
+ {
+ return this->HandleSquit(parameters,pcnt,user);
+ }
+ else if (command == "MAP")
+ {
+ this->HandleMap(parameters,pcnt,user);
+ return 1;
+ }
+ else if ((command == "TIME") && (pcnt > 0))
+ {
+ return this->HandleTime(parameters,pcnt,user);
+ }
+ else if (command == "LUSERS")
+ {
+ this->HandleLusers(parameters,pcnt,user);
+ return 1;
+ }
+ else if (command == "LINKS")
+ {
+ this->HandleLinks(parameters,pcnt,user);
+ return 1;
+ }
+ else if (command == "WHOIS")
+ {
+ if (pcnt > 1)
+ {
+ // remote whois
+ return this->HandleRemoteWhois(parameters,pcnt,user);
+ }
+ }
+ else if ((command == "VERSION") && (pcnt > 0))
+ {
+ this->HandleVersion(parameters,pcnt,user);
+ return 1;
+ }
+ else if ((command == "MODULES") && (pcnt > 0))
+ {
+ return this->HandleModules(parameters,pcnt,user);
+ }
+ return 0;
+}
+
+void ModuleSpanningTree::OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line)
+{
+ if ((result == CMD_SUCCESS) && (ServerInstance->IsValidModuleCommand(command, pcnt, user)))
+ {
+ // this bit of code cleverly routes all module commands
+ // to all remote severs *automatically* so that modules
+ // can just handle commands locally, without having
+ // to have any special provision in place for remote
+ // commands and linking protocols.
+ std::deque params;
+ params.clear();
+ for (int j = 0; j < pcnt; j++)
+ {
+ if (strchr(parameters[j],' '))
+ {
+ params.push_back(":" + std::string(parameters[j]));
+ }
+ else
+ {
+ params.push_back(std::string(parameters[j]));
+ }
+ }
+ Utils->DoOneToMany(user->nick,command,params);
+ }
+}
+
+void ModuleSpanningTree::OnGetServerDescription(const std::string &servername,std::string &description)
+{
+ TreeServer* s = Utils->FindServer(servername);
+ if (s)
+ {
+ description = s->GetDesc();
+ }
+}
+
+void ModuleSpanningTree::OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
+{
+ if (IS_LOCAL(source))
+ {
+ std::deque params;
+ params.push_back(dest->nick);
+ params.push_back(channel->name);
+ Utils->DoOneToMany(source->nick,"INVITE",params);
+ }
+}
+
+void ModuleSpanningTree::OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
+{
+ std::deque params;
+ params.push_back(chan->name);
+ params.push_back(":"+topic);
+ Utils->DoOneToMany(user->nick,"TOPIC",params);
+}
+
+void ModuleSpanningTree::OnWallops(userrec* user, const std::string &text)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"WALLOPS",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
+{
+ if (target_type == TYPE_USER)
+ {
+ userrec* d = (userrec*)dest;
+ if ((d->GetFd() < 0) && (IS_LOCAL(user)))
+ {
+ std::deque params;
+ params.clear();
+ params.push_back(d->nick);
+ params.push_back(":"+text);
+ Utils->DoOneToOne(user->nick,"NOTICE",params,d->server);
+ }
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ if (IS_LOCAL(user))
+ {
+ chanrec *c = (chanrec*)dest;
+ if (c)
+ {
+ std::string cname = c->name;
+ if (status)
+ cname = status + cname;
+ TreeServerList list;
+ Utils->GetListOfServersForChannel(c,list,status,exempt_list);
+ for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
+ {
+ TreeSocket* Sock = i->second->GetSocket();
+ if (Sock)
+ Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
+ }
+ }
+ }
+ }
+ else if (target_type == TYPE_SERVER)
+ {
+ if (IS_LOCAL(user))
+ {
+ char* target = (char*)dest;
+ std::deque par;
+ par.push_back(target);
+ par.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"NOTICE",par);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list)
+{
+ if (target_type == TYPE_USER)
+ {
+ // route private messages which are targetted at clients only to the server
+ // which needs to receive them
+ userrec* d = (userrec*)dest;
+ if ((d->GetFd() < 0) && (IS_LOCAL(user)))
+ {
+ std::deque params;
+ params.clear();
+ params.push_back(d->nick);
+ params.push_back(":"+text);
+ Utils->DoOneToOne(user->nick,"PRIVMSG",params,d->server);
+ }
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ if (IS_LOCAL(user))
+ {
+ chanrec *c = (chanrec*)dest;
+ if (c)
+ {
+ std::string cname = c->name;
+ if (status)
+ cname = status + cname;
+ TreeServerList list;
+ Utils->GetListOfServersForChannel(c,list,status,exempt_list);
+ for (TreeServerList::iterator i = list.begin(); i != list.end(); i++)
+ {
+ TreeSocket* Sock = i->second->GetSocket();
+ if (Sock)
+ Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
+ }
+ }
+ }
+ }
+ else if (target_type == TYPE_SERVER)
+ {
+ if (IS_LOCAL(user))
+ {
+ char* target = (char*)dest;
+ std::deque par;
+ par.push_back(target);
+ par.push_back(":"+text);
+ Utils->DoOneToMany(user->nick,"PRIVMSG",par);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnBackgroundTimer(time_t curtime)
+{
+ AutoConnectServers(curtime);
+ DoPingChecks(curtime);
+}
+
+void ModuleSpanningTree::OnUserJoin(userrec* user, chanrec* channel, bool &silent)
+{
+ // Only do this for local users
+ if (IS_LOCAL(user))
+ {
+ if (channel->GetUserCounter() == 1)
+ {
+ std::deque params;
+ // set up their permissions and the channel TS with FJOIN.
+ // All users are FJOINed now, because a module may specify
+ // new joining permissions for the user.
+ params.push_back(channel->name);
+ params.push_back(ConvToStr(channel->age));
+ params.push_back(std::string(channel->GetAllPrefixChars(user))+","+std::string(user->nick));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
+ /* First user in, sync the modes for the channel */
+ params.pop_back();
+ params.push_back(channel->ChanModes(true));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",params);
+ }
+ else
+ {
+ std::deque params;
+ params.push_back(channel->name);
+ params.push_back(ConvToStr(channel->age));
+ Utils->DoOneToMany(user->nick,"JOIN",params);
+ }
+ }
+}
+
+void ModuleSpanningTree::OnChangeHost(userrec* user, const std::string &newhost)
+{
+ // only occurs for local clients
+ if (user->registered != REG_ALL)
+ return;
+ std::deque params;
+ params.push_back(newhost);
+ Utils->DoOneToMany(user->nick,"FHOST",params);
+}
+
+void ModuleSpanningTree::OnChangeName(userrec* user, const std::string &gecos)
+{
+ // only occurs for local clients
+ if (user->registered != REG_ALL)
+ return;
+ std::deque params;
+ params.push_back(gecos);
+ Utils->DoOneToMany(user->nick,"FNAME",params);
+}
+
+void ModuleSpanningTree::OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.push_back(channel->name);
+ if (!partmessage.empty())
+ params.push_back(":"+partmessage);
+ Utils->DoOneToMany(user->nick,"PART",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserConnect(userrec* user)
+{
+ char agestr[MAXBUF];
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
+ params.push_back(agestr);
+ params.push_back(user->nick);
+ params.push_back(user->host);
+ params.push_back(user->dhost);
+ params.push_back(user->ident);
+ params.push_back("+"+std::string(user->FormatModes()));
+ params.push_back(user->GetIPString());
+ params.push_back(":"+std::string(user->fullname));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
+ // User is Local, change needs to be reflected!
+ TreeServer* SourceServer = Utils->FindServer(user->server);
+ if (SourceServer)
+ {
+ SourceServer->AddUserCount();
+ }
+ }
+}
+
+void ModuleSpanningTree::OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message)
+{
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
+ {
+ std::deque params;
+
+ if (oper_message != reason)
+ {
+ params.push_back(":"+oper_message);
+ Utils->DoOneToMany(user->nick,"OPERQUIT",params);
+ }
+ params.clear();
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(user->nick,"QUIT",params);
+ }
+ // Regardless, We need to modify the user Counts..
+ TreeServer* SourceServer = Utils->FindServer(user->server);
+ if (SourceServer)
+ {
+ SourceServer->DelUserCount();
+ }
+}
+
+void ModuleSpanningTree::OnUserPostNick(userrec* user, const std::string &oldnick)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.push_back(user->nick);
+ Utils->DoOneToMany(oldnick,"NICK",params);
+ }
+}
+
+void ModuleSpanningTree::OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent)
+{
+ if ((source) && (IS_LOCAL(source)))
+ {
+ std::deque params;
+ params.push_back(chan->name);
+ params.push_back(user->nick);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(source->nick,"KICK",params);
+ }
+ else if (!source)
+ {
+ std::deque params;
+ params.push_back(chan->name);
+ params.push_back(user->nick);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
+ }
+}
+
+void ModuleSpanningTree::OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason)
+{
+ std::deque params;
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(dest->nick,"OPERQUIT",params);
+ params.clear();
+ params.push_back(dest->nick);
+ params.push_back(":"+reason);
+ dest->SetOperQuit(operreason);
+ Utils->DoOneToMany(source->nick,"KILL",params);
+}
+
+void ModuleSpanningTree::OnRehash(userrec* user, const std::string ¶meter)
+{
+ if (!parameter.empty())
+ {
+ std::deque params;
+ params.push_back(parameter);
+ Utils->DoOneToMany(user ? user->nick : ServerInstance->Config->ServerName, "REHASH", params);
+ // check for self
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
+ {
+ ServerInstance->WriteOpers("*** Remote rehash initiated locally by \002%s\002", user ? user->nick : ServerInstance->Config->ServerName);
+ ServerInstance->RehashServer();
+ }
+ }
+ Utils->ReadConfiguration(false);
+ InitializeDisabledCommands(ServerInstance->Config->DisabledCommands, ServerInstance);
+}
+
+// note: the protocol does not allow direct umode +o except
+// via NICK with 8 params. sending OPERTYPE infers +o modechange
+// locally.
+void ModuleSpanningTree::OnOper(userrec* user, const std::string &opertype)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.push_back(opertype);
+ Utils->DoOneToMany(user->nick,"OPERTYPE",params);
+ }
+}
+
+void ModuleSpanningTree::OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
+{
+ if (!source)
+ {
+ /* Server-set lines */
+ char data[MAXBUF];
+ snprintf(data,MAXBUF,"%c %s %s %lu %lu :%s", linetype, host.c_str(), ServerInstance->Config->ServerName, (unsigned long)ServerInstance->Time(false),
+ (unsigned long)duration, reason.c_str());
+ std::deque params;
+ params.push_back(data);
+ Utils->DoOneToMany(ServerInstance->Config->ServerName, "ADDLINE", params);
+ }
+ else
+ {
+ if (IS_LOCAL(source))
+ {
+ char type[8];
+ snprintf(type,8,"%cLINE",linetype);
+ std::string stype = type;
+ if (adding)
+ {
+ char sduration[MAXBUF];
+ snprintf(sduration,MAXBUF,"%ld",duration);
+ std::deque params;
+ params.push_back(host);
+ params.push_back(sduration);
+ params.push_back(":"+reason);
+ Utils->DoOneToMany(source->nick,stype,params);
+ }
+ else
+ {
+ std::deque params;
+ params.push_back(host);
+ Utils->DoOneToMany(source->nick,stype,params);
+ }
+ }
+ }
+}
+
+void ModuleSpanningTree::OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
+{
+ OnLine(source,hostmask,true,'G',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
+{
+ OnLine(source,ipmask,true,'Z',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
+{
+ OnLine(source,nickmask,true,'Q',duration,reason);
+}
+
+void ModuleSpanningTree::OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
+{
+ OnLine(source,hostmask,true,'E',duration,reason);
+}
+
+void ModuleSpanningTree::OnDelGLine(userrec* source, const std::string &hostmask)
+{
+ OnLine(source,hostmask,false,'G',0,"");
+}
+
+void ModuleSpanningTree::OnDelZLine(userrec* source, const std::string &ipmask)
+{
+ OnLine(source,ipmask,false,'Z',0,"");
+}
+
+void ModuleSpanningTree::OnDelQLine(userrec* source, const std::string &nickmask)
+{
+ OnLine(source,nickmask,false,'Q',0,"");
+}
+
+void ModuleSpanningTree::OnDelELine(userrec* source, const std::string &hostmask)
+{
+ OnLine(source,hostmask,false,'E',0,"");
+}
+
+void ModuleSpanningTree::OnMode(userrec* user, void* dest, int target_type, const std::string &text)
+{
+ if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
+ {
+ std::deque params;
+ std::string command;
+
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)dest;
+ params.push_back(u->nick);
+ params.push_back(text);
+ command = "MODE";
+ }
+ else
+ {
+ chanrec* c = (chanrec*)dest;
+ params.push_back(c->name);
+ params.push_back(ConvToStr(c->age));
+ params.push_back(text);
+ command = "FMODE";
+ }
+ Utils->DoOneToMany(user->nick, command, params);
+ }
+}
+
+void ModuleSpanningTree::OnSetAway(userrec* user)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.push_back(":"+std::string(user->awaymsg));
+ Utils->DoOneToMany(user->nick,"AWAY",params);
+ }
+}
+
+void ModuleSpanningTree::OnCancelAway(userrec* user)
+{
+ if (IS_LOCAL(user))
+ {
+ std::deque params;
+ params.clear();
+ Utils->DoOneToMany(user->nick,"AWAY",params);
+ }
+}
+
+void ModuleSpanningTree::ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
+{
+ TreeSocket* s = (TreeSocket*)opaque;
+ if (target)
+ {
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
+ }
+ else
+ {
+ chanrec* c = (chanrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
+ }
+ }
+}
+
+void ModuleSpanningTree::ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
+{
+ TreeSocket* s = (TreeSocket*)opaque;
+ if (target)
+ {
+ if (target_type == TYPE_USER)
+ {
+ userrec* u = (userrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
+ }
+ else if (target_type == TYPE_CHANNEL)
+ {
+ chanrec* c = (chanrec*)target;
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
+ }
+ }
+ if (target_type == TYPE_OTHER)
+ {
+ s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
+ }
+}
+
+void ModuleSpanningTree::OnEvent(Event* event)
+{
+ std::deque* params = (std::deque*)event->GetData();
+ if (event->GetEventID() == "send_metadata")
+ {
+ if (params->size() < 3)
+ return;
+ (*params)[2] = ":" + (*params)[2];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
+ }
+ else if (event->GetEventID() == "send_topic")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ params->insert(params->begin() + 1,ServerInstance->Config->ServerName);
+ params->insert(params->begin() + 1,ConvToStr(ServerInstance->Time(true)));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FTOPIC",*params);
+ }
+ else if (event->GetEventID() == "send_mode")
+ {
+ if (params->size() < 2)
+ return;
+ // Insert the TS value of the object, either userrec or chanrec
+ time_t ourTS = 0;
+ userrec* a = ServerInstance->FindNick((*params)[0]);
+ if (a)
+ {
+ ourTS = a->age;
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
+ return;
+ }
+ else
+ {
+ chanrec* a = ServerInstance->FindChan((*params)[0]);
+ if (a)
+ {
+ ourTS = a->age;
+ params->insert(params->begin() + 1,ConvToStr(ourTS));
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
+ }
+ }
+ }
+ else if (event->GetEventID() == "send_mode_explicit")
+ {
+ if (params->size() < 2)
+ return;
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODE",*params);
+ }
+ else if (event->GetEventID() == "send_opers")
+ {
+ if (params->size() < 1)
+ return;
+ (*params)[0] = ":" + (*params)[0];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"OPERNOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_modeset")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"MODENOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_snoset")
+ {
+ if (params->size() < 2)
+ return;
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToMany(ServerInstance->Config->ServerName,"SNONOTICE",*params);
+ }
+ else if (event->GetEventID() == "send_push")
+ {
+ if (params->size() < 2)
+ return;
+
+ userrec *a = ServerInstance->FindNick((*params)[0]);
+
+ if (!a)
+ return;
+
+ (*params)[1] = ":" + (*params)[1];
+ Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", *params, a->server);
+ }
+}
+
+ModuleSpanningTree::~ModuleSpanningTree()
+{
+ /* This will also free the listeners */
+ delete Utils;
+ if (SyncTimer)
+ ServerInstance->Timers->DelTimer(SyncTimer);
+
+ ServerInstance->Timers->DelTimer(RefreshTimer);
+
+ ServerInstance->DoneWithInterface("InspSocketHook");
+}
+
+Version ModuleSpanningTree::GetVersion()
+{
+ return Version(1,1,0,2,VF_VENDOR,API_VERSION);
+}
+
+void ModuleSpanningTree::Implements(char* List)
+{
+ List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
+ List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
+ List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
+ List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
+ List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
+ List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
+ List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = List[I_OnPostCommand] = 1;
+}
+
+/* It is IMPORTANT that m_spanningtree is the last module in the chain
+ * so that any activity it sees is FINAL, e.g. we arent going to send out
+ * a NICK message before m_cloaking has finished putting the +x on the user,
+ * etc etc.
+ * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
+ * the module call queue.
+ */
+Priority ModuleSpanningTree::Prioritize()
+{
+ return PRIORITY_LAST;
+}
+
+MODULE_INIT(ModuleSpanningTree)
+
diff --git a/src/modules/m_spanningtree/main.h b/src/modules/m_spanningtree/main.h
index 5bfb73e6a..c184ef076 100644
--- a/src/modules/m_spanningtree/main.h
+++ b/src/modules/m_spanningtree/main.h
@@ -1 +1,198 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __ST_MAIN__
#define __ST_MAIN__
#include "inspircd.h"
#include "modules.h"
/** If you make a change which breaks the protocol, increment this.
* If you completely change the protocol, completely change the number.
*
* IMPORTANT: If you make changes, document your changes here, without fail:
* http://www.inspircd.org/wiki/List_of_protocol_changes_between_versions
*
* Failure to document your protocol changes will result in a painfully
* painful death by pain. You have been warned.
*/
const long ProtocolVersion = 1105;
/** Forward declarations
*/
class cmd_rconnect;
class cmd_rsquit;
class SpanningTreeUtilities;
class TimeSyncTimer;
class CacheRefreshTimer;
class TreeServer;
class Link;
/** This is the main class for the spanningtree module
*/
class ModuleSpanningTree : public Module
{
int line;
int NumServers;
unsigned int max_local;
unsigned int max_global;
cmd_rconnect* command_rconnect;
cmd_rsquit* command_rsquit;
SpanningTreeUtilities* Utils;
public:
/** Timer for clock syncs
*/
TimeSyncTimer *SyncTimer;
CacheRefreshTimer *RefreshTimer;
/** Constructor
*/
ModuleSpanningTree(InspIRCd* Me);
/** Shows /LINKS
*/
void ShowLinks(TreeServer* Current, userrec* user, int hops);
/** Counts local servers
*/
int CountLocalServs();
/** Counts local and remote servers
*/
int CountServs();
/** Handle LINKS command
*/
void HandleLinks(const char** parameters, int pcnt, userrec* user);
/** Handle LUSERS command
*/
void HandleLusers(const char** parameters, int pcnt, userrec* user);
/** Show MAP output to a user (recursive)
*/
void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers);
/** Handle remote MOTD
*/
int HandleMotd(const char** parameters, int pcnt, userrec* user);
/** Handle remote ADMIN
*/
int HandleAdmin(const char** parameters, int pcnt, userrec* user);
/** Handle remote STATS
*/
int HandleStats(const char** parameters, int pcnt, userrec* user);
/** Handle MAP command
*/
void HandleMap(const char** parameters, int pcnt, userrec* user);
/** Handle SQUIT
*/
int HandleSquit(const char** parameters, int pcnt, userrec* user);
/** Handle TIME
*/
int HandleTime(const char** parameters, int pcnt, userrec* user);
/** Handle remote WHOIS
*/
int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user);
/** Handle remote MODULES
*/
int HandleModules(const char** parameters, int pcnt, userrec* user);
/** Ping all local servers
*/
void DoPingChecks(time_t curtime);
/** Connect a server locally
*/
void ConnectServer(Link* x);
/** Check if any servers are due to be autoconnected
*/
void AutoConnectServers(time_t curtime);
/** Handle remote VERSON
*/
int HandleVersion(const char** parameters, int pcnt, userrec* user);
/** Handle CONNECT
*/
int HandleConnect(const char** parameters, int pcnt, userrec* user);
/** Send out time sync to all servers
*/
void BroadcastTimeSync();
/** Returns oper-specific MAP information
*/
const std::string MapOperInfo(TreeServer* Current);
/** Display a time as a human readable string
*/
std::string TimeToStr(time_t secs);
/**
** *** MODULE EVENTS ***
**/
virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
virtual void OnGetServerDescription(const std::string &servername,std::string &description);
virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
virtual void OnWallops(userrec* user, const std::string &text);
virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
virtual void OnBackgroundTimer(time_t curtime);
virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
virtual void OnChangeHost(userrec* user, const std::string &newhost);
virtual void OnChangeName(userrec* user, const std::string &gecos);
virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
virtual void OnUserConnect(userrec* user);
virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message);
virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
virtual void OnRehash(userrec* user, const std::string ¶meter);
virtual void OnOper(userrec* user, const std::string &opertype);
void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason);
virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
virtual void OnDelGLine(userrec* source, const std::string &hostmask);
virtual void OnDelZLine(userrec* source, const std::string &ipmask);
virtual void OnDelQLine(userrec* source, const std::string &nickmask);
virtual void OnDelELine(userrec* source, const std::string &hostmask);
virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
virtual int OnStats(char statschar, userrec* user, string_list &results);
virtual void OnSetAway(userrec* user);
virtual void OnCancelAway(userrec* user);
virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
virtual void OnEvent(Event* event);
virtual ~ModuleSpanningTree();
virtual Version GetVersion();
void Implements(char* List);
Priority Prioritize();
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __ST_MAIN__
+#define __ST_MAIN__
+
+#include "inspircd.h"
+#include "modules.h"
+
+/** If you make a change which breaks the protocol, increment this.
+ * If you completely change the protocol, completely change the number.
+ *
+ * IMPORTANT: If you make changes, document your changes here, without fail:
+ * http://www.inspircd.org/wiki/List_of_protocol_changes_between_versions
+ *
+ * Failure to document your protocol changes will result in a painfully
+ * painful death by pain. You have been warned.
+ */
+const long ProtocolVersion = 1105;
+
+/** Forward declarations
+ */
+class cmd_rconnect;
+class cmd_rsquit;
+class SpanningTreeUtilities;
+class TimeSyncTimer;
+class CacheRefreshTimer;
+class TreeServer;
+class Link;
+
+/** This is the main class for the spanningtree module
+ */
+class ModuleSpanningTree : public Module
+{
+ int line;
+ int NumServers;
+ unsigned int max_local;
+ unsigned int max_global;
+ cmd_rconnect* command_rconnect;
+ cmd_rsquit* command_rsquit;
+ SpanningTreeUtilities* Utils;
+
+ public:
+ /** Timer for clock syncs
+ */
+ TimeSyncTimer *SyncTimer;
+
+ CacheRefreshTimer *RefreshTimer;
+
+ /** Constructor
+ */
+ ModuleSpanningTree(InspIRCd* Me);
+
+ /** Shows /LINKS
+ */
+ void ShowLinks(TreeServer* Current, userrec* user, int hops);
+
+ /** Counts local servers
+ */
+ int CountLocalServs();
+
+ /** Counts local and remote servers
+ */
+ int CountServs();
+
+ /** Handle LINKS command
+ */
+ void HandleLinks(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle LUSERS command
+ */
+ void HandleLusers(const char** parameters, int pcnt, userrec* user);
+
+ /** Show MAP output to a user (recursive)
+ */
+ void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][128], float &totusers, float &totservers);
+
+ /** Handle remote MOTD
+ */
+ int HandleMotd(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote ADMIN
+ */
+ int HandleAdmin(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote STATS
+ */
+ int HandleStats(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle MAP command
+ */
+ void HandleMap(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle SQUIT
+ */
+ int HandleSquit(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle TIME
+ */
+ int HandleTime(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote WHOIS
+ */
+ int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle remote MODULES
+ */
+ int HandleModules(const char** parameters, int pcnt, userrec* user);
+
+ /** Ping all local servers
+ */
+ void DoPingChecks(time_t curtime);
+
+ /** Connect a server locally
+ */
+ void ConnectServer(Link* x);
+
+ /** Check if any servers are due to be autoconnected
+ */
+ void AutoConnectServers(time_t curtime);
+
+ /** Handle remote VERSON
+ */
+ int HandleVersion(const char** parameters, int pcnt, userrec* user);
+
+ /** Handle CONNECT
+ */
+ int HandleConnect(const char** parameters, int pcnt, userrec* user);
+
+ /** Send out time sync to all servers
+ */
+ void BroadcastTimeSync();
+
+ /** Returns oper-specific MAP information
+ */
+ const std::string MapOperInfo(TreeServer* Current);
+
+ /** Display a time as a human readable string
+ */
+ std::string TimeToStr(time_t secs);
+
+ /**
+ ** *** MODULE EVENTS ***
+ **/
+
+ virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated, const std::string &original_line);
+ virtual void OnPostCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, CmdResult result, const std::string &original_line);
+ virtual void OnGetServerDescription(const std::string &servername,std::string &description);
+ virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel);
+ virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic);
+ virtual void OnWallops(userrec* user, const std::string &text);
+ virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
+ virtual void OnBackgroundTimer(time_t curtime);
+ virtual void OnUserJoin(userrec* user, chanrec* channel, bool &silent);
+ virtual void OnChangeHost(userrec* user, const std::string &newhost);
+ virtual void OnChangeName(userrec* user, const std::string &gecos);
+ virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage, bool &silent);
+ virtual void OnUserConnect(userrec* user);
+ virtual void OnUserQuit(userrec* user, const std::string &reason, const std::string &oper_message);
+ virtual void OnUserPostNick(userrec* user, const std::string &oldnick);
+ virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason, bool &silent);
+ virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason, const std::string &operreason);
+ virtual void OnRehash(userrec* user, const std::string ¶meter);
+ virtual void OnOper(userrec* user, const std::string &opertype);
+ void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason);
+ virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+ virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask);
+ virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask);
+ virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask);
+ virtual void OnDelGLine(userrec* source, const std::string &hostmask);
+ virtual void OnDelZLine(userrec* source, const std::string &ipmask);
+ virtual void OnDelQLine(userrec* source, const std::string &nickmask);
+ virtual void OnDelELine(userrec* source, const std::string &hostmask);
+ virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text);
+ virtual int OnStats(char statschar, userrec* user, string_list &results);
+ virtual void OnSetAway(userrec* user);
+ virtual void OnCancelAway(userrec* user);
+ virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline);
+ virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata);
+ virtual void OnEvent(Event* event);
+ virtual ~ModuleSpanningTree();
+ virtual Version GetVersion();
+ void Implements(char* List);
+ Priority Prioritize();
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/rconnect.cpp b/src/modules/m_spanningtree/rconnect.cpp
index 88b1fde8b..5500ccdc0 100644
--- a/src/modules/m_spanningtree/rconnect.cpp
+++ b/src/modules/m_spanningtree/rconnect.cpp
@@ -1 +1,67 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/timesynctimer.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/rconnect.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h */
cmd_rconnect::cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback), Utils(Util)
{
this->source = "m_spanningtree.so";
syntax = "";
}
CmdResult cmd_rconnect::Handle (const char** parameters, int pcnt, userrec *user)
{
if (IS_LOCAL(user))
{
if (!Utils->FindServerMask(parameters[0]))
{
user->WriteServ("NOTICE %s :*** RCONNECT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
return CMD_FAILURE;
}
user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
}
/* Is this aimed at our server? */
if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
{
/* Yes, initiate the given connect */
ServerInstance->SNO->WriteToSnoMask('l',"Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
const char* para[1];
para[0] = parameters[1];
std::string original_command = std::string("CONNECT ") + parameters[1];
Creator->OnPreCommand("CONNECT", para, 1, user, true, original_command);
}
return CMD_SUCCESS;
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rconnect.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rconnect.h */
+
+cmd_rconnect::cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback), Utils(Util)
+{
+ this->source = "m_spanningtree.so";
+ syntax = "";
+}
+
+CmdResult cmd_rconnect::Handle (const char** parameters, int pcnt, userrec *user)
+{
+ if (IS_LOCAL(user))
+ {
+ if (!Utils->FindServerMask(parameters[0]))
+ {
+ user->WriteServ("NOTICE %s :*** RCONNECT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
+ return CMD_FAILURE;
+ }
+ user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
+ }
+
+ /* Is this aimed at our server? */
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
+ {
+ /* Yes, initiate the given connect */
+ ServerInstance->SNO->WriteToSnoMask('l',"Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
+ const char* para[1];
+ para[0] = parameters[1];
+ std::string original_command = std::string("CONNECT ") + parameters[1];
+ Creator->OnPreCommand("CONNECT", para, 1, user, true, original_command);
+ }
+ return CMD_SUCCESS;
+}
+
diff --git a/src/modules/m_spanningtree/rconnect.h b/src/modules/m_spanningtree/rconnect.h
index fca96f4a8..77e271949 100644
--- a/src/modules/m_spanningtree/rconnect.h
+++ b/src/modules/m_spanningtree/rconnect.h
@@ -1 +1,28 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __RCONNECT_H__
#define __RCONNECT_H__
/** Handle /RCONNECT
*/
class cmd_rconnect : public command_t
{
Module* Creator; /* Creator */
SpanningTreeUtilities* Utils; /* Utility class */
public:
cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
CmdResult Handle (const char** parameters, int pcnt, userrec *user);
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RCONNECT_H__
+#define __RCONNECT_H__
+
+/** Handle /RCONNECT
+ */
+class cmd_rconnect : public command_t
+{
+ Module* Creator; /* Creator */
+ SpanningTreeUtilities* Utils; /* Utility class */
+ public:
+ cmd_rconnect (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/resolvers.cpp b/src/modules/m_spanningtree/resolvers.cpp
index 80971c699..0d94da99f 100644
--- a/src/modules/m_spanningtree/resolvers.cpp
+++ b/src/modules/m_spanningtree/resolvers.cpp
@@ -1 +1,88 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
/** This class is used to resolve server hostnames during /connect and autoconnect.
* As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
* resolver step first ourselves if we need it. This is totally nonblocking, and will
* callback to OnLookupComplete or OnError when completed. Once it has completed we
* will have an IP address which we can then use to continue our connection.
*/
ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt) : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(Util), query(qt), host(hostname), mine(me)
{
/* Nothing in here, folks */
}
void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
{
/* Initiate the connection, now that we have an IP to use.
* Passing a hostname directly to InspSocket causes it to
* just bail and set its FD to -1.
*/
TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
{
if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end()))
return;
TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(),
MyLink.Bind, MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]);
if (newsocket->GetFd() > -1)
{
/* We're all OK */
}
else
{
/* Something barfed, show the opers */
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
delete newsocket;
Utils->DoFailOver(&MyLink);
}
}
}
void ServernameResolver::OnError(ResolverError e, const std::string &errormessage)
{
/* Ooops! */
if (query == DNS_QUERY_AAAA)
{
bool cached;
ServernameResolver* snr = new ServernameResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
ServerInstance->AddResolver(snr, cached);
return;
}
ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
Utils->DoFailOver(&MyLink);
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt) : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(Util), query(qt), host(hostname), mine(me)
+{
+ /* Nothing in here, folks */
+}
+
+void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+{
+ /* Initiate the connection, now that we have an IP to use.
+ * Passing a hostname directly to InspSocket causes it to
+ * just bail and set its FD to -1.
+ */
+ TreeServer* CheckDupe = Utils->FindServer(MyLink.Name.c_str());
+ if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
+ {
+
+ if ((!MyLink.Hook.empty()) && (Utils->hooks.find(MyLink.Hook.c_str()) == Utils->hooks.end()))
+ return;
+
+ TreeSocket* newsocket = new TreeSocket(this->Utils, ServerInstance, result,MyLink.Port,false,MyLink.Timeout ? MyLink.Timeout : 10,MyLink.Name.c_str(),
+ MyLink.Bind, MyLink.Hook.empty() ? NULL : Utils->hooks[MyLink.Hook.c_str()]);
+ if (newsocket->GetFd() > -1)
+ {
+ /* We're all OK */
+ }
+ else
+ {
+ /* Something barfed, show the opers */
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
+ delete newsocket;
+ Utils->DoFailOver(&MyLink);
+ }
+ }
+}
+
+void ServernameResolver::OnError(ResolverError e, const std::string &errormessage)
+{
+ /* Ooops! */
+ if (query == DNS_QUERY_AAAA)
+ {
+ bool cached;
+ ServernameResolver* snr = new ServernameResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
+ ServerInstance->AddResolver(snr, cached);
+ return;
+ }
+ ServerInstance->SNO->WriteToSnoMask('l',"CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
+ Utils->DoFailOver(&MyLink);
+}
+
diff --git a/src/modules/m_spanningtree/resolvers.h b/src/modules/m_spanningtree/resolvers.h
index 0ba9d6bd6..06fd05bad 100644
--- a/src/modules/m_spanningtree/resolvers.h
+++ b/src/modules/m_spanningtree/resolvers.h
@@ -1 +1,90 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __RESOLVERS__H__
#define __RESOLVERS__H__
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "inspircd.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/link.h"
/** Handle resolving of server IPs for the cache
*/
class SecurityIPResolver : public Resolver
{
private:
Link MyLink;
SpanningTreeUtilities* Utils;
Module* mine;
std::string host;
QueryType query;
public:
SecurityIPResolver(Module* me, SpanningTreeUtilities* U, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt)
: Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(U), mine(me), host(hostname), query(qt)
{
}
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
{
Utils->ValidIPs.push_back(result);
}
void OnError(ResolverError e, const std::string &errormessage)
{
if (query == DNS_QUERY_AAAA)
{
bool cached;
SecurityIPResolver* res = new SecurityIPResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
ServerInstance->AddResolver(res, cached);
return;
}
ServerInstance->Log(DEFAULT,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
}
};
/** This class is used to resolve server hostnames during /connect and autoconnect.
* As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
* resolver step first ourselves if we need it. This is totally nonblocking, and will
* callback to OnLookupComplete or OnError when completed. Once it has completed we
* will have an IP address which we can then use to continue our connection.
*/
class ServernameResolver : public Resolver
{
private:
/** A copy of the Link tag info for what we're connecting to.
* We take a copy, rather than using a pointer, just in case the
* admin takes the tag away and rehashes while the domain is resolving.
*/
Link MyLink;
SpanningTreeUtilities* Utils;
QueryType query;
std::string host;
Module* mine;
public:
ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt);
void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
void OnError(ResolverError e, const std::string &errormessage);
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RESOLVERS__H__
+#define __RESOLVERS__H__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/link.h"
+
+/** Handle resolving of server IPs for the cache
+ */
+class SecurityIPResolver : public Resolver
+{
+ private:
+ Link MyLink;
+ SpanningTreeUtilities* Utils;
+ Module* mine;
+ std::string host;
+ QueryType query;
+ public:
+ SecurityIPResolver(Module* me, SpanningTreeUtilities* U, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt)
+ : Resolver(Instance, hostname, qt, cached, me), MyLink(x), Utils(U), mine(me), host(hostname), query(qt)
+ {
+ }
+
+ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
+ {
+ Utils->ValidIPs.push_back(result);
+ }
+
+ void OnError(ResolverError e, const std::string &errormessage)
+ {
+ if (query == DNS_QUERY_AAAA)
+ {
+ bool cached;
+ SecurityIPResolver* res = new SecurityIPResolver(mine, Utils, ServerInstance, host, MyLink, cached, DNS_QUERY_A);
+ ServerInstance->AddResolver(res, cached);
+ return;
+ }
+ ServerInstance->Log(DEFAULT,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
+ }
+};
+
+/** This class is used to resolve server hostnames during /connect and autoconnect.
+ * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
+ * resolver step first ourselves if we need it. This is totally nonblocking, and will
+ * callback to OnLookupComplete or OnError when completed. Once it has completed we
+ * will have an IP address which we can then use to continue our connection.
+ */
+class ServernameResolver : public Resolver
+{
+ private:
+ /** A copy of the Link tag info for what we're connecting to.
+ * We take a copy, rather than using a pointer, just in case the
+ * admin takes the tag away and rehashes while the domain is resolving.
+ */
+ Link MyLink;
+ SpanningTreeUtilities* Utils;
+ QueryType query;
+ std::string host;
+ Module* mine;
+ public:
+ ServernameResolver(Module* me, SpanningTreeUtilities* Util, InspIRCd* Instance, const std::string &hostname, Link x, bool &cached, QueryType qt);
+ void OnLookupComplete(const std::string &result, unsigned int ttl, bool cached);
+ void OnError(ResolverError e, const std::string &errormessage);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/rsquit.cpp b/src/modules/m_spanningtree/rsquit.cpp
index 7bb6abfc1..5f3d33fc0 100644
--- a/src/modules/m_spanningtree/rsquit.cpp
+++ b/src/modules/m_spanningtree/rsquit.cpp
@@ -1 +1,123 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/timesynctimer.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/rsquit.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rsquit.h */
cmd_rsquit::cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RSQUIT", 'o', 1), Creator(Callback), Utils(Util)
{
this->source = "m_spanningtree.so";
syntax = " [target-server-mask]";
}
CmdResult cmd_rsquit::Handle (const char** parameters, int pcnt, userrec *user)
{
if (IS_LOCAL(user))
{
if (!Utils->FindServerMask(parameters[0]))
{
user->WriteServ("NOTICE %s :*** RSQUIT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
return CMD_FAILURE;
}
if (pcnt > 1)
user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit to \002%s\002 to squit server \002%s\002.",user->nick,parameters[0],parameters[1]);
else
user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit for server \002%s\002.",user->nick,parameters[0]);
}
TreeServer* s = (pcnt > 1) ? Utils->FindServerMask(parameters[1]) : Utils->FindServerMask(parameters[0]);
if (pcnt > 1)
{
if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
{
if (s)
{
if (s == Utils->TreeRoot)
{
NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[1])+" matches local server name)");
return CMD_FAILURE;
}
TreeSocket* sock = s->GetSocket();
if (!sock)
{
NoticeUser(user, "*** RSQUIT: Server \002"+ConvToStr(parameters[1])+"\002 isn't connected to \002"+ConvToStr(parameters[0])+"\002.");
return CMD_FAILURE;
}
ServerInstance->SNO->WriteToSnoMask('l',"Remote SQUIT from %s matching \002%s\002, squitting server \002%s\002",user->nick,parameters[0],parameters[1]);
const char* para[1];
para[0] = parameters[1];
std::string original_command = std::string("SQUIT ") + parameters[1];
Creator->OnPreCommand("SQUIT", para, 1, user, true, original_command);
return CMD_LOCALONLY;
}
}
}
else
{
if (s)
{
if (s == Utils->TreeRoot)
{
NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[0])+" matches local server name)");
return CMD_FAILURE;
}
TreeSocket* sock = s->GetSocket();
if (sock)
{
ServerInstance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
ServerInstance->SE->DelFd(sock);
sock->Close();
return CMD_LOCALONLY;
}
}
}
return CMD_SUCCESS;
}
void cmd_rsquit::NoticeUser(userrec* user, const std::string &msg)
{
if (IS_LOCAL(user))
{
user->WriteServ("NOTICE %s :%s",user->nick,msg.c_str());
}
else
{
std::deque params;
params.push_back(user->nick);
params.push_back("NOTICE "+ConvToStr(user->nick)+" :"+msg);
Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", params, user->server);
}
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/rsquit.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_spanningtree/rsquit.h */
+
+cmd_rsquit::cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util) : command_t(Instance, "RSQUIT", 'o', 1), Creator(Callback), Utils(Util)
+{
+ this->source = "m_spanningtree.so";
+ syntax = " [target-server-mask]";
+}
+
+CmdResult cmd_rsquit::Handle (const char** parameters, int pcnt, userrec *user)
+{
+ if (IS_LOCAL(user))
+ {
+ if (!Utils->FindServerMask(parameters[0]))
+ {
+ user->WriteServ("NOTICE %s :*** RSQUIT: Server \002%s\002 isn't connected to the network!", user->nick, parameters[0]);
+ return CMD_FAILURE;
+ }
+ if (pcnt > 1)
+ user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit to \002%s\002 to squit server \002%s\002.",user->nick,parameters[0],parameters[1]);
+ else
+ user->WriteServ("NOTICE %s :*** RSQUIT: Sending remote squit for server \002%s\002.",user->nick,parameters[0]);
+ }
+
+ TreeServer* s = (pcnt > 1) ? Utils->FindServerMask(parameters[1]) : Utils->FindServerMask(parameters[0]);
+
+ if (pcnt > 1)
+ {
+ if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
+ {
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[1])+" matches local server name)");
+ return CMD_FAILURE;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (!sock)
+ {
+ NoticeUser(user, "*** RSQUIT: Server \002"+ConvToStr(parameters[1])+"\002 isn't connected to \002"+ConvToStr(parameters[0])+"\002.");
+ return CMD_FAILURE;
+ }
+ ServerInstance->SNO->WriteToSnoMask('l',"Remote SQUIT from %s matching \002%s\002, squitting server \002%s\002",user->nick,parameters[0],parameters[1]);
+ const char* para[1];
+ para[0] = parameters[1];
+ std::string original_command = std::string("SQUIT ") + parameters[1];
+ Creator->OnPreCommand("SQUIT", para, 1, user, true, original_command);
+ return CMD_LOCALONLY;
+ }
+ }
+ }
+ else
+ {
+ if (s)
+ {
+ if (s == Utils->TreeRoot)
+ {
+ NoticeUser(user, "*** RSQUIT: Foolish mortal, you cannot make a server SQUIT itself! ("+ConvToStr(parameters[0])+" matches local server name)");
+ return CMD_FAILURE;
+ }
+ TreeSocket* sock = s->GetSocket();
+ if (sock)
+ {
+ ServerInstance->SNO->WriteToSnoMask('l',"RSQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
+ sock->Squit(s,std::string("Server quit by ") + user->GetFullRealHost());
+ ServerInstance->SE->DelFd(sock);
+ sock->Close();
+ return CMD_LOCALONLY;
+ }
+ }
+ }
+
+ return CMD_SUCCESS;
+}
+
+void cmd_rsquit::NoticeUser(userrec* user, const std::string &msg)
+{
+ if (IS_LOCAL(user))
+ {
+ user->WriteServ("NOTICE %s :%s",user->nick,msg.c_str());
+ }
+ else
+ {
+ std::deque params;
+ params.push_back(user->nick);
+ params.push_back("NOTICE "+ConvToStr(user->nick)+" :"+msg);
+ Utils->DoOneToOne(ServerInstance->Config->ServerName, "PUSH", params, user->server);
+ }
+}
diff --git a/src/modules/m_spanningtree/rsquit.h b/src/modules/m_spanningtree/rsquit.h
index ed9eb83d4..81e9bc2b7 100644
--- a/src/modules/m_spanningtree/rsquit.h
+++ b/src/modules/m_spanningtree/rsquit.h
@@ -1 +1,29 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __RSQUIT_H__
#define __RSQUIT_H__
/** Handle /RCONNECT
*/
class cmd_rsquit : public command_t
{
Module* Creator; /* Creator */
SpanningTreeUtilities* Utils; /* Utility class */
public:
cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
CmdResult Handle (const char** parameters, int pcnt, userrec *user);
void NoticeUser(userrec* user, const std::string &msg);
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __RSQUIT_H__
+#define __RSQUIT_H__
+
+/** Handle /RCONNECT
+ */
+class cmd_rsquit : public command_t
+{
+ Module* Creator; /* Creator */
+ SpanningTreeUtilities* Utils; /* Utility class */
+ public:
+ cmd_rsquit (InspIRCd* Instance, Module* Callback, SpanningTreeUtilities* Util);
+ CmdResult Handle (const char** parameters, int pcnt, userrec *user);
+ void NoticeUser(userrec* user, const std::string &msg);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/timesynctimer.cpp b/src/modules/m_spanningtree/timesynctimer.cpp
index 8ecb84a4b..af615e91e 100644
--- a/src/modules/m_spanningtree/timesynctimer.cpp
+++ b/src/modules/m_spanningtree/timesynctimer.cpp
@@ -1 +1,52 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/timesynctimer.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(600, Inst->Time(), true), Instance(Inst), Module(Mod)
{
}
void TimeSyncTimer::Tick(time_t TIME)
{
Module->BroadcastTimeSync();
}
CacheRefreshTimer::CacheRefreshTimer(InspIRCd *Inst, SpanningTreeUtilities *Util) : InspTimer(3600, Inst->Time(), true), Instance(Inst), Utils(Util)
{
}
void CacheRefreshTimer::Tick(time_t TIME)
{
Utils->RefreshIPCache();
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/timesynctimer.h"
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+TimeSyncTimer::TimeSyncTimer(InspIRCd *Inst, ModuleSpanningTree *Mod) : InspTimer(600, Inst->Time(), true), Instance(Inst), Module(Mod)
+{
+}
+
+void TimeSyncTimer::Tick(time_t TIME)
+{
+ Module->BroadcastTimeSync();
+}
+
+CacheRefreshTimer::CacheRefreshTimer(InspIRCd *Inst, SpanningTreeUtilities *Util) : InspTimer(3600, Inst->Time(), true), Instance(Inst), Utils(Util)
+{
+}
+
+void CacheRefreshTimer::Tick(time_t TIME)
+{
+ Utils->RefreshIPCache();
+}
+
diff --git a/src/modules/m_spanningtree/timesynctimer.h b/src/modules/m_spanningtree/timesynctimer.h
index dd23ee171..434ee253c 100644
--- a/src/modules/m_spanningtree/timesynctimer.h
+++ b/src/modules/m_spanningtree/timesynctimer.h
@@ -1 +1,47 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __TIMESYNC_H__
#define __TIMESYNC_H__
#include "timer.h"
class ModuleSpanningTree;
class SpanningTreeUtilities;
class InspIRCd;
/** Create a timer which recurs every second, we inherit from InspTimer.
* InspTimer is only one-shot however, so at the end of each Tick() we simply
* insert another of ourselves into the pending queue :)
*/
class TimeSyncTimer : public InspTimer
{
private:
InspIRCd *Instance;
ModuleSpanningTree *Module;
public:
TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
virtual void Tick(time_t TIME);
};
class CacheRefreshTimer : public InspTimer
{
private:
InspIRCd *Instance;
SpanningTreeUtilities *Utils;
public:
CacheRefreshTimer(InspIRCd *Instance, SpanningTreeUtilities* Util);
virtual void Tick(time_t TIME);
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TIMESYNC_H__
+#define __TIMESYNC_H__
+
+#include "timer.h"
+
+class ModuleSpanningTree;
+class SpanningTreeUtilities;
+class InspIRCd;
+
+/** Create a timer which recurs every second, we inherit from InspTimer.
+ * InspTimer is only one-shot however, so at the end of each Tick() we simply
+ * insert another of ourselves into the pending queue :)
+ */
+class TimeSyncTimer : public InspTimer
+{
+ private:
+ InspIRCd *Instance;
+ ModuleSpanningTree *Module;
+ public:
+ TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
+ virtual void Tick(time_t TIME);
+};
+
+class CacheRefreshTimer : public InspTimer
+{
+ private:
+ InspIRCd *Instance;
+ SpanningTreeUtilities *Utils;
+ public:
+ CacheRefreshTimer(InspIRCd *Instance, SpanningTreeUtilities* Util);
+ virtual void Tick(time_t TIME);
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/treeserver.cpp b/src/modules/m_spanningtree/treeserver.cpp
index 670f7e420..b5cac1802 100644
--- a/src/modules/m_spanningtree/treeserver.cpp
+++ b/src/modules/m_spanningtree/treeserver.cpp
@@ -1 +1,325 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
/* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */
TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance) : ServerInstance(Instance), Utils(Util)
{
Parent = NULL;
ServerName.clear();
ServerDesc.clear();
VersionString.clear();
UserCount = OperCount = 0;
rtt = LastPing = 0;
Hidden = false;
VersionString = ServerInstance->GetVersionString();
}
/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util)
{
Parent = NULL;
VersionString.clear();
UserCount = ServerInstance->UserCount();
OperCount = ServerInstance->OperCount();
VersionString = ServerInstance->GetVersionString();
Route = NULL;
Socket = NULL; /* Fix by brain */
rtt = LastPing = 0;
Hidden = false;
AddHashEntry();
}
/** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide)
: ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide)
{
VersionString.clear();
UserCount = OperCount = 0;
this->SetNextPingTime(time(NULL) + 60);
this->SetPingFlag();
rtt = LastPing = 0;
/* find the 'route' for this server (e.g. the one directly connected
* to the local server, which we can use to reach it)
*
* In the following example, consider we have just added a TreeServer
* class for server G on our network, of which we are server A.
* To route traffic to G (marked with a *) we must send the data to
* B (marked with a +) so this algorithm initializes the 'Route'
* value to point at whichever server traffic must be routed through
* to get here. If we were to try this algorithm with server B,
* the Route pointer would point at its own object ('this').
*
* A
* / \
* + B C
* / \ \
* D E F
* / \
* * G H
*
* We only run this algorithm when a server is created, as
* the routes remain constant while ever the server exists, and
* do not need to be re-calculated.
*/
Route = Above;
if (Route == Utils->TreeRoot)
{
Route = this;
}
else
{
while (this->Route->GetParent() != Utils->TreeRoot)
{
this->Route = Route->GetParent();
}
}
/* Because recursive code is slow and takes a lot of resources,
* we store two representations of the server tree. The first
* is a recursive structure where each server references its
* children and its parent, which is used for netbursts and
* netsplits to dump the whole dataset to the other server,
* and the second is used for very fast lookups when routing
* messages and is instead a hash_map, where each item can
* be referenced by its server name. The AddHashEntry()
* call below automatically inserts each TreeServer class
* into the hash_map as it is created. There is a similar
* maintainance call in the destructor to tidy up deleted
* servers.
*/
this->AddHashEntry();
}
int TreeServer::QuitUsers(const std::string &reason)
{
const char* reason_s = reason.c_str();
std::vector time_to_die;
for (user_hash::iterator n = ServerInstance->clientlist->begin(); n != ServerInstance->clientlist->end(); n++)
{
if (!strcmp(n->second->server, this->ServerName.c_str()))
{
time_to_die.push_back(n->second);
}
}
for (std::vector::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
{
userrec* a = (userrec*)*n;
if (!IS_LOCAL(a))
{
if (ServerInstance->Config->HideSplits)
userrec::QuitUser(ServerInstance, a, "*.net *.split", reason_s);
else
userrec::QuitUser(ServerInstance, a, reason_s);
if (this->Utils->quiet_bursts)
ServerInstance->GlobalCulls.MakeSilent(a);
}
}
return time_to_die.size();
}
/** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
void TreeServer::AddHashEntry()
{
server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
if (iter == Utils->serverlist.end())
Utils->serverlist[this->ServerName.c_str()] = this;
}
/** This method removes the reference to this object
* from the hash_map which is used for linear searches.
* It is only called by the default destructor.
*/
void TreeServer::DelHashEntry()
{
server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
if (iter != Utils->serverlist.end())
Utils->serverlist.erase(iter);
}
/** These accessors etc should be pretty self-
* explanitory.
*/
TreeServer* TreeServer::GetRoute()
{
return Route;
}
std::string TreeServer::GetName()
{
return ServerName.c_str();
}
std::string TreeServer::GetDesc()
{
return ServerDesc;
}
std::string TreeServer::GetVersion()
{
return VersionString;
}
void TreeServer::SetNextPingTime(time_t t)
{
this->NextPing = t;
LastPingWasGood = false;
}
time_t TreeServer::NextPingTime()
{
return NextPing;
}
bool TreeServer::AnsweredLastPing()
{
return LastPingWasGood;
}
void TreeServer::SetPingFlag()
{
LastPingWasGood = true;
}
int TreeServer::GetUserCount()
{
return UserCount;
}
void TreeServer::AddUserCount()
{
UserCount++;
}
void TreeServer::DelUserCount()
{
UserCount--;
}
int TreeServer::GetOperCount()
{
return OperCount;
}
TreeSocket* TreeServer::GetSocket()
{
return Socket;
}
TreeServer* TreeServer::GetParent()
{
return Parent;
}
void TreeServer::SetVersion(const std::string &Version)
{
VersionString = Version;
}
unsigned int TreeServer::ChildCount()
{
return Children.size();
}
TreeServer* TreeServer::GetChild(unsigned int n)
{
if (n < Children.size())
{
/* Make sure they cant request
* an out-of-range object. After
* all we know what these programmer
* types are like *grin*.
*/
return Children[n];
}
else
{
return NULL;
}
}
void TreeServer::AddChild(TreeServer* Child)
{
Children.push_back(Child);
}
bool TreeServer::DelChild(TreeServer* Child)
{
for (std::vector::iterator a = Children.begin(); a < Children.end(); a++)
{
if (*a == Child)
{
Children.erase(a);
return true;
}
}
return false;
}
/** Removes child nodes of this node, and of that node, etc etc.
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
bool TreeServer::Tidy()
{
bool stillchildren = true;
while (stillchildren)
{
stillchildren = false;
for (std::vector::iterator a = Children.begin(); a < Children.end(); a++)
{
TreeServer* s = (TreeServer*)*a;
s->Tidy();
Children.erase(a);
DELETE(s);
stillchildren = true;
break;
}
}
return true;
}
TreeServer::~TreeServer()
{
/* We'd better tidy up after ourselves, eh? */
this->DelHashEntry();
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+
+/* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */
+
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance) : ServerInstance(Instance), Utils(Util)
+{
+ Parent = NULL;
+ ServerName.clear();
+ ServerDesc.clear();
+ VersionString.clear();
+ UserCount = OperCount = 0;
+ rtt = LastPing = 0;
+ Hidden = false;
+ VersionString = ServerInstance->GetVersionString();
+}
+
+/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util)
+{
+ Parent = NULL;
+ VersionString.clear();
+ UserCount = ServerInstance->UserCount();
+ OperCount = ServerInstance->OperCount();
+ VersionString = ServerInstance->GetVersionString();
+ Route = NULL;
+ Socket = NULL; /* Fix by brain */
+ rtt = LastPing = 0;
+ Hidden = false;
+ AddHashEntry();
+}
+
+/** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide)
+ : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide)
+{
+ VersionString.clear();
+ UserCount = OperCount = 0;
+ this->SetNextPingTime(time(NULL) + 60);
+ this->SetPingFlag();
+ rtt = LastPing = 0;
+ /* find the 'route' for this server (e.g. the one directly connected
+ * to the local server, which we can use to reach it)
+ *
+ * In the following example, consider we have just added a TreeServer
+ * class for server G on our network, of which we are server A.
+ * To route traffic to G (marked with a *) we must send the data to
+ * B (marked with a +) so this algorithm initializes the 'Route'
+ * value to point at whichever server traffic must be routed through
+ * to get here. If we were to try this algorithm with server B,
+ * the Route pointer would point at its own object ('this').
+ *
+ * A
+ * / \
+ * + B C
+ * / \ \
+ * D E F
+ * / \
+ * * G H
+ *
+ * We only run this algorithm when a server is created, as
+ * the routes remain constant while ever the server exists, and
+ * do not need to be re-calculated.
+ */
+
+ Route = Above;
+ if (Route == Utils->TreeRoot)
+ {
+ Route = this;
+ }
+ else
+ {
+ while (this->Route->GetParent() != Utils->TreeRoot)
+ {
+ this->Route = Route->GetParent();
+ }
+ }
+
+ /* Because recursive code is slow and takes a lot of resources,
+ * we store two representations of the server tree. The first
+ * is a recursive structure where each server references its
+ * children and its parent, which is used for netbursts and
+ * netsplits to dump the whole dataset to the other server,
+ * and the second is used for very fast lookups when routing
+ * messages and is instead a hash_map, where each item can
+ * be referenced by its server name. The AddHashEntry()
+ * call below automatically inserts each TreeServer class
+ * into the hash_map as it is created. There is a similar
+ * maintainance call in the destructor to tidy up deleted
+ * servers.
+ */
+
+ this->AddHashEntry();
+}
+
+int TreeServer::QuitUsers(const std::string &reason)
+{
+ const char* reason_s = reason.c_str();
+ std::vector time_to_die;
+ for (user_hash::iterator n = ServerInstance->clientlist->begin(); n != ServerInstance->clientlist->end(); n++)
+ {
+ if (!strcmp(n->second->server, this->ServerName.c_str()))
+ {
+ time_to_die.push_back(n->second);
+ }
+ }
+ for (std::vector::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
+ {
+ userrec* a = (userrec*)*n;
+ if (!IS_LOCAL(a))
+ {
+ if (ServerInstance->Config->HideSplits)
+ userrec::QuitUser(ServerInstance, a, "*.net *.split", reason_s);
+ else
+ userrec::QuitUser(ServerInstance, a, reason_s);
+
+ if (this->Utils->quiet_bursts)
+ ServerInstance->GlobalCulls.MakeSilent(a);
+ }
+ }
+ return time_to_die.size();
+}
+
+/** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+void TreeServer::AddHashEntry()
+{
+ server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
+ if (iter == Utils->serverlist.end())
+ Utils->serverlist[this->ServerName.c_str()] = this;
+}
+
+/** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+void TreeServer::DelHashEntry()
+{
+ server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
+ if (iter != Utils->serverlist.end())
+ Utils->serverlist.erase(iter);
+}
+
+/** These accessors etc should be pretty self-
+ * explanitory.
+ */
+TreeServer* TreeServer::GetRoute()
+{
+ return Route;
+}
+
+std::string TreeServer::GetName()
+{
+ return ServerName.c_str();
+}
+
+std::string TreeServer::GetDesc()
+{
+ return ServerDesc;
+}
+
+std::string TreeServer::GetVersion()
+{
+ return VersionString;
+}
+
+void TreeServer::SetNextPingTime(time_t t)
+{
+ this->NextPing = t;
+ LastPingWasGood = false;
+}
+
+time_t TreeServer::NextPingTime()
+{
+ return NextPing;
+}
+
+bool TreeServer::AnsweredLastPing()
+{
+ return LastPingWasGood;
+}
+
+void TreeServer::SetPingFlag()
+{
+ LastPingWasGood = true;
+}
+
+int TreeServer::GetUserCount()
+{
+ return UserCount;
+}
+
+void TreeServer::AddUserCount()
+{
+ UserCount++;
+}
+
+void TreeServer::DelUserCount()
+{
+ UserCount--;
+}
+
+int TreeServer::GetOperCount()
+{
+ return OperCount;
+}
+
+TreeSocket* TreeServer::GetSocket()
+{
+ return Socket;
+}
+
+TreeServer* TreeServer::GetParent()
+{
+ return Parent;
+}
+
+void TreeServer::SetVersion(const std::string &Version)
+{
+ VersionString = Version;
+}
+
+unsigned int TreeServer::ChildCount()
+{
+ return Children.size();
+}
+
+TreeServer* TreeServer::GetChild(unsigned int n)
+{
+ if (n < Children.size())
+ {
+ /* Make sure they cant request
+ * an out-of-range object. After
+ * all we know what these programmer
+ * types are like *grin*.
+ */
+ return Children[n];
+ }
+ else
+ {
+ return NULL;
+ }
+}
+
+void TreeServer::AddChild(TreeServer* Child)
+{
+ Children.push_back(Child);
+}
+
+bool TreeServer::DelChild(TreeServer* Child)
+{
+ for (std::vector::iterator a = Children.begin(); a < Children.end(); a++)
+ {
+ if (*a == Child)
+ {
+ Children.erase(a);
+ return true;
+ }
+ }
+ return false;
+}
+
+/** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+bool TreeServer::Tidy()
+{
+ bool stillchildren = true;
+ while (stillchildren)
+ {
+ stillchildren = false;
+ for (std::vector::iterator a = Children.begin(); a < Children.end(); a++)
+ {
+ TreeServer* s = (TreeServer*)*a;
+ s->Tidy();
+ Children.erase(a);
+ DELETE(s);
+ stillchildren = true;
+ break;
+ }
+ }
+ return true;
+}
+
+TreeServer::~TreeServer()
+{
+ /* We'd better tidy up after ourselves, eh? */
+ this->DelHashEntry();
+}
+
+
diff --git a/src/modules/m_spanningtree/treeserver.h b/src/modules/m_spanningtree/treeserver.h
index e942c1acc..514d6bc07 100644
--- a/src/modules/m_spanningtree/treeserver.h
+++ b/src/modules/m_spanningtree/treeserver.h
@@ -1 +1,186 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __TREESERVER_H__
#define __TREESERVER_H__
/** Each server in the tree is represented by one class of
* type TreeServer. A locally connected TreeServer can
* have a class of type TreeSocket associated with it, for
* remote servers, the TreeSocket entry will be NULL.
* Each server also maintains a pointer to its parent
* (NULL if this server is ours, at the top of the tree)
* and a pointer to its "Route" (see the comments in the
* constructors below), and also a dynamic list of pointers
* to its children which can be iterated recursively
* if required. Creating or deleting objects of type
i* TreeServer automatically maintains the hash_map of
* TreeServer items, deleting and inserting them as they
* are created and destroyed.
*/
class TreeServer : public classbase
{
InspIRCd* ServerInstance; /* Creator */
TreeServer* Parent; /* Parent entry */
TreeServer* Route; /* Route entry */
std::vector Children; /* List of child objects */
irc::string ServerName; /* Server's name */
std::string ServerDesc; /* Server's description */
std::string VersionString; /* Version string or empty string */
int UserCount; /* Not used in this version */
int OperCount; /* Not used in this version */
TreeSocket* Socket; /* For directly connected servers this points at the socket object */
time_t NextPing; /* After this time, the server should be PINGed*/
bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
SpanningTreeUtilities* Utils; /* Utility class */
public:
bool Warned; /* True if we've warned opers about high latency on this server */
/** We don't use this constructor. Its a dummy, and won't cause any insertion
* of the TreeServer into the hash_map. See below for the two we DO use.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);
/** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
* represents our own server. Therefore, it has no route, no parent, and
* no socket associated with it. Its version string is our own local version.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
/** When we create a new server, we call this constructor to initialize it.
* This constructor initializes the server's Route and Parent, and sets up
* its ping counters so that it will be pinged one minute from now.
*/
TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);
int QuitUsers(const std::string &reason);
/** This method is used to add the structure to the
* hash_map for linear searches. It is only called
* by the constructors.
*/
void AddHashEntry();
/** This method removes the reference to this object
* from the hash_map which is used for linear searches.
* It is only called by the default destructor.
*/
void DelHashEntry();
/** Get route.
* The 'route' is defined as the locally-
* connected server which can be used to reach this server.
*/
TreeServer* GetRoute();
/** Get server name
*/
std::string GetName();
/** Get server description (GECOS)
*/
std::string GetDesc();
/** Get server version string
*/
std::string GetVersion();
/** Set time we are next due to ping this server
*/
void SetNextPingTime(time_t t);
/** Get the time we are next due to ping this server
*/
time_t NextPingTime();
/** Time of last ping used to calculate this->rtt below
*/
time_t LastPing;
/** Round trip time of last ping
*/
time_t rtt;
/** True if this server is hidden
*/
bool Hidden;
/** True if the server answered their last ping
*/
bool AnsweredLastPing();
/** Set the server as responding to its last ping
*/
void SetPingFlag();
/** Get the number of users on this server for MAP
*/
int GetUserCount();
/** Increment the user counter
*/
void AddUserCount();
/** Decrement the user counter
*/
void DelUserCount();
/** Get the oper count for this server
*/
int GetOperCount();
/** Get the TreeSocket pointer for local servers.
* For remote servers, this returns NULL.
*/
TreeSocket* GetSocket();
/** Get the parent server.
* For the root node, this returns NULL.
*/
TreeServer* GetParent();
/** Set the server version string
*/
void SetVersion(const std::string &Version);
/** Return number of child servers
*/
unsigned int ChildCount();
/** Return a child server indexed 0..n
*/
TreeServer* GetChild(unsigned int n);
/** Add a child server
*/
void AddChild(TreeServer* Child);
/** Delete a child server, return false if it didn't exist.
*/
bool DelChild(TreeServer* Child);
/** Removes child nodes of this node, and of that node, etc etc.
* This is used during netsplits to automatically tidy up the
* server tree. It is slow, we don't use it for much else.
*/
bool Tidy();
/** Destructor
*/
~TreeServer();
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESERVER_H__
+#define __TREESERVER_H__
+
+/** Each server in the tree is represented by one class of
+ * type TreeServer. A locally connected TreeServer can
+ * have a class of type TreeSocket associated with it, for
+ * remote servers, the TreeSocket entry will be NULL.
+ * Each server also maintains a pointer to its parent
+ * (NULL if this server is ours, at the top of the tree)
+ * and a pointer to its "Route" (see the comments in the
+ * constructors below), and also a dynamic list of pointers
+ * to its children which can be iterated recursively
+ * if required. Creating or deleting objects of type
+ i* TreeServer automatically maintains the hash_map of
+ * TreeServer items, deleting and inserting them as they
+ * are created and destroyed.
+ */
+class TreeServer : public classbase
+{
+ InspIRCd* ServerInstance; /* Creator */
+ TreeServer* Parent; /* Parent entry */
+ TreeServer* Route; /* Route entry */
+ std::vector Children; /* List of child objects */
+ irc::string ServerName; /* Server's name */
+ std::string ServerDesc; /* Server's description */
+ std::string VersionString; /* Version string or empty string */
+ int UserCount; /* Not used in this version */
+ int OperCount; /* Not used in this version */
+ TreeSocket* Socket; /* For directly connected servers this points at the socket object */
+ time_t NextPing; /* After this time, the server should be PINGed*/
+ bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
+ SpanningTreeUtilities* Utils; /* Utility class */
+
+ public:
+
+ bool Warned; /* True if we've warned opers about high latency on this server */
+
+ /** We don't use this constructor. Its a dummy, and won't cause any insertion
+ * of the TreeServer into the hash_map. See below for the two we DO use.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance);
+
+ /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
+ * represents our own server. Therefore, it has no route, no parent, and
+ * no socket associated with it. Its version string is our own local version.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc);
+
+ /** When we create a new server, we call this constructor to initialize it.
+ * This constructor initializes the server's Route and Parent, and sets up
+ * its ping counters so that it will be pinged one minute from now.
+ */
+ TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock, bool Hide);
+
+ int QuitUsers(const std::string &reason);
+
+ /** This method is used to add the structure to the
+ * hash_map for linear searches. It is only called
+ * by the constructors.
+ */
+ void AddHashEntry();
+
+ /** This method removes the reference to this object
+ * from the hash_map which is used for linear searches.
+ * It is only called by the default destructor.
+ */
+ void DelHashEntry();
+
+ /** Get route.
+ * The 'route' is defined as the locally-
+ * connected server which can be used to reach this server.
+ */
+ TreeServer* GetRoute();
+
+ /** Get server name
+ */
+ std::string GetName();
+
+ /** Get server description (GECOS)
+ */
+ std::string GetDesc();
+
+ /** Get server version string
+ */
+ std::string GetVersion();
+
+ /** Set time we are next due to ping this server
+ */
+ void SetNextPingTime(time_t t);
+
+ /** Get the time we are next due to ping this server
+ */
+ time_t NextPingTime();
+
+ /** Time of last ping used to calculate this->rtt below
+ */
+ time_t LastPing;
+
+ /** Round trip time of last ping
+ */
+ time_t rtt;
+
+ /** True if this server is hidden
+ */
+ bool Hidden;
+
+ /** True if the server answered their last ping
+ */
+ bool AnsweredLastPing();
+
+ /** Set the server as responding to its last ping
+ */
+ void SetPingFlag();
+
+ /** Get the number of users on this server for MAP
+ */
+ int GetUserCount();
+
+ /** Increment the user counter
+ */
+ void AddUserCount();
+
+ /** Decrement the user counter
+ */
+ void DelUserCount();
+
+ /** Get the oper count for this server
+ */
+ int GetOperCount();
+
+ /** Get the TreeSocket pointer for local servers.
+ * For remote servers, this returns NULL.
+ */
+ TreeSocket* GetSocket();
+
+ /** Get the parent server.
+ * For the root node, this returns NULL.
+ */
+ TreeServer* GetParent();
+
+ /** Set the server version string
+ */
+ void SetVersion(const std::string &Version);
+
+ /** Return number of child servers
+ */
+ unsigned int ChildCount();
+
+ /** Return a child server indexed 0..n
+ */
+ TreeServer* GetChild(unsigned int n);
+
+ /** Add a child server
+ */
+ void AddChild(TreeServer* Child);
+
+ /** Delete a child server, return false if it didn't exist.
+ */
+ bool DelChild(TreeServer* Child);
+
+ /** Removes child nodes of this node, and of that node, etc etc.
+ * This is used during netsplits to automatically tidy up the
+ * server tree. It is slow, we don't use it for much else.
+ */
+ bool Tidy();
+
+ /** Destructor
+ */
+ ~TreeServer();
+
+};
+
+#endif
diff --git a/src/modules/m_spanningtree/treesocket.h b/src/modules/m_spanningtree/treesocket.h
index bd99c1480..fae22638d 100644
--- a/src/modules/m_spanningtree/treesocket.h
+++ b/src/modules/m_spanningtree/treesocket.h
@@ -1 +1,413 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#ifndef __TREESOCKET_H__
#define __TREESOCKET_H__
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "inspircd.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_spanningtree/utils.h"
/*
* The server list in InspIRCd is maintained as two structures
* which hold the data in different ways. Most of the time, we
* want to very quicky obtain three pieces of information:
*
* (1) The information on a server
* (2) The information on the server we must send data through
* to actually REACH the server we're after
* (3) Potentially, the child/parent objects of this server
*
* The InspIRCd spanning protocol provides easy access to these
* by storing the data firstly in a recursive structure, where
* each item references its parent item, and a dynamic list
* of child items, and another structure which stores the items
* hashed, linearly. This means that if we want to find a server
* by name quickly, we can look it up in the hash, avoiding
* any O(n) lookups. If however, during a split or sync, we want
* to apply an operation to a server, and any of its child objects
* we can resort to recursion to walk the tree structure.
* Any socket can have one of five states at any one time.
* The LISTENER state indicates a socket which is listening
* for connections. It cannot receive data itself, only incoming
* sockets.
* The CONNECTING state indicates an outbound socket which is
* waiting to be writeable.
* The WAIT_AUTH_1 state indicates the socket is outbound and
* has successfully connected, but has not yet sent and received
* SERVER strings.
* The WAIT_AUTH_2 state indicates that the socket is inbound
* (allocated by a LISTENER) but has not yet sent and received
* SERVER strings.
* The CONNECTED state represents a fully authorized, fully
* connected server.
*/
enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
/** Every SERVER connection inbound or outbound is represented by
* an object of type TreeSocket.
* TreeSockets, being inherited from InspSocket, can be tied into
* the core socket engine, and we cn therefore receive activity events
* for them, just like activex objects on speed. (yes really, that
* is a technical term!) Each of these which relates to a locally
* connected server is assocated with it, by hooking it onto a
* TreeSocket class using its constructor. In this way, we can
* maintain a list of servers, some of which are directly connected,
* some of which are not.
*/
class TreeSocket : public InspSocket
{
SpanningTreeUtilities* Utils; /* Utility class */
std::string myhost; /* Canonical hostname */
std::string in_buffer; /* Input buffer */
ServerState LinkState; /* Link state */
std::string InboundServerName; /* Server name sent to us by other side */
std::string InboundDescription; /* Server description (GECOS) sent to us by the other side */
int num_lost_users; /* Users lost in split */
int num_lost_servers; /* Servers lost in split */
time_t NextPing; /* Time when we are due to ping this server */
bool LastPingWasGood; /* Responded to last ping we sent? */
bool bursting; /* True if not finished bursting yet */
unsigned int keylength; /* Is this still used? */
std::string ModuleList; /* Module list of other server from CAPAB */
std::map CapKeys; /* CAPAB keys from other server */
Module* Hook; /* I/O hooking module that we're attached to for this socket */
std::string ourchallenge; /* Challenge sent for challenge/response */
std::string theirchallenge; /* Challenge recv for challenge/response */
std::string OutboundPass; /* Outbound password */
bool sentcapab; /* Have sent CAPAB already */
public:
/** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL);
/** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod = NULL);
/** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod = NULL);
/** Get link state
*/
ServerState GetLinkState();
/** Get challenge set in our CAPAB for challenge/response
*/
const std::string& GetOurChallenge();
/** Get challenge set in our CAPAB for challenge/response
*/
void SetOurChallenge(const std::string &c);
/** Get challenge set in their CAPAB for challenge/response
*/
const std::string& GetTheirChallenge();
/** Get challenge set in their CAPAB for challenge/response
*/
void SetTheirChallenge(const std::string &c);
/** Compare two passwords based on authentication scheme
*/
bool ComparePass(const std::string &ours, const std::string &theirs);
/** Return the module which we are hooking to for I/O encapsulation
*/
Module* GetHook();
/** Destructor
*/
~TreeSocket();
/** Generate random string used for challenge-response auth
*/
std::string RandString(unsigned int length);
/** Construct a password, optionally hashed with the other side's
* challenge string
*/
std::string MakePass(const std::string &password, const std::string &challenge);
/** When an outbound connection finishes connecting, we receive
* this event, and must send our SERVER string to the other
* side. If the other side is happy, as outlined in the server
* to server docs on the inspircd.org site, the other side
* will then send back its own server string.
*/
virtual bool OnConnected();
/** Handle socket error event
*/
virtual void OnError(InspSocketError e);
/** Sends an error to the remote server, and displays it locally to show
* that it was sent.
*/
void SendError(const std::string &errormessage);
/** Handle socket disconnect event
*/
virtual int OnDisconnect();
/** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
* end, our connection may be terminated. The hopcounts given
* by this function are relative, this doesn't matter so long as
* they are all >1, as all the remote servers re-calculate them
* to be relative too, with themselves as hop 0.
*/
void SendServers(TreeServer* Current, TreeServer* s, int hops);
/** Returns my capabilities as a string
*/
std::string MyCapabilities();
/** Send my capabilities to the remote side
*/
void SendCapabilities();
/* Check a comma seperated list for an item */
bool HasItem(const std::string &list, const std::string &item);
/* Isolate and return the elements that are different between two comma seperated lists */
std::string ListDifference(const std::string &one, const std::string &two);
bool Capab(const std::deque ¶ms);
/** This function forces this server to quit, removing this server
* and any users on it (and servers and users below that, etc etc).
* It's very slow and pretty clunky, but luckily unless your network
* is having a REAL bad hair day, this function shouldnt be called
* too many times a month ;-)
*/
void SquitServer(std::string &from, TreeServer* Current);
/** This is a wrapper function for SquitServer above, which
* does some validation first and passes on the SQUIT to all
* other remaining servers.
*/
void Squit(TreeServer* Current, const std::string &reason);
/** FMODE command - server mode with timestamp checks */
bool ForceMode(const std::string &source, std::deque ¶ms);
/** FTOPIC command */
bool ForceTopic(const std::string &source, std::deque ¶ms);
/** FJOIN, similar to TS6 SJOIN, but not quite. */
bool ForceJoin(const std::string &source, std::deque ¶ms);
/** NICK command */
bool IntroduceClient(const std::string &source, std::deque ¶ms);
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void SendFJoins(TreeServer* Current, chanrec* c);
/** Send G, Q, Z and E lines */
void SendXLines(TreeServer* Current);
/** Send channel modes and topics */
void SendChannelModes(TreeServer* Current);
/** send all users and their oper state/modes */
void SendUsers(TreeServer* Current);
/** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
*/
void DoBurst(TreeServer* s);
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
* there for long), reading using InspSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
* THE SOCKET OBJECT FOR US.
*/
virtual bool OnDataReady();
/** Send one or more complete lines down the socket
*/
int WriteLine(std::string line);
/** Handle ERROR command */
bool Error(std::deque ¶ms);
/** remote MOTD. leet, huh? */
bool Motd(const std::string &prefix, std::deque ¶ms);
/** remote ADMIN. leet, huh? */
bool Admin(const std::string &prefix, std::deque ¶ms);
/** Remote MODULES */
bool Modules(const std::string &prefix, std::deque ¶ms);
bool Stats(const std::string &prefix, std::deque ¶ms);
/** Because the core won't let users or even SERVERS set +o,
* we use the OPERTYPE command to do this.
*/
bool OperType(const std::string &prefix, std::deque ¶ms);
/** Because Andy insists that services-compatible servers must
* implement SVSNICK and SVSJOIN, that's exactly what we do :p
*/
bool ForceNick(const std::string &prefix, std::deque ¶ms);
bool OperQuit(const std::string &prefix, std::deque ¶ms);
/** SVSJOIN
*/
bool ServiceJoin(const std::string &prefix, std::deque ¶ms);
/** REHASH
*/
bool RemoteRehash(const std::string &prefix, std::deque ¶ms);
/** KILL
*/
bool RemoteKill(const std::string &prefix, std::deque ¶ms);
/** PONG
*/
bool LocalPong(const std::string &prefix, std::deque ¶ms);
/** METADATA
*/
bool MetaData(const std::string &prefix, std::deque ¶ms);
/** VERSION
*/
bool ServerVersion(const std::string &prefix, std::deque ¶ms);
/** CHGHOST
*/
bool ChangeHost(const std::string &prefix, std::deque ¶ms);
/** ADDLINE
*/
bool AddLine(const std::string &prefix, std::deque ¶ms);
/** CHGNAME
*/
bool ChangeName(const std::string &prefix, std::deque ¶ms);
/** WHOIS
*/
bool Whois(const std::string &prefix, std::deque ¶ms);
/** PUSH
*/
bool Push(const std::string &prefix, std::deque ¶ms);
/** SETTIME
*/
bool HandleSetTime(const std::string &prefix, std::deque ¶ms);
/** TIME
*/
bool Time(const std::string &prefix, std::deque ¶ms);
/** PING
*/
bool LocalPing(const std::string &prefix, std::deque ¶ms);
/** Remove all modes from a channel, including statusmodes (+qaovh etc), simplemodes, parameter modes.
* This does not update the timestamp of the target channel, this must be done seperately.
*/
bool RemoveStatus(const std::string &prefix, std::deque ¶ms);
/** <- (remote) <- SERVER
*/
bool RemoteServer(const std::string &prefix, std::deque ¶ms);
/** (local) -> SERVER
*/
bool Outbound_Reply_Server(std::deque ¶ms);
/** (local) <- SERVER
*/
bool Inbound_Server(std::deque ¶ms);
/** Handle netsplit
*/
void Split(const std::string &line, std::deque &n);
/** Process complete line from buffer
*/
bool ProcessLine(std::string &line);
/** Get this server's name
*/
virtual std::string GetName();
/** Handle socket timeout from connect()
*/
virtual void OnTimeout();
/** Handle socket close event
*/
virtual void OnClose();
/** Handle incoming connection event
*/
virtual int OnIncomingConnection(int newsock, char* ip);
};
/* Used to validate the value lengths of multiple parameters for a command */
struct cmd_validation
{
const char* item;
size_t param;
size_t length;
};
/* Used to validate the length values in CAPAB CAPABILITIES */
struct cap_validation
{
const char* reason;
const char* key;
size_t size;
};
#endif
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#ifndef __TREESOCKET_H__
+#define __TREESOCKET_H__
+
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "inspircd.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+
+#include "m_spanningtree/utils.h"
+
+/*
+ * The server list in InspIRCd is maintained as two structures
+ * which hold the data in different ways. Most of the time, we
+ * want to very quicky obtain three pieces of information:
+ *
+ * (1) The information on a server
+ * (2) The information on the server we must send data through
+ * to actually REACH the server we're after
+ * (3) Potentially, the child/parent objects of this server
+ *
+ * The InspIRCd spanning protocol provides easy access to these
+ * by storing the data firstly in a recursive structure, where
+ * each item references its parent item, and a dynamic list
+ * of child items, and another structure which stores the items
+ * hashed, linearly. This means that if we want to find a server
+ * by name quickly, we can look it up in the hash, avoiding
+ * any O(n) lookups. If however, during a split or sync, we want
+ * to apply an operation to a server, and any of its child objects
+ * we can resort to recursion to walk the tree structure.
+ * Any socket can have one of five states at any one time.
+ * The LISTENER state indicates a socket which is listening
+ * for connections. It cannot receive data itself, only incoming
+ * sockets.
+ * The CONNECTING state indicates an outbound socket which is
+ * waiting to be writeable.
+ * The WAIT_AUTH_1 state indicates the socket is outbound and
+ * has successfully connected, but has not yet sent and received
+ * SERVER strings.
+ * The WAIT_AUTH_2 state indicates that the socket is inbound
+ * (allocated by a LISTENER) but has not yet sent and received
+ * SERVER strings.
+ * The CONNECTED state represents a fully authorized, fully
+ * connected server.
+ */
+enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
+
+/** Every SERVER connection inbound or outbound is represented by
+ * an object of type TreeSocket.
+ * TreeSockets, being inherited from InspSocket, can be tied into
+ * the core socket engine, and we cn therefore receive activity events
+ * for them, just like activex objects on speed. (yes really, that
+ * is a technical term!) Each of these which relates to a locally
+ * connected server is assocated with it, by hooking it onto a
+ * TreeSocket class using its constructor. In this way, we can
+ * maintain a list of servers, some of which are directly connected,
+ * some of which are not.
+ */
+class TreeSocket : public InspSocket
+{
+ SpanningTreeUtilities* Utils; /* Utility class */
+ std::string myhost; /* Canonical hostname */
+ std::string in_buffer; /* Input buffer */
+ ServerState LinkState; /* Link state */
+ std::string InboundServerName; /* Server name sent to us by other side */
+ std::string InboundDescription; /* Server description (GECOS) sent to us by the other side */
+ int num_lost_users; /* Users lost in split */
+ int num_lost_servers; /* Servers lost in split */
+ time_t NextPing; /* Time when we are due to ping this server */
+ bool LastPingWasGood; /* Responded to last ping we sent? */
+ bool bursting; /* True if not finished bursting yet */
+ unsigned int keylength; /* Is this still used? */
+ std::string ModuleList; /* Module list of other server from CAPAB */
+ std::map CapKeys; /* CAPAB keys from other server */
+ Module* Hook; /* I/O hooking module that we're attached to for this socket */
+ std::string ourchallenge; /* Challenge sent for challenge/response */
+ std::string theirchallenge; /* Challenge recv for challenge/response */
+ std::string OutboundPass; /* Outbound password */
+ bool sentcapab; /* Have sent CAPAB already */
+ public:
+
+ /** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod = NULL);
+
+ /** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod = NULL);
+
+ /** When a listening socket gives us a new file descriptor,
+ * we must associate it with a socket without creating a new
+ * connection. This constructor is used for this purpose.
+ */
+ TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod = NULL);
+
+ /** Get link state
+ */
+ ServerState GetLinkState();
+
+ /** Get challenge set in our CAPAB for challenge/response
+ */
+ const std::string& GetOurChallenge();
+
+ /** Get challenge set in our CAPAB for challenge/response
+ */
+ void SetOurChallenge(const std::string &c);
+
+ /** Get challenge set in their CAPAB for challenge/response
+ */
+ const std::string& GetTheirChallenge();
+
+ /** Get challenge set in their CAPAB for challenge/response
+ */
+ void SetTheirChallenge(const std::string &c);
+
+ /** Compare two passwords based on authentication scheme
+ */
+ bool ComparePass(const std::string &ours, const std::string &theirs);
+
+ /** Return the module which we are hooking to for I/O encapsulation
+ */
+ Module* GetHook();
+
+ /** Destructor
+ */
+ ~TreeSocket();
+
+ /** Generate random string used for challenge-response auth
+ */
+ std::string RandString(unsigned int length);
+
+ /** Construct a password, optionally hashed with the other side's
+ * challenge string
+ */
+ std::string MakePass(const std::string &password, const std::string &challenge);
+
+ /** When an outbound connection finishes connecting, we receive
+ * this event, and must send our SERVER string to the other
+ * side. If the other side is happy, as outlined in the server
+ * to server docs on the inspircd.org site, the other side
+ * will then send back its own server string.
+ */
+ virtual bool OnConnected();
+
+ /** Handle socket error event
+ */
+ virtual void OnError(InspSocketError e);
+
+ /** Sends an error to the remote server, and displays it locally to show
+ * that it was sent.
+ */
+ void SendError(const std::string &errormessage);
+
+ /** Handle socket disconnect event
+ */
+ virtual int OnDisconnect();
+
+ /** Recursively send the server tree with distances as hops.
+ * This is used during network burst to inform the other server
+ * (and any of ITS servers too) of what servers we know about.
+ * If at any point any of these servers already exist on the other
+ * end, our connection may be terminated. The hopcounts given
+ * by this function are relative, this doesn't matter so long as
+ * they are all >1, as all the remote servers re-calculate them
+ * to be relative too, with themselves as hop 0.
+ */
+ void SendServers(TreeServer* Current, TreeServer* s, int hops);
+
+ /** Returns my capabilities as a string
+ */
+ std::string MyCapabilities();
+
+ /** Send my capabilities to the remote side
+ */
+ void SendCapabilities();
+
+ /* Check a comma seperated list for an item */
+ bool HasItem(const std::string &list, const std::string &item);
+
+ /* Isolate and return the elements that are different between two comma seperated lists */
+ std::string ListDifference(const std::string &one, const std::string &two);
+
+ bool Capab(const std::deque ¶ms);
+
+ /** This function forces this server to quit, removing this server
+ * and any users on it (and servers and users below that, etc etc).
+ * It's very slow and pretty clunky, but luckily unless your network
+ * is having a REAL bad hair day, this function shouldnt be called
+ * too many times a month ;-)
+ */
+ void SquitServer(std::string &from, TreeServer* Current);
+
+ /** This is a wrapper function for SquitServer above, which
+ * does some validation first and passes on the SQUIT to all
+ * other remaining servers.
+ */
+ void Squit(TreeServer* Current, const std::string &reason);
+
+ /** FMODE command - server mode with timestamp checks */
+ bool ForceMode(const std::string &source, std::deque ¶ms);
+
+ /** FTOPIC command */
+ bool ForceTopic(const std::string &source, std::deque ¶ms);
+
+ /** FJOIN, similar to TS6 SJOIN, but not quite. */
+ bool ForceJoin(const std::string &source, std::deque ¶ms);
+
+ /** NICK command */
+ bool IntroduceClient(const std::string &source, std::deque ¶ms);
+
+ /** Send one or more FJOINs for a channel of users.
+ * If the length of a single line is more than 480-NICKMAX
+ * in length, it is split over multiple lines.
+ */
+ void SendFJoins(TreeServer* Current, chanrec* c);
+
+ /** Send G, Q, Z and E lines */
+ void SendXLines(TreeServer* Current);
+
+ /** Send channel modes and topics */
+ void SendChannelModes(TreeServer* Current);
+
+ /** send all users and their oper state/modes */
+ void SendUsers(TreeServer* Current);
+
+ /** This function is called when we want to send a netburst to a local
+ * server. There is a set order we must do this, because for example
+ * users require their servers to exist, and channels require their
+ * users to exist. You get the idea.
+ */
+ void DoBurst(TreeServer* s);
+
+ /** This function is called when we receive data from a remote
+ * server. We buffer the data in a std::string (it doesnt stay
+ * there for long), reading using InspSocket::Read() which can
+ * read up to 16 kilobytes in one operation.
+ *
+ * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
+ * THE SOCKET OBJECT FOR US.
+ */
+ virtual bool OnDataReady();
+
+ /** Send one or more complete lines down the socket
+ */
+ int WriteLine(std::string line);
+
+ /** Handle ERROR command */
+ bool Error(std::deque ¶ms);
+
+ /** remote MOTD. leet, huh? */
+ bool Motd(const std::string &prefix, std::deque ¶ms);
+
+ /** remote ADMIN. leet, huh? */
+ bool Admin(const std::string &prefix, std::deque ¶ms);
+
+ /** Remote MODULES */
+ bool Modules(const std::string &prefix, std::deque ¶ms);
+
+ bool Stats(const std::string &prefix, std::deque ¶ms);
+
+ /** Because the core won't let users or even SERVERS set +o,
+ * we use the OPERTYPE command to do this.
+ */
+ bool OperType(const std::string &prefix, std::deque ¶ms);
+
+ /** Because Andy insists that services-compatible servers must
+ * implement SVSNICK and SVSJOIN, that's exactly what we do :p
+ */
+ bool ForceNick(const std::string &prefix, std::deque ¶ms);
+
+ bool OperQuit(const std::string &prefix, std::deque ¶ms);
+
+ /** SVSJOIN
+ */
+ bool ServiceJoin(const std::string &prefix, std::deque ¶ms);
+
+ /** REHASH
+ */
+ bool RemoteRehash(const std::string &prefix, std::deque ¶ms);
+
+ /** KILL
+ */
+ bool RemoteKill(const std::string &prefix, std::deque ¶ms);
+
+ /** PONG
+ */
+ bool LocalPong(const std::string &prefix, std::deque ¶ms);
+
+ /** METADATA
+ */
+ bool MetaData(const std::string &prefix, std::deque ¶ms);
+
+ /** VERSION
+ */
+ bool ServerVersion(const std::string &prefix, std::deque ¶ms);
+
+ /** CHGHOST
+ */
+ bool ChangeHost(const std::string &prefix, std::deque ¶ms);
+
+ /** ADDLINE
+ */
+ bool AddLine(const std::string &prefix, std::deque ¶ms);
+
+ /** CHGNAME
+ */
+ bool ChangeName(const std::string &prefix, std::deque ¶ms);
+
+ /** WHOIS
+ */
+ bool Whois(const std::string &prefix, std::deque ¶ms);
+
+ /** PUSH
+ */
+ bool Push(const std::string &prefix, std::deque ¶ms);
+
+ /** SETTIME
+ */
+ bool HandleSetTime(const std::string &prefix, std::deque ¶ms);
+
+ /** TIME
+ */
+ bool Time(const std::string &prefix, std::deque ¶ms);
+
+ /** PING
+ */
+ bool LocalPing(const std::string &prefix, std::deque ¶ms);
+
+ /** Remove all modes from a channel, including statusmodes (+qaovh etc), simplemodes, parameter modes.
+ * This does not update the timestamp of the target channel, this must be done seperately.
+ */
+ bool RemoveStatus(const std::string &prefix, std::deque ¶ms);
+
+ /** <- (remote) <- SERVER
+ */
+ bool RemoteServer(const std::string &prefix, std::deque ¶ms);
+
+ /** (local) -> SERVER
+ */
+ bool Outbound_Reply_Server(std::deque ¶ms);
+
+ /** (local) <- SERVER
+ */
+ bool Inbound_Server(std::deque ¶ms);
+
+ /** Handle netsplit
+ */
+ void Split(const std::string &line, std::deque &n);
+
+ /** Process complete line from buffer
+ */
+ bool ProcessLine(std::string &line);
+
+ /** Get this server's name
+ */
+ virtual std::string GetName();
+
+ /** Handle socket timeout from connect()
+ */
+ virtual void OnTimeout();
+
+ /** Handle socket close event
+ */
+ virtual void OnClose();
+
+ /** Handle incoming connection event
+ */
+ virtual int OnIncomingConnection(int newsock, char* ip);
+};
+
+/* Used to validate the value lengths of multiple parameters for a command */
+struct cmd_validation
+{
+ const char* item;
+ size_t param;
+ size_t length;
+};
+
+/* Used to validate the length values in CAPAB CAPABILITIES */
+struct cap_validation
+{
+ const char* reason;
+ const char* key;
+ size_t size;
+};
+
+#endif
+
diff --git a/src/modules/m_spanningtree/treesocket1.cpp b/src/modules/m_spanningtree/treesocket1.cpp
index ad2588cab..a907bb440 100644
--- a/src/modules/m_spanningtree/treesocket1.cpp
+++ b/src/modules/m_spanningtree/treesocket1.cpp
@@ -1 +1,1273 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "m_hash.h"
#include "socketengine.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/handshaketimer.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
/** Because most of the I/O gubbins are encapsulated within
* InspSocket, we just call the superclass constructor for
* most of the action, and append a few of our own values
* to it.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
: InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
{
myhost = host;
this->LinkState = LISTENER;
theirchallenge.clear();
ourchallenge.clear();
if (listening && Hook)
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
: InspSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
{
myhost = ServerName;
theirchallenge.clear();
ourchallenge.clear();
this->LinkState = CONNECTING;
if (Hook)
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
}
/** When a listening socket gives us a new file descriptor,
* we must associate it with a socket without creating a new
* connection. This constructor is used for this purpose.
*/
TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
: InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
{
this->LinkState = WAIT_AUTH_1;
theirchallenge.clear();
ourchallenge.clear();
sentcapab = false;
/* If we have a transport module hooked to the parent, hook the same module to this
* socket, and set a timer waiting for handshake before we send CAPAB etc.
*/
if (Hook)
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
}
ServerState TreeSocket::GetLinkState()
{
return this->LinkState;
}
Module* TreeSocket::GetHook()
{
return this->Hook;
}
TreeSocket::~TreeSocket()
{
if (Hook)
InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
Utils->DelBurstingServer(this);
}
const std::string& TreeSocket::GetOurChallenge()
{
return this->ourchallenge;
}
void TreeSocket::SetOurChallenge(const std::string &c)
{
this->ourchallenge = c;
}
const std::string& TreeSocket::GetTheirChallenge()
{
return this->theirchallenge;
}
void TreeSocket::SetTheirChallenge(const std::string &c)
{
this->theirchallenge = c;
}
std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge)
{
/* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for
* suggesting the use of HMAC to secure the password against various attacks.
*
* Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
* HMAC challenge/response.
*/
Module* sha256 = Instance->FindModule("m_sha256.so");
if (Utils->ChallengeResponse && sha256 && !challenge.empty())
{
/* XXX: This is how HMAC is supposed to be done:
*
* sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) )
*
* Note that we are encoding the hex hash, not the binary
* output of the hash which is slightly different to standard.
*
* Don't ask me why its always 0x5c and 0x36... it just is.
*/
std::string hmac1, hmac2;
for (size_t n = 0; n < password.length(); n++)
{
hmac1 += static_cast(password[n] ^ 0x5C);
hmac2 += static_cast(password[n] ^ 0x36);
}
hmac2 += challenge;
HashResetRequest(Utils->Creator, sha256).Send();
hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send();
HashResetRequest(Utils->Creator, sha256).Send();
std::string hmac = hmac1 + hmac2;
hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send();
return "HMAC-SHA256:"+ hmac;
}
else if (!challenge.empty() && !sha256)
Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!");
return password;
}
/** When an outbound connection finishes connecting, we receive
* this event, and must send our SERVER string to the other
* side. If the other side is happy, as outlined in the server
* to server docs on the inspircd.org site, the other side
* will then send back its own server string.
*/
bool TreeSocket::OnConnected()
{
if (this->LinkState == CONNECTING)
{
/* we do not need to change state here. */
for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if (x->Name == this->myhost)
{
this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] started.");
if (Hook)
{
InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+x->Hook+"\2");
}
this->OutboundPass = x->SendPass;
sentcapab = false;
/* found who we're supposed to be connecting to, send the neccessary gubbins. */
if (this->GetHook())
Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1));
else
this->SendCapabilities();
return true;
}
}
}
/* There is a (remote) chance that between the /CONNECT and the connection
* being accepted, some muppet has removed the block and rehashed.
* If that happens the connection hangs here until it's closed. Unlikely
* and rather harmless.
*/
this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)");
return true;
}
void TreeSocket::OnError(InspSocketError e)
{
Link* MyLink;
switch (e)
{
case I_ERR_CONNECT:
this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused");
MyLink = Utils->FindLink(myhost);
if (MyLink)
Utils->DoFailOver(MyLink);
break;
case I_ERR_SOCKET:
this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Could not create socket");
break;
case I_ERR_BIND:
this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Error binding socket to address or port");
break;
case I_ERR_WRITE:
this->Instance->SNO->WriteToSnoMask('l',"Connection failed: I/O error on connection");
break;
case I_ERR_NOMOREFDS:
this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Operating system is out of file descriptors!");
break;
default:
if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
{
std::string errstr = strerror(errno);
this->Instance->SNO->WriteToSnoMask('l',"Connection to \002"+myhost+"\002 failed with OS error: " + errstr);
}
break;
}
}
int TreeSocket::OnDisconnect()
{
/* For the same reason as above, we don't
* handle OnDisconnect()
*/
return true;
}
/** Recursively send the server tree with distances as hops.
* This is used during network burst to inform the other server
* (and any of ITS servers too) of what servers we know about.
* If at any point any of these servers already exist on the other
* end, our connection may be terminated. The hopcounts given
* by this function are relative, this doesn't matter so long as
* they are all >1, as all the remote servers re-calculate them
* to be relative too, with themselves as hop 0.
*/
void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops)
{
char command[1024];
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* recursive_server = Current->GetChild(q);
if (recursive_server != s)
{
snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
this->WriteLine(command);
this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
/* down to next level */
this->SendServers(recursive_server, s, hops+1);
}
}
}
std::string TreeSocket::MyCapabilities()
{
std::vector modlist;
std::string capabilities;
for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
{
if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON)
modlist.push_back(this->Instance->Config->module_names[i]);
}
sort(modlist.begin(),modlist.end());
for (unsigned int i = 0; i < modlist.size(); i++)
{
if (i)
capabilities = capabilities + ",";
capabilities = capabilities + modlist[i];
}
return capabilities;
}
std::string TreeSocket::RandString(unsigned int length)
{
char* randombuf = new char[length+1];
std::string out;
#ifdef WINDOWS
int fd = -1;
#else
int fd = open("/dev/urandom", O_RDONLY, 0);
#endif
if (fd >= 0)
{
#ifndef WINDOWS
read(fd, randombuf, length);
close(fd);
#endif
}
else
{
for (unsigned int i = 0; i < length; i++)
randombuf[i] = rand();
}
for (unsigned int i = 0; i < length; i++)
{
char randchar = static_cast((randombuf[i] & 0x7F) | 0x21);
out += (randchar == '=' ? '_' : randchar);
}
delete[] randombuf;
return out;
}
void TreeSocket::SendCapabilities()
{
if (sentcapab)
return;
sentcapab = true;
irc::commasepstream modulelist(MyCapabilities());
this->WriteLine("CAPAB START");
/* Send module names, split at 509 length */
std::string item = "*";
std::string line = "CAPAB MODULES ";
while ((item = modulelist.GetToken()) != "")
{
if (line.length() + item.length() + 1 > 509)
{
this->WriteLine(line);
line = "CAPAB MODULES ";
}
if (line != "CAPAB MODULES ")
line.append(",");
line.append(item);
}
if (line != "CAPAB MODULES ")
this->WriteLine(line);
int ip6 = 0;
int ip6support = 0;
#ifdef IPV6
ip6 = 1;
#endif
#ifdef SUPPORT_IP6LINKS
ip6support = 1;
#endif
std::string extra;
/* Do we have sha256 available? If so, we send a challenge */
if (Utils->ChallengeResponse && (Instance->FindModule("m_sha256.so")))
{
this->SetOurChallenge(RandString(20));
extra = " CHALLENGE=" + this->GetOurChallenge();
}
this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes());
this->WriteLine("CAPAB END");
}
/* Check a comma seperated list for an item */
bool TreeSocket::HasItem(const std::string &list, const std::string &item)
{
irc::commasepstream seplist(list);
std::string item2 = "*";
while ((item2 = seplist.GetToken()) != "")
{
if (item2 == item)
return true;
}
return false;
}
/* Isolate and return the elements that are different between two comma seperated lists */
std::string TreeSocket::ListDifference(const std::string &one, const std::string &two)
{
irc::commasepstream list_one(one);
std::string item = "*";
std::string result;
while ((item = list_one.GetToken()) != "")
{
if (!HasItem(two, item))
{
result.append(" ");
result.append(item);
}
}
return result;
}
void TreeSocket::SendError(const std::string &errormessage)
{
/* Display the error locally as well as sending it remotely */
this->WriteLine("ERROR :"+errormessage);
this->Instance->SNO->WriteToSnoMask('l',"Sent \2ERROR\2 to "+this->InboundServerName+": "+errormessage);
/* One last attempt to make sure the error reaches its target */
this->FlushWriteBuffer();
}
bool TreeSocket::Capab(const std::deque ¶ms)
{
if (params.size() < 1)
{
this->SendError("Invalid number of parameters for CAPAB - Mismatched version");
return false;
}
if (params[0] == "START")
{
this->ModuleList.clear();
this->CapKeys.clear();
}
else if (params[0] == "END")
{
std::string reason;
int ip6support = 0;
#ifdef SUPPORT_IP6LINKS
ip6support = 1;
#endif
/* Compare ModuleList and check CapKeys...
* Maybe this could be tidier? -- Brain
*/
if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length()))
{
std::string diff = ListDifference(this->ModuleList, this->MyCapabilities());
if (!diff.length())
{
diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList);
}
else
{
diff = "this server:" + diff;
}
if (diff.length() == 12)
reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists.";
else
reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff;
}
cap_validation valid_capab[] = {
{"Maximum nickname lengths differ or remote nickname length not specified", "NICKMAX", NICKMAX},
{"Maximum ident lengths differ or remote ident length not specified", "IDENTMAX", IDENTMAX},
{"Maximum channel lengths differ or remote channel length not specified", "CHANMAX", CHANMAX},
{"Maximum modes per line differ or remote modes per line not specified", "MAXMODES", MAXMODES},
{"Maximum quit lengths differ or remote quit length not specified", "MAXQUIT", MAXQUIT},
{"Maximum topic lengths differ or remote topic length not specified", "MAXTOPIC", MAXTOPIC},
{"Maximum kick lengths differ or remote kick length not specified", "MAXKICK", MAXKICK},
{"Maximum GECOS (fullname) lengths differ or remote GECOS length not specified", "MAXGECOS", MAXGECOS},
{"Maximum awaymessage lengths differ or remote awaymessage length not specified", "MAXAWAY", MAXAWAY},
{"", "", 0}
};
if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support))))
reason = "We don't both support linking to IPV6 servers";
if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support))
reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers";
if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion)))))
{
if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end())
reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion);
else
reason = "Protocol version not specified";
}
if(this->CapKeys.find("PREFIX") != this->CapKeys.end() && this->CapKeys.find("PREFIX")->second != this->Instance->Modes->BuildPrefixes())
reason = "One or more of the prefixes on the remote server are invalid on this server.";
if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
reason = "We don't both have halfop support enabled/disabled identically";
for (int x = 0; valid_capab[x].size; ++x)
{
if (((this->CapKeys.find(valid_capab[x].key) == this->CapKeys.end()) || ((this->CapKeys.find(valid_capab[x].key) != this->CapKeys.end()) &&
(this->CapKeys.find(valid_capab[x].key)->second != ConvToStr(valid_capab[x].size)))))
reason = valid_capab[x].reason;
}
/* Challenge response, store their challenge for our password */
std::map::iterator n = this->CapKeys.find("CHALLENGE");
if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->FindModule("m_sha256.so")))
{
/* Challenge-response is on now */
this->SetTheirChallenge(n->second);
if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
{
this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
}
}
else
{
/* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
if (this->LinkState == CONNECTING)
this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc);
}
if (reason.length())
{
this->SendError("CAPAB negotiation failed: "+reason);
return false;
}
}
else if ((params[0] == "MODULES") && (params.size() == 2))
{
if (!this->ModuleList.length())
{
this->ModuleList.append(params[1]);
}
else
{
this->ModuleList.append(",");
this->ModuleList.append(params[1]);
}
}
else if ((params[0] == "CAPABILITIES") && (params.size() == 2))
{
irc::tokenstream capabs(params[1]);
std::string item;
bool more = true;
while ((more = capabs.GetToken(item)))
{
/* Process each key/value pair */
std::string::size_type equals = item.rfind('=');
if (equals != std::string::npos)
{
std::string var = item.substr(0, equals);
std::string value = item.substr(equals+1, item.length());
CapKeys[var] = value;
}
}
}
return true;
}
/** This function forces this server to quit, removing this server
* and any users on it (and servers and users below that, etc etc).
* It's very slow and pretty clunky, but luckily unless your network
* is having a REAL bad hair day, this function shouldnt be called
* too many times a month ;-)
*/
void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
{
/* recursively squit the servers attached to 'Current'.
* We're going backwards so we don't remove users
* while we still need them ;)
*/
for (unsigned int q = 0; q < Current->ChildCount(); q++)
{
TreeServer* recursive_server = Current->GetChild(q);
this->SquitServer(from,recursive_server);
}
/* Now we've whacked the kids, whack self */
num_lost_servers++;
num_lost_users += Current->QuitUsers(from);
}
/** This is a wrapper function for SquitServer above, which
* does some validation first and passes on the SQUIT to all
* other remaining servers.
*/
void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
{
if ((Current) && (Current != Utils->TreeRoot))
{
Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
rmode.Send(Instance);
std::deque params;
params.push_back(Current->GetName());
params.push_back(":"+reason);
Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
if (Current->GetParent() == Utils->TreeRoot)
{
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason);
}
else
{
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
}
num_lost_servers = 0;
num_lost_users = 0;
std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
SquitServer(from, Current);
Current->Tidy();
Current->GetParent()->DelChild(Current);
DELETE(Current);
this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
}
else
Instance->Log(DEFAULT,"Squit from unknown server");
}
/** FMODE command - server mode with timestamp checks */
bool TreeSocket::ForceMode(const std::string &source, std::deque ¶ms)
{
/* Chances are this is a 1.0 FMODE without TS */
if (params.size() < 3)
{
/* No modes were in the command, probably a channel with no modes set on it */
return true;
}
bool smode = false;
std::string sourceserv;
/* Are we dealing with an FMODE from a user, or from a server? */
userrec* who = this->Instance->FindNick(source);
if (who)
{
/* FMODE from a user, set sourceserv to the users server name */
sourceserv = who->server;
}
else
{
/* FMODE from a server, create a fake user to receive mode feedback */
who = new userrec(this->Instance);
who->SetFd(FD_MAGIC_NUMBER);
smode = true; /* Setting this flag tells us we should free the userrec later */
sourceserv = source; /* Set sourceserv to the actual source string */
}
const char* modelist[64];
time_t TS = 0;
int n = 0;
memset(&modelist,0,sizeof(modelist));
for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
{
if (q == 1)
{
/* The timestamp is in this position.
* We don't want to pass that up to the
* server->client protocol!
*/
TS = atoi(params[q].c_str());
}
else
{
/* Everything else is fine to append to the modelist */
modelist[n++] = params[q].c_str();
}
}
/* Extract the TS value of the object, either userrec or chanrec */
userrec* dst = this->Instance->FindNick(params[0]);
chanrec* chan = NULL;
time_t ourTS = 0;
if (dst)
{
ourTS = dst->age;
}
else
{
chan = this->Instance->FindChan(params[0]);
if (chan)
{
ourTS = chan->age;
}
else
/* Oops, channel doesnt exist! */
return true;
}
if (!TS)
{
Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str());
return true;
}
/* TS is equal or less: Merge the mode changes into ours and pass on.
*/
if (TS <= ourTS)
{
if ((TS < ourTS) && (!dst))
Instance->Log(DEFAULT,"*** BUG *** Channel TS sent in FMODE to %s is %lu which is not equal to %lu!", params[0].c_str(), TS, ourTS);
if (smode)
{
this->Instance->SendMode(modelist, n, who);
}
else
{
this->Instance->CallCommandHandler("MODE", modelist, n, who);
}
/* HOT POTATO! PASS IT ON! */
Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv);
}
/* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
*/
if (smode)
DELETE(who);
return true;
}
/** FTOPIC command */
bool TreeSocket::ForceTopic(const std::string &source, std::deque ¶ms)
{
if (params.size() != 4)
return true;
time_t ts = atoi(params[1].c_str());
std::string nsource = source;
chanrec* c = this->Instance->FindChan(params[0]);
if (c)
{
if ((ts >= c->topicset) || (!*c->topic))
{
std::string oldtopic = c->topic;
strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
strlcpy(c->setby,params[2].c_str(),127);
c->topicset = ts;
/* if the topic text is the same as the current topic,
* dont bother to send the TOPIC command out, just silently
* update the set time and set nick.
*/
if (oldtopic != params[3])
{
userrec* user = this->Instance->FindNick(source);
if (!user)
{
c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic);
}
else
{
c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
nsource = user->server;
}
/* all done, send it on its way */
params[3] = ":" + params[3];
Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource);
}
}
}
return true;
}
/** FJOIN, similar to TS6 SJOIN, but not quite. */
bool TreeSocket::ForceJoin(const std::string &source, std::deque ¶ms)
{
/* 1.1 FJOIN works as follows:
*
* Each FJOIN is sent along with a timestamp, and the side with the lowest
* timestamp 'wins'. From this point on we will refer to this side as the
* winner. The side with the higher timestamp loses, from this point on we
* will call this side the loser or losing side. This should be familiar to
* anyone who's dealt with dreamforge or TS6 before.
*
* When two sides of a split heal and this occurs, the following things
* will happen:
*
* If the timestamps are exactly equal, both sides merge their privilages
* and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been
* re-created during a split, this is safe to do.
*
* If the timestamps are NOT equal, the losing side removes all of its
* modes from the channel, before introducing new users into the channel
* which are listed in the FJOIN command's parameters. The losing side then
* LOWERS its timestamp value of the channel to match that of the winning
* side, and the modes of the users of the winning side are merged in with
* the losing side.
*
* The winning side on the other hand will ignore all user modes from the
* losing side, so only its own modes get applied. Life is simple for those
* who succeed at internets. :-)
*
* NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
* FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
* you ask? Well, quite simply because we don't need to. They'll be sent
* after the FJOIN by FMODE, and FMODE is timestamped, so in the event
* the losing side sends any modes for the channel which shouldnt win,
* they wont as their timestamp will be too high :-)
*/
if (params.size() < 3)
return true;
irc::modestacker modestack(true); /* Modes to apply from the users in the user list */
userrec* who = NULL; /* User we are currently checking */
std::string channel = params[0]; /* Channel name, as a string */
time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
irc::tokenstream users(params[2]); /* Users from the user list */
bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */
chanrec* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */
bool created = !chan; /* True if the channel doesnt exist here yet */
std::string item; /* One item in the list of nicks */
params[2] = ":" + params[2];
Utils->DoOneToAllButSender(source,"FJOIN",params,source);
if (!TS)
{
Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str());
return true;
}
/* If our TS is less than theirs, we dont accept their modes */
if (ourTS < TS)
apply_other_sides_modes = false;
/* Our TS greater than theirs, clear all our modes from the channel, accept theirs. */
if (ourTS > TS)
{
std::deque param_list;
if (Utils->AnnounceTSChange && chan)
chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS);
ourTS = TS;
if (!created)
{
chan->age = TS;
param_list.push_back(channel);
this->RemoveStatus(Instance->Config->ServerName, param_list);
}
}
/* Now, process every 'prefixes,nick' pair */
while (users.GetToken(item))
{
const char* usr = item.c_str();
if (usr && *usr)
{
const char* permissions = usr;
/* Iterate through all the prefix values, convert them from prefixes to mode letters */
std::string modes;
while ((*permissions) && (*permissions != ','))
{
ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
if (mh)
modes = modes + mh->GetModeChar();
else
{
this->SendError(std::string("Invalid prefix '")+(*permissions)+"' in FJOIN");
return false;
}
usr++;
permissions++;
}
/* Advance past the comma, to the nick */
usr++;
/* Check the user actually exists */
who = this->Instance->FindNick(usr);
if (who)
{
/* Check that the user's 'direction' is correct */
TreeServer* route_back_again = Utils->BestRouteTo(who->server);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
continue;
/* Add any permissions this user had to the mode stack */
for (std::string::iterator x = modes.begin(); x != modes.end(); ++x)
modestack.Push(*x, who->nick);
chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
}
else
{
Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", usr, channel.c_str());
continue;
}
}
}
/* Flush mode stacker if we lost the FJOIN or had equal TS */
if (apply_other_sides_modes)
{
std::deque stackresult;
const char* mode_junk[MAXMODES+2];
userrec* n = new userrec(Instance);
n->SetFd(FD_MAGIC_NUMBER);
mode_junk[0] = channel.c_str();
while (modestack.GetStackedLine(stackresult))
{
for (size_t j = 0; j < stackresult.size(); j++)
{
mode_junk[j+1] = stackresult[j].c_str();
}
Instance->SendMode(mode_junk, stackresult.size() + 1, n);
}
delete n;
}
return true;
}
/** NICK command */
bool TreeSocket::IntroduceClient(const std::string &source, std::deque ¶ms)
{
/** Do we have enough parameters:
* NICK age nick host dhost ident +modes ip :gecos
*/
if (params.size() != 8)
{
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
return true;
}
time_t age = ConvToInt(params[0]);
const char* tempnick = params[1].c_str();
cmd_validation valid[] = { {"Nickname", 1, NICKMAX}, {"Hostname", 2, 64}, {"Displayed hostname", 3, 64}, {"Ident", 4, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
TreeServer* remoteserver = Utils->FindServer(source);
if (!remoteserver)
{
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Unknown server "+source+")");
return true;
}
/* Check parameters for validity before introducing the client, discovered by dmb */
if (!age)
{
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Invalid TS?)");
return true;
}
for (size_t x = 0; valid[x].length; ++x)
{
if (params[valid[x].param].length() > valid[x].length)
{
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
return true;
}
}
/** Our client looks ok, lets introduce it now
*/
Instance->Log(DEBUG,"New remote client %s",tempnick);
user_hash::iterator iter = this->Instance->clientlist->find(tempnick);
if (iter != this->Instance->clientlist->end())
{
/* nick collision */
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
userrec::QuitUser(this->Instance, iter->second, "Nickname collision");
return true;
}
userrec* _new = new userrec(this->Instance);
(*(this->Instance->clientlist))[tempnick] = _new;
_new->SetFd(FD_MAGIC_NUMBER);
strlcpy(_new->nick, tempnick,NICKMAX-1);
strlcpy(_new->host, params[2].c_str(),64);
strlcpy(_new->dhost, params[3].c_str(),64);
_new->server = this->Instance->FindServerNamePtr(source.c_str());
strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
_new->registered = REG_ALL;
_new->signon = age;
/* we need to remove the + from the modestring, so we can do our stuff */
std::string::size_type pos_after_plus = params[5].find_first_not_of('+');
if (pos_after_plus != std::string::npos)
params[5] = params[5].substr(pos_after_plus);
for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
{
_new->modes[(*v)-65] = 1;
/* For each mode thats set, increase counter */
ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER);
if (mh)
mh->ChangeCount(1);
}
/* now we've done with modes processing, put the + back for remote servers */
params[5] = "+" + params[5];
#ifdef SUPPORT_IP6LINKS
if (params[6].find_first_of(":") != std::string::npos)
_new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
else
#endif
_new->SetSockAddr(AF_INET, params[6].c_str(), 0);
Instance->AddGlobalClone(_new);
bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server)));
if (dosend)
this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
params[7] = ":" + params[7];
Utils->DoOneToAllButSender(source,"NICK", params, source);
// Increment the Source Servers User Count..
TreeServer* SourceServer = Utils->FindServer(source);
if (SourceServer)
{
SourceServer->AddUserCount();
}
FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new));
return true;
}
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
* in length, it is split over multiple lines.
*/
void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c)
{
std::string buffer;
char list[MAXBUF];
std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
size_t dlen, curlen;
dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
int numusers = 0;
char* ptr = list + dlen;
CUList *ulist = c->GetUsers();
std::string modes;
std::string params;
for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
{
// The first parameter gets a : before it
size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->nick);
curlen += ptrlen;
ptr += ptrlen;
numusers++;
if (curlen > (480-NICKMAX))
{
buffer.append(list).append("\r\n");
dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
ptr = list + dlen;
ptrlen = 0;
numusers = 0;
}
}
if (numusers)
buffer.append(list).append("\r\n");
buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
int linesize = 1;
for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
{
int size = strlen(b->data) + 2;
int currsize = linesize + size;
if (currsize <= 350)
{
modes.append("b");
params.append(" ").append(b->data);
linesize += size;
}
if ((params.length() >= MAXMODES) || (currsize > 350))
{
/* Wrap at MAXMODES */
buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
modes.clear();
params.clear();
linesize = 1;
}
}
/* Only send these if there are any */
if (!modes.empty())
buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
this->WriteLine(buffer);
}
/** Send G, Q, Z and E lines */
void TreeSocket::SendXLines(TreeServer* Current)
{
char data[MAXBUF];
std::string buffer;
std::string n = this->Instance->Config->ServerName;
const char* sn = n.c_str();
/* Yes, these arent too nice looking, but they get the job done */
for (std::vector::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
for (std::vector::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++)
{
snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
buffer.append(data);
}
if (!buffer.empty())
this->WriteLine(buffer);
}
/** Send channel modes and topics */
void TreeSocket::SendChannelModes(TreeServer* Current)
{
char data[MAXBUF];
std::deque list;
std::string n = this->Instance->Config->ServerName;
const char* sn = n.c_str();
Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
{
SendFJoins(Current, c->second);
if (*c->second->topic)
{
snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
this->WriteLine(data);
}
FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this));
list.clear();
c->second->GetExtList(list);
for (unsigned int j = 0; j < list.size(); j++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j]));
}
}
}
/** send all users and their oper state/modes */
void TreeSocket::SendUsers(TreeServer* Current)
{
char data[MAXBUF];
std::deque list;
std::string dataline;
for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
{
if (u->second->registered == REG_ALL)
{
snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
this->WriteLine(data);
if (*u->second->oper)
{
snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper);
this->WriteLine(data);
}
if (*u->second->awaymsg)
{
snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg);
this->WriteLine(data);
}
}
}
for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
list.clear();
u->second->GetExtList(list);
for (unsigned int j = 0; j < list.size(); j++)
{
FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
}
}
}
/** This function is called when we want to send a netburst to a local
* server. There is a set order we must do this, because for example
* users require their servers to exist, and channels require their
* users to exist. You get the idea.
*/
void TreeSocket::DoBurst(TreeServer* s)
{
std::string name = s->GetName();
std::string burst = "BURST "+ConvToStr(Instance->Time(true));
std::string endburst = "ENDBURST";
this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
this->WriteLine(burst);
/* send our version string */
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
/* Send server tree */
this->SendServers(Utils->TreeRoot,s,1);
/* Send users and their oper status */
this->SendUsers(s);
/* Send everything else (channel modes, xlines etc) */
this->SendChannelModes(s);
this->SendXLines(s);
FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this));
this->WriteLine(endburst);
this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
}
/** This function is called when we receive data from a remote
* server. We buffer the data in a std::string (it doesnt stay
* there for long), reading using InspSocket::Read() which can
* read up to 16 kilobytes in one operation.
*
* IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
* THE SOCKET OBJECT FOR US.
*/
bool TreeSocket::OnDataReady()
{
char* data = this->Read();
/* Check that the data read is a valid pointer and it has some content */
if (data && *data)
{
this->in_buffer.append(data);
/* While there is at least one new line in the buffer,
* do something useful (we hope!) with it.
*/
while (in_buffer.find("\n") != std::string::npos)
{
std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
/* Use rfind here not find, as theres more
* chance of the \r being near the end of the
* string, not the start.
*/
if (ret.find("\r") != std::string::npos)
ret = in_buffer.substr(0,in_buffer.find("\r")-1);
/* Process this one, abort if it
* didnt return true.
*/
if (!this->ProcessLine(ret))
{
return false;
}
}
return true;
}
/* EAGAIN returns an empty but non-NULL string, so this
* evaluates to TRUE for EAGAIN but to FALSE for EOF.
*/
return (data && !*data);
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "m_hash.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h m_hash.h */
+
+
+/** Because most of the I/O gubbins are encapsulated within
+ * InspSocket, we just call the superclass constructor for
+ * most of the action, and append a few of our own values
+ * to it.
+ */
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, Module* HookMod)
+ : InspSocket(SI, host, port, listening, maxtime), Utils(Util), Hook(HookMod)
+{
+ myhost = host;
+ this->LinkState = LISTENER;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ if (listening && Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+}
+
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Module* HookMod)
+ : InspSocket(SI, host, port, listening, maxtime, bindto), Utils(Util), Hook(HookMod)
+{
+ myhost = ServerName;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ this->LinkState = CONNECTING;
+ if (Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+}
+
+/** When a listening socket gives us a new file descriptor,
+ * we must associate it with a socket without creating a new
+ * connection. This constructor is used for this purpose.
+ */
+TreeSocket::TreeSocket(SpanningTreeUtilities* Util, InspIRCd* SI, int newfd, char* ip, Module* HookMod)
+ : InspSocket(SI, newfd, ip), Utils(Util), Hook(HookMod)
+{
+ this->LinkState = WAIT_AUTH_1;
+ theirchallenge.clear();
+ ourchallenge.clear();
+ sentcapab = false;
+ /* If we have a transport module hooked to the parent, hook the same module to this
+ * socket, and set a timer waiting for handshake before we send CAPAB etc.
+ */
+ if (Hook)
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(Utils->LinkBlocks[0]), this->Utils, 1));
+}
+
+ServerState TreeSocket::GetLinkState()
+{
+ return this->LinkState;
+}
+
+Module* TreeSocket::GetHook()
+{
+ return this->Hook;
+}
+
+TreeSocket::~TreeSocket()
+{
+ if (Hook)
+ InspSocketUnhookRequest(this, (Module*)Utils->Creator, Hook).Send();
+
+ Utils->DelBurstingServer(this);
+}
+
+const std::string& TreeSocket::GetOurChallenge()
+{
+ return this->ourchallenge;
+}
+
+void TreeSocket::SetOurChallenge(const std::string &c)
+{
+ this->ourchallenge = c;
+}
+
+const std::string& TreeSocket::GetTheirChallenge()
+{
+ return this->theirchallenge;
+}
+
+void TreeSocket::SetTheirChallenge(const std::string &c)
+{
+ this->theirchallenge = c;
+}
+
+std::string TreeSocket::MakePass(const std::string &password, const std::string &challenge)
+{
+ /* This is a simple (maybe a bit hacky?) HMAC algorithm, thanks to jilles for
+ * suggesting the use of HMAC to secure the password against various attacks.
+ *
+ * Note: If m_sha256.so is not loaded, we MUST fall back to plaintext with no
+ * HMAC challenge/response.
+ */
+ Module* sha256 = Instance->FindModule("m_sha256.so");
+ if (Utils->ChallengeResponse && sha256 && !challenge.empty())
+ {
+ /* XXX: This is how HMAC is supposed to be done:
+ *
+ * sha256( (pass xor 0x5c) + sha256((pass xor 0x36) + m) )
+ *
+ * Note that we are encoding the hex hash, not the binary
+ * output of the hash which is slightly different to standard.
+ *
+ * Don't ask me why its always 0x5c and 0x36... it just is.
+ */
+ std::string hmac1, hmac2;
+
+ for (size_t n = 0; n < password.length(); n++)
+ {
+ hmac1 += static_cast(password[n] ^ 0x5C);
+ hmac2 += static_cast(password[n] ^ 0x36);
+ }
+
+ hmac2 += challenge;
+ HashResetRequest(Utils->Creator, sha256).Send();
+ hmac2 = HashSumRequest(Utils->Creator, sha256, hmac2).Send();
+
+ HashResetRequest(Utils->Creator, sha256).Send();
+ std::string hmac = hmac1 + hmac2;
+ hmac = HashSumRequest(Utils->Creator, sha256, hmac).Send();
+
+ return "HMAC-SHA256:"+ hmac;
+ }
+ else if (!challenge.empty() && !sha256)
+ Instance->Log(DEFAULT,"Not authenticating to server using SHA256/HMAC because we don't have m_sha256 loaded!");
+
+ return password;
+}
+
+/** When an outbound connection finishes connecting, we receive
+ * this event, and must send our SERVER string to the other
+ * side. If the other side is happy, as outlined in the server
+ * to server docs on the inspircd.org site, the other side
+ * will then send back its own server string.
+ */
+bool TreeSocket::OnConnected()
+{
+ if (this->LinkState == CONNECTING)
+ {
+ /* we do not need to change state here. */
+ for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
+ {
+ if (x->Name == this->myhost)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] started.");
+ if (Hook)
+ {
+ InspSocketHookRequest(this, (Module*)Utils->Creator, Hook).Send();
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+x->Hook+"\2");
+ }
+ this->OutboundPass = x->SendPass;
+ sentcapab = false;
+
+ /* found who we're supposed to be connecting to, send the neccessary gubbins. */
+ if (this->GetHook())
+ Instance->Timers->AddTimer(new HandshakeTimer(Instance, this, &(*x), this->Utils, 1));
+ else
+ this->SendCapabilities();
+
+ return true;
+ }
+ }
+ }
+ /* There is a (remote) chance that between the /CONNECT and the connection
+ * being accepted, some muppet has removed the block and rehashed.
+ * If that happens the connection hangs here until it's closed. Unlikely
+ * and rather harmless.
+ */
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \2"+myhost+"\2 lost link tag(!)");
+ return true;
+}
+
+void TreeSocket::OnError(InspSocketError e)
+{
+ Link* MyLink;
+
+ switch (e)
+ {
+ case I_ERR_CONNECT:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Connection to \002"+myhost+"\002 refused");
+ MyLink = Utils->FindLink(myhost);
+ if (MyLink)
+ Utils->DoFailOver(MyLink);
+ break;
+ case I_ERR_SOCKET:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Could not create socket");
+ break;
+ case I_ERR_BIND:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Error binding socket to address or port");
+ break;
+ case I_ERR_WRITE:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: I/O error on connection");
+ break;
+ case I_ERR_NOMOREFDS:
+ this->Instance->SNO->WriteToSnoMask('l',"Connection failed: Operating system is out of file descriptors!");
+ break;
+ default:
+ if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
+ {
+ std::string errstr = strerror(errno);
+ this->Instance->SNO->WriteToSnoMask('l',"Connection to \002"+myhost+"\002 failed with OS error: " + errstr);
+ }
+ break;
+ }
+}
+
+int TreeSocket::OnDisconnect()
+{
+ /* For the same reason as above, we don't
+ * handle OnDisconnect()
+ */
+ return true;
+}
+
+/** Recursively send the server tree with distances as hops.
+ * This is used during network burst to inform the other server
+ * (and any of ITS servers too) of what servers we know about.
+ * If at any point any of these servers already exist on the other
+ * end, our connection may be terminated. The hopcounts given
+ * by this function are relative, this doesn't matter so long as
+ * they are all >1, as all the remote servers re-calculate them
+ * to be relative too, with themselves as hop 0.
+ */
+void TreeSocket::SendServers(TreeServer* Current, TreeServer* s, int hops)
+{
+ char command[1024];
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ TreeServer* recursive_server = Current->GetChild(q);
+ if (recursive_server != s)
+ {
+ snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
+ this->WriteLine(command);
+ this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
+ /* down to next level */
+ this->SendServers(recursive_server, s, hops+1);
+ }
+ }
+}
+
+std::string TreeSocket::MyCapabilities()
+{
+ std::vector modlist;
+ std::string capabilities;
+ for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
+ {
+ if (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON)
+ modlist.push_back(this->Instance->Config->module_names[i]);
+ }
+ sort(modlist.begin(),modlist.end());
+ for (unsigned int i = 0; i < modlist.size(); i++)
+ {
+ if (i)
+ capabilities = capabilities + ",";
+ capabilities = capabilities + modlist[i];
+ }
+ return capabilities;
+}
+
+std::string TreeSocket::RandString(unsigned int length)
+{
+ char* randombuf = new char[length+1];
+ std::string out;
+#ifdef WINDOWS
+ int fd = -1;
+#else
+ int fd = open("/dev/urandom", O_RDONLY, 0);
+#endif
+
+ if (fd >= 0)
+ {
+#ifndef WINDOWS
+ read(fd, randombuf, length);
+ close(fd);
+#endif
+ }
+ else
+ {
+ for (unsigned int i = 0; i < length; i++)
+ randombuf[i] = rand();
+ }
+
+ for (unsigned int i = 0; i < length; i++)
+ {
+ char randchar = static_cast((randombuf[i] & 0x7F) | 0x21);
+ out += (randchar == '=' ? '_' : randchar);
+ }
+
+ delete[] randombuf;
+ return out;
+}
+
+void TreeSocket::SendCapabilities()
+{
+ if (sentcapab)
+ return;
+
+ sentcapab = true;
+ irc::commasepstream modulelist(MyCapabilities());
+ this->WriteLine("CAPAB START");
+
+ /* Send module names, split at 509 length */
+ std::string item = "*";
+ std::string line = "CAPAB MODULES ";
+ while ((item = modulelist.GetToken()) != "")
+ {
+ if (line.length() + item.length() + 1 > 509)
+ {
+ this->WriteLine(line);
+ line = "CAPAB MODULES ";
+ }
+
+ if (line != "CAPAB MODULES ")
+ line.append(",");
+
+ line.append(item);
+ }
+ if (line != "CAPAB MODULES ")
+ this->WriteLine(line);
+
+ int ip6 = 0;
+ int ip6support = 0;
+#ifdef IPV6
+ ip6 = 1;
+#endif
+#ifdef SUPPORT_IP6LINKS
+ ip6support = 1;
+#endif
+ std::string extra;
+ /* Do we have sha256 available? If so, we send a challenge */
+ if (Utils->ChallengeResponse && (Instance->FindModule("m_sha256.so")))
+ {
+ this->SetOurChallenge(RandString(20));
+ extra = " CHALLENGE=" + this->GetOurChallenge();
+ }
+
+ this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support)+" PROTOCOL="+ConvToStr(ProtocolVersion)+extra+" PREFIX="+Instance->Modes->BuildPrefixes()+" CHANMODES="+Instance->Modes->ChanModes());
+
+ this->WriteLine("CAPAB END");
+}
+
+/* Check a comma seperated list for an item */
+bool TreeSocket::HasItem(const std::string &list, const std::string &item)
+{
+ irc::commasepstream seplist(list);
+ std::string item2 = "*";
+ while ((item2 = seplist.GetToken()) != "")
+ {
+ if (item2 == item)
+ return true;
+ }
+ return false;
+}
+
+/* Isolate and return the elements that are different between two comma seperated lists */
+std::string TreeSocket::ListDifference(const std::string &one, const std::string &two)
+{
+ irc::commasepstream list_one(one);
+ std::string item = "*";
+ std::string result;
+ while ((item = list_one.GetToken()) != "")
+ {
+ if (!HasItem(two, item))
+ {
+ result.append(" ");
+ result.append(item);
+ }
+ }
+ return result;
+}
+
+void TreeSocket::SendError(const std::string &errormessage)
+{
+ /* Display the error locally as well as sending it remotely */
+ this->WriteLine("ERROR :"+errormessage);
+ this->Instance->SNO->WriteToSnoMask('l',"Sent \2ERROR\2 to "+this->InboundServerName+": "+errormessage);
+ /* One last attempt to make sure the error reaches its target */
+ this->FlushWriteBuffer();
+}
+
+bool TreeSocket::Capab(const std::deque ¶ms)
+{
+ if (params.size() < 1)
+ {
+ this->SendError("Invalid number of parameters for CAPAB - Mismatched version");
+ return false;
+ }
+ if (params[0] == "START")
+ {
+ this->ModuleList.clear();
+ this->CapKeys.clear();
+ }
+ else if (params[0] == "END")
+ {
+ std::string reason;
+ int ip6support = 0;
+#ifdef SUPPORT_IP6LINKS
+ ip6support = 1;
+#endif
+ /* Compare ModuleList and check CapKeys...
+ * Maybe this could be tidier? -- Brain
+ */
+ if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length()))
+ {
+ std::string diff = ListDifference(this->ModuleList, this->MyCapabilities());
+ if (!diff.length())
+ {
+ diff = "your server:" + ListDifference(this->MyCapabilities(), this->ModuleList);
+ }
+ else
+ {
+ diff = "this server:" + diff;
+ }
+ if (diff.length() == 12)
+ reason = "Module list in CAPAB is not alphabetically ordered, cannot compare lists.";
+ else
+ reason = "Modules loaded on these servers are not correctly matched, these modules are not loaded on " + diff;
+ }
+
+ cap_validation valid_capab[] = {
+ {"Maximum nickname lengths differ or remote nickname length not specified", "NICKMAX", NICKMAX},
+ {"Maximum ident lengths differ or remote ident length not specified", "IDENTMAX", IDENTMAX},
+ {"Maximum channel lengths differ or remote channel length not specified", "CHANMAX", CHANMAX},
+ {"Maximum modes per line differ or remote modes per line not specified", "MAXMODES", MAXMODES},
+ {"Maximum quit lengths differ or remote quit length not specified", "MAXQUIT", MAXQUIT},
+ {"Maximum topic lengths differ or remote topic length not specified", "MAXTOPIC", MAXTOPIC},
+ {"Maximum kick lengths differ or remote kick length not specified", "MAXKICK", MAXKICK},
+ {"Maximum GECOS (fullname) lengths differ or remote GECOS length not specified", "MAXGECOS", MAXGECOS},
+ {"Maximum awaymessage lengths differ or remote awaymessage length not specified", "MAXAWAY", MAXAWAY},
+ {"", "", 0}
+ };
+
+ if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support))))
+ reason = "We don't both support linking to IPV6 servers";
+ if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support))
+ reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers";
+ if (((this->CapKeys.find("PROTOCOL") == this->CapKeys.end()) || ((this->CapKeys.find("PROTOCOL") != this->CapKeys.end()) && (this->CapKeys.find("PROTOCOL")->second != ConvToStr(ProtocolVersion)))))
+ {
+ if (this->CapKeys.find("PROTOCOL") != this->CapKeys.end())
+ reason = "Mismatched protocol versions "+this->CapKeys.find("PROTOCOL")->second+" and "+ConvToStr(ProtocolVersion);
+ else
+ reason = "Protocol version not specified";
+ }
+
+ if(this->CapKeys.find("PREFIX") != this->CapKeys.end() && this->CapKeys.find("PREFIX")->second != this->Instance->Modes->BuildPrefixes())
+ reason = "One or more of the prefixes on the remote server are invalid on this server.";
+
+ if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
+ reason = "We don't both have halfop support enabled/disabled identically";
+
+ for (int x = 0; valid_capab[x].size; ++x)
+ {
+ if (((this->CapKeys.find(valid_capab[x].key) == this->CapKeys.end()) || ((this->CapKeys.find(valid_capab[x].key) != this->CapKeys.end()) &&
+ (this->CapKeys.find(valid_capab[x].key)->second != ConvToStr(valid_capab[x].size)))))
+ reason = valid_capab[x].reason;
+ }
+
+ /* Challenge response, store their challenge for our password */
+ std::map::iterator n = this->CapKeys.find("CHALLENGE");
+ if (Utils->ChallengeResponse && (n != this->CapKeys.end()) && (Instance->FindModule("m_sha256.so")))
+ {
+ /* Challenge-response is on now */
+ this->SetTheirChallenge(n->second);
+ if (!this->GetTheirChallenge().empty() && (this->LinkState == CONNECTING))
+ {
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(OutboundPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
+ }
+ }
+ else
+ {
+ /* They didnt specify a challenge or we don't have m_sha256.so, we use plaintext */
+ if (this->LinkState == CONNECTING)
+ this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+OutboundPass+" 0 :"+this->Instance->Config->ServerDesc);
+ }
+
+ if (reason.length())
+ {
+ this->SendError("CAPAB negotiation failed: "+reason);
+ return false;
+ }
+ }
+ else if ((params[0] == "MODULES") && (params.size() == 2))
+ {
+ if (!this->ModuleList.length())
+ {
+ this->ModuleList.append(params[1]);
+ }
+ else
+ {
+ this->ModuleList.append(",");
+ this->ModuleList.append(params[1]);
+ }
+ }
+
+ else if ((params[0] == "CAPABILITIES") && (params.size() == 2))
+ {
+ irc::tokenstream capabs(params[1]);
+ std::string item;
+ bool more = true;
+ while ((more = capabs.GetToken(item)))
+ {
+ /* Process each key/value pair */
+ std::string::size_type equals = item.rfind('=');
+ if (equals != std::string::npos)
+ {
+ std::string var = item.substr(0, equals);
+ std::string value = item.substr(equals+1, item.length());
+ CapKeys[var] = value;
+ }
+ }
+ }
+ return true;
+}
+
+/** This function forces this server to quit, removing this server
+ * and any users on it (and servers and users below that, etc etc).
+ * It's very slow and pretty clunky, but luckily unless your network
+ * is having a REAL bad hair day, this function shouldnt be called
+ * too many times a month ;-)
+ */
+void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
+{
+ /* recursively squit the servers attached to 'Current'.
+ * We're going backwards so we don't remove users
+ * while we still need them ;)
+ */
+ for (unsigned int q = 0; q < Current->ChildCount(); q++)
+ {
+ TreeServer* recursive_server = Current->GetChild(q);
+ this->SquitServer(from,recursive_server);
+ }
+ /* Now we've whacked the kids, whack self */
+ num_lost_servers++;
+ num_lost_users += Current->QuitUsers(from);
+}
+
+/** This is a wrapper function for SquitServer above, which
+ * does some validation first and passes on the SQUIT to all
+ * other remaining servers.
+ */
+void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
+{
+ if ((Current) && (Current != Utils->TreeRoot))
+ {
+ Event rmode((char*)Current->GetName().c_str(), (Module*)Utils->Creator, "lost_server");
+ rmode.Send(Instance);
+
+ std::deque params;
+ params.push_back(Current->GetName());
+ params.push_back(":"+reason);
+ Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
+ if (Current->GetParent() == Utils->TreeRoot)
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split: "+reason);
+ }
+ else
+ {
+ this->Instance->SNO->WriteToSnoMask('l',"Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
+ }
+ num_lost_servers = 0;
+ num_lost_users = 0;
+ std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
+ SquitServer(from, Current);
+ Current->Tidy();
+ Current->GetParent()->DelChild(Current);
+ DELETE(Current);
+ this->Instance->SNO->WriteToSnoMask('l',"Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
+ }
+ else
+ Instance->Log(DEFAULT,"Squit from unknown server");
+}
+
+/** FMODE command - server mode with timestamp checks */
+bool TreeSocket::ForceMode(const std::string &source, std::deque ¶ms)
+{
+ /* Chances are this is a 1.0 FMODE without TS */
+ if (params.size() < 3)
+ {
+ /* No modes were in the command, probably a channel with no modes set on it */
+ return true;
+ }
+
+ bool smode = false;
+ std::string sourceserv;
+ /* Are we dealing with an FMODE from a user, or from a server? */
+ userrec* who = this->Instance->FindNick(source);
+ if (who)
+ {
+ /* FMODE from a user, set sourceserv to the users server name */
+ sourceserv = who->server;
+ }
+ else
+ {
+ /* FMODE from a server, create a fake user to receive mode feedback */
+ who = new userrec(this->Instance);
+ who->SetFd(FD_MAGIC_NUMBER);
+ smode = true; /* Setting this flag tells us we should free the userrec later */
+ sourceserv = source; /* Set sourceserv to the actual source string */
+ }
+ const char* modelist[64];
+ time_t TS = 0;
+ int n = 0;
+ memset(&modelist,0,sizeof(modelist));
+ for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
+ {
+ if (q == 1)
+ {
+ /* The timestamp is in this position.
+ * We don't want to pass that up to the
+ * server->client protocol!
+ */
+ TS = atoi(params[q].c_str());
+ }
+ else
+ {
+ /* Everything else is fine to append to the modelist */
+ modelist[n++] = params[q].c_str();
+ }
+
+ }
+ /* Extract the TS value of the object, either userrec or chanrec */
+ userrec* dst = this->Instance->FindNick(params[0]);
+ chanrec* chan = NULL;
+ time_t ourTS = 0;
+ if (dst)
+ {
+ ourTS = dst->age;
+ }
+ else
+ {
+ chan = this->Instance->FindChan(params[0]);
+ if (chan)
+ {
+ ourTS = chan->age;
+ }
+ else
+ /* Oops, channel doesnt exist! */
+ return true;
+ }
+
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FMODE. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FMODE with a TS of zero. Total craq. Mode was dropped.", sourceserv.c_str());
+ return true;
+ }
+
+ /* TS is equal or less: Merge the mode changes into ours and pass on.
+ */
+ if (TS <= ourTS)
+ {
+ if ((TS < ourTS) && (!dst))
+ Instance->Log(DEFAULT,"*** BUG *** Channel TS sent in FMODE to %s is %lu which is not equal to %lu!", params[0].c_str(), TS, ourTS);
+
+ if (smode)
+ {
+ this->Instance->SendMode(modelist, n, who);
+ }
+ else
+ {
+ this->Instance->CallCommandHandler("MODE", modelist, n, who);
+ }
+ /* HOT POTATO! PASS IT ON! */
+ Utils->DoOneToAllButSender(source,"FMODE",params,sourceserv);
+ }
+ /* If the TS is greater than ours, we drop the mode and dont pass it anywhere.
+ */
+
+ if (smode)
+ DELETE(who);
+
+ return true;
+}
+
+/** FTOPIC command */
+bool TreeSocket::ForceTopic(const std::string &source, std::deque ¶ms)
+{
+ if (params.size() != 4)
+ return true;
+ time_t ts = atoi(params[1].c_str());
+ std::string nsource = source;
+ chanrec* c = this->Instance->FindChan(params[0]);
+ if (c)
+ {
+ if ((ts >= c->topicset) || (!*c->topic))
+ {
+ std::string oldtopic = c->topic;
+ strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
+ strlcpy(c->setby,params[2].c_str(),127);
+ c->topicset = ts;
+ /* if the topic text is the same as the current topic,
+ * dont bother to send the TOPIC command out, just silently
+ * update the set time and set nick.
+ */
+ if (oldtopic != params[3])
+ {
+ userrec* user = this->Instance->FindNick(source);
+ if (!user)
+ {
+ c->WriteChannelWithServ(Instance->Config->ServerName, "TOPIC %s :%s", c->name, c->topic);
+ }
+ else
+ {
+ c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
+ nsource = user->server;
+ }
+ /* all done, send it on its way */
+ params[3] = ":" + params[3];
+ Utils->DoOneToAllButSender(source,"FTOPIC",params,nsource);
+ }
+ }
+
+ }
+ return true;
+}
+
+/** FJOIN, similar to TS6 SJOIN, but not quite. */
+bool TreeSocket::ForceJoin(const std::string &source, std::deque ¶ms)
+{
+ /* 1.1 FJOIN works as follows:
+ *
+ * Each FJOIN is sent along with a timestamp, and the side with the lowest
+ * timestamp 'wins'. From this point on we will refer to this side as the
+ * winner. The side with the higher timestamp loses, from this point on we
+ * will call this side the loser or losing side. This should be familiar to
+ * anyone who's dealt with dreamforge or TS6 before.
+ *
+ * When two sides of a split heal and this occurs, the following things
+ * will happen:
+ *
+ * If the timestamps are exactly equal, both sides merge their privilages
+ * and users, as in InspIRCd 1.0 and ircd2.8. The channels have not been
+ * re-created during a split, this is safe to do.
+ *
+ * If the timestamps are NOT equal, the losing side removes all of its
+ * modes from the channel, before introducing new users into the channel
+ * which are listed in the FJOIN command's parameters. The losing side then
+ * LOWERS its timestamp value of the channel to match that of the winning
+ * side, and the modes of the users of the winning side are merged in with
+ * the losing side.
+ *
+ * The winning side on the other hand will ignore all user modes from the
+ * losing side, so only its own modes get applied. Life is simple for those
+ * who succeed at internets. :-)
+ *
+ * NOTE: Unlike TS6 and dreamforge and other protocols which have SJOIN,
+ * FJOIN does not contain the simple-modes such as +iklmnsp. Why not,
+ * you ask? Well, quite simply because we don't need to. They'll be sent
+ * after the FJOIN by FMODE, and FMODE is timestamped, so in the event
+ * the losing side sends any modes for the channel which shouldnt win,
+ * they wont as their timestamp will be too high :-)
+ */
+
+ if (params.size() < 3)
+ return true;
+
+ irc::modestacker modestack(true); /* Modes to apply from the users in the user list */
+ userrec* who = NULL; /* User we are currently checking */
+ std::string channel = params[0]; /* Channel name, as a string */
+ time_t TS = atoi(params[1].c_str()); /* Timestamp given to us for remote side */
+ irc::tokenstream users(params[2]); /* Users from the user list */
+ bool apply_other_sides_modes = true; /* True if we are accepting the other side's modes */
+ chanrec* chan = this->Instance->FindChan(channel); /* The channel we're sending joins to */
+ time_t ourTS = chan ? chan->age : Instance->Time(true)+600; /* The TS of our side of the link */
+ bool created = !chan; /* True if the channel doesnt exist here yet */
+ std::string item; /* One item in the list of nicks */
+
+ params[2] = ":" + params[2];
+ Utils->DoOneToAllButSender(source,"FJOIN",params,source);
+
+ if (!TS)
+ {
+ Instance->Log(DEFAULT,"*** BUG? *** TS of 0 sent to FJOIN. Are some services authors smoking craq, or is it 1970 again?. Dropped.");
+ Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending FJOIN with a TS of zero. Total craq. Command was dropped.", source.c_str());
+ return true;
+ }
+
+ /* If our TS is less than theirs, we dont accept their modes */
+ if (ourTS < TS)
+ apply_other_sides_modes = false;
+
+ /* Our TS greater than theirs, clear all our modes from the channel, accept theirs. */
+ if (ourTS > TS)
+ {
+ std::deque param_list;
+ if (Utils->AnnounceTSChange && chan)
+ chan->WriteChannelWithServ(Instance->Config->ServerName, "NOTICE %s :TS for %s changed from %lu to %lu", chan->name, chan->name, ourTS, TS);
+ ourTS = TS;
+ if (!created)
+ {
+ chan->age = TS;
+ param_list.push_back(channel);
+ this->RemoveStatus(Instance->Config->ServerName, param_list);
+ }
+ }
+
+ /* Now, process every 'prefixes,nick' pair */
+ while (users.GetToken(item))
+ {
+ const char* usr = item.c_str();
+ if (usr && *usr)
+ {
+ const char* permissions = usr;
+ /* Iterate through all the prefix values, convert them from prefixes to mode letters */
+ std::string modes;
+ while ((*permissions) && (*permissions != ','))
+ {
+ ModeHandler* mh = Instance->Modes->FindPrefix(*permissions);
+ if (mh)
+ modes = modes + mh->GetModeChar();
+ else
+ {
+ this->SendError(std::string("Invalid prefix '")+(*permissions)+"' in FJOIN");
+ return false;
+ }
+ usr++;
+ permissions++;
+ }
+ /* Advance past the comma, to the nick */
+ usr++;
+
+ /* Check the user actually exists */
+ who = this->Instance->FindNick(usr);
+ if (who)
+ {
+ /* Check that the user's 'direction' is correct */
+ TreeServer* route_back_again = Utils->BestRouteTo(who->server);
+ if ((!route_back_again) || (route_back_again->GetSocket() != this))
+ continue;
+
+ /* Add any permissions this user had to the mode stack */
+ for (std::string::iterator x = modes.begin(); x != modes.end(); ++x)
+ modestack.Push(*x, who->nick);
+
+ chanrec::JoinUser(this->Instance, who, channel.c_str(), true, "", TS);
+ }
+ else
+ {
+ Instance->Log(SPARSE,"Warning! Invalid user %s in FJOIN to channel %s IGNORED", usr, channel.c_str());
+ continue;
+ }
+ }
+ }
+
+ /* Flush mode stacker if we lost the FJOIN or had equal TS */
+ if (apply_other_sides_modes)
+ {
+ std::deque stackresult;
+ const char* mode_junk[MAXMODES+2];
+ userrec* n = new userrec(Instance);
+ n->SetFd(FD_MAGIC_NUMBER);
+ mode_junk[0] = channel.c_str();
+
+ while (modestack.GetStackedLine(stackresult))
+ {
+ for (size_t j = 0; j < stackresult.size(); j++)
+ {
+ mode_junk[j+1] = stackresult[j].c_str();
+ }
+ Instance->SendMode(mode_junk, stackresult.size() + 1, n);
+ }
+
+ delete n;
+ }
+
+ return true;
+}
+
+/** NICK command */
+bool TreeSocket::IntroduceClient(const std::string &source, std::deque ¶ms)
+{
+ /** Do we have enough parameters:
+ * NICK age nick host dhost ident +modes ip :gecos
+ */
+ if (params.size() != 8)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
+ return true;
+ }
+
+ time_t age = ConvToInt(params[0]);
+ const char* tempnick = params[1].c_str();
+
+ cmd_validation valid[] = { {"Nickname", 1, NICKMAX}, {"Hostname", 2, 64}, {"Displayed hostname", 3, 64}, {"Ident", 4, IDENTMAX}, {"GECOS", 7, MAXGECOS}, {"", 0, 0} };
+
+ TreeServer* remoteserver = Utils->FindServer(source);
+ if (!remoteserver)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Unknown server "+source+")");
+ return true;
+ }
+
+ /* Check parameters for validity before introducing the client, discovered by dmb */
+ if (!age)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (Invalid TS?)");
+ return true;
+ }
+ for (size_t x = 0; valid[x].length; ++x)
+ {
+ if (params[valid[x].param].length() > valid[x].length)
+ {
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction (" + valid[x].item + " > " + ConvToStr(valid[x].length) + ")");
+ return true;
+ }
+ }
+
+ /** Our client looks ok, lets introduce it now
+ */
+ Instance->Log(DEBUG,"New remote client %s",tempnick);
+ user_hash::iterator iter = this->Instance->clientlist->find(tempnick);
+
+ if (iter != this->Instance->clientlist->end())
+ {
+ /* nick collision */
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
+ userrec::QuitUser(this->Instance, iter->second, "Nickname collision");
+ return true;
+ }
+
+ userrec* _new = new userrec(this->Instance);
+ (*(this->Instance->clientlist))[tempnick] = _new;
+ _new->SetFd(FD_MAGIC_NUMBER);
+ strlcpy(_new->nick, tempnick,NICKMAX-1);
+ strlcpy(_new->host, params[2].c_str(),64);
+ strlcpy(_new->dhost, params[3].c_str(),64);
+ _new->server = this->Instance->FindServerNamePtr(source.c_str());
+ strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
+ strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
+ _new->registered = REG_ALL;
+ _new->signon = age;
+
+ /* we need to remove the + from the modestring, so we can do our stuff */
+ std::string::size_type pos_after_plus = params[5].find_first_not_of('+');
+ if (pos_after_plus != std::string::npos)
+ params[5] = params[5].substr(pos_after_plus);
+
+ for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
+ {
+ _new->modes[(*v)-65] = 1;
+ /* For each mode thats set, increase counter */
+ ModeHandler* mh = Instance->Modes->FindMode(*v, MODETYPE_USER);
+ if (mh)
+ mh->ChangeCount(1);
+ }
+
+ /* now we've done with modes processing, put the + back for remote servers */
+ params[5] = "+" + params[5];
+
+#ifdef SUPPORT_IP6LINKS
+ if (params[6].find_first_of(":") != std::string::npos)
+ _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
+ else
+#endif
+ _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
+
+ Instance->AddGlobalClone(_new);
+
+ bool dosend = !(((this->Utils->quiet_bursts) && (this->bursting || Utils->FindRemoteBurstServer(remoteserver))) || (this->Instance->SilentULine(_new->server)));
+
+ if (dosend)
+ this->Instance->SNO->WriteToSnoMask('C',"Client connecting at %s: %s!%s@%s [%s] [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString(), _new->fullname);
+
+ params[7] = ":" + params[7];
+ Utils->DoOneToAllButSender(source,"NICK", params, source);
+
+ // Increment the Source Servers User Count..
+ TreeServer* SourceServer = Utils->FindServer(source);
+ if (SourceServer)
+ {
+ SourceServer->AddUserCount();
+ }
+
+ FOREACH_MOD_I(Instance,I_OnPostConnect,OnPostConnect(_new));
+
+ return true;
+}
+
+/** Send one or more FJOINs for a channel of users.
+ * If the length of a single line is more than 480-NICKMAX
+ * in length, it is split over multiple lines.
+ */
+void TreeSocket::SendFJoins(TreeServer* Current, chanrec* c)
+{
+ std::string buffer;
+ char list[MAXBUF];
+ std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
+
+ size_t dlen, curlen;
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ int numusers = 0;
+ char* ptr = list + dlen;
+
+ CUList *ulist = c->GetUsers();
+ std::string modes;
+ std::string params;
+
+ for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
+ {
+ // The first parameter gets a : before it
+ size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->first), i->first->nick);
+
+ curlen += ptrlen;
+ ptr += ptrlen;
+
+ numusers++;
+
+ if (curlen > (480-NICKMAX))
+ {
+ buffer.append(list).append("\r\n");
+ dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
+ ptr = list + dlen;
+ ptrlen = 0;
+ numusers = 0;
+ }
+ }
+
+ if (numusers)
+ buffer.append(list).append("\r\n");
+
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(c->ChanModes(true)).append("\r\n");
+
+ int linesize = 1;
+ for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
+ {
+ int size = strlen(b->data) + 2;
+ int currsize = linesize + size;
+ if (currsize <= 350)
+ {
+ modes.append("b");
+ params.append(" ").append(b->data);
+ linesize += size;
+ }
+ if ((params.length() >= MAXMODES) || (currsize > 350))
+ {
+ /* Wrap at MAXMODES */
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params).append("\r\n");
+ modes.clear();
+ params.clear();
+ linesize = 1;
+ }
+ }
+
+ /* Only send these if there are any */
+ if (!modes.empty())
+ buffer.append(":").append(this->Instance->Config->ServerName).append(" FMODE ").append(c->name).append(" ").append(ConvToStr(c->age)).append(" +").append(modes).append(params);
+
+ this->WriteLine(buffer);
+}
+
+/** Send G, Q, Z and E lines */
+void TreeSocket::SendXLines(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::string buffer;
+ std::string n = this->Instance->Config->ServerName;
+ const char* sn = n.c_str();
+ /* Yes, these arent too nice looking, but they get the job done */
+ for (std::vector::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s\r\n",sn,(*i)->ipaddr,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s\r\n",sn,(*i)->nick,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE G %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+ for (std::vector::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++)
+ {
+ snprintf(data,MAXBUF,":%s ADDLINE E %s@%s %s %lu %lu :%s\r\n",sn,(*i)->identmask,(*i)->hostmask,(*i)->source,(unsigned long)(*i)->set_time,(unsigned long)(*i)->duration,(*i)->reason);
+ buffer.append(data);
+ }
+
+ if (!buffer.empty())
+ this->WriteLine(buffer);
+}
+
+/** Send channel modes and topics */
+void TreeSocket::SendChannelModes(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::deque list;
+ std::string n = this->Instance->Config->ServerName;
+ const char* sn = n.c_str();
+ Instance->Log(DEBUG,"Sending channels and modes, %d to send", this->Instance->chanlist->size());
+ for (chan_hash::iterator c = this->Instance->chanlist->begin(); c != this->Instance->chanlist->end(); c++)
+ {
+ SendFJoins(Current, c->second);
+ if (*c->second->topic)
+ {
+ snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
+ this->WriteLine(data);
+ }
+ FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)Utils->Creator,(void*)this));
+ list.clear();
+ c->second->GetExtList(list);
+ for (unsigned int j = 0; j < list.size(); j++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)Utils->Creator,(void*)this,list[j]));
+ }
+ }
+}
+
+/** send all users and their oper state/modes */
+void TreeSocket::SendUsers(TreeServer* Current)
+{
+ char data[MAXBUF];
+ std::deque list;
+ std::string dataline;
+ for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
+ {
+ if (u->second->registered == REG_ALL)
+ {
+ snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
+ this->WriteLine(data);
+ if (*u->second->oper)
+ {
+ snprintf(data,MAXBUF,":%s OPERTYPE %s", u->second->nick, u->second->oper);
+ this->WriteLine(data);
+ }
+ if (*u->second->awaymsg)
+ {
+ snprintf(data,MAXBUF,":%s AWAY :%s", u->second->nick, u->second->awaymsg);
+ this->WriteLine(data);
+ }
+ }
+ }
+ for (user_hash::iterator u = this->Instance->clientlist->begin(); u != this->Instance->clientlist->end(); u++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)Utils->Creator,(void*)this));
+ list.clear();
+ u->second->GetExtList(list);
+ for (unsigned int j = 0; j < list.size(); j++)
+ {
+ FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)Utils->Creator,(void*)this,list[j]));
+ }
+ }
+}
+
+/** This function is called when we want to send a netburst to a local
+ * server. There is a set order we must do this, because for example
+ * users require their servers to exist, and channels require their
+ * users to exist. You get the idea.
+ */
+void TreeSocket::DoBurst(TreeServer* s)
+{
+ std::string name = s->GetName();
+ std::string burst = "BURST "+ConvToStr(Instance->Time(true));
+ std::string endburst = "ENDBURST";
+ this->Instance->SNO->WriteToSnoMask('l',"Bursting to \2%s\2 (Authentication: %s).", name.c_str(), this->GetTheirChallenge().empty() ? "plaintext password" : "SHA256-HMAC challenge-response");
+ this->WriteLine(burst);
+ /* send our version string */
+ this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
+ /* Send server tree */
+ this->SendServers(Utils->TreeRoot,s,1);
+ /* Send users and their oper status */
+ this->SendUsers(s);
+ /* Send everything else (channel modes, xlines etc) */
+ this->SendChannelModes(s);
+ this->SendXLines(s);
+ FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)Utils->Creator,(void*)this));
+ this->WriteLine(endburst);
+ this->Instance->SNO->WriteToSnoMask('l',"Finished bursting to \2"+name+"\2.");
+}
+
+/** This function is called when we receive data from a remote
+ * server. We buffer the data in a std::string (it doesnt stay
+ * there for long), reading using InspSocket::Read() which can
+ * read up to 16 kilobytes in one operation.
+ *
+ * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
+ * THE SOCKET OBJECT FOR US.
+ */
+bool TreeSocket::OnDataReady()
+{
+ char* data = this->Read();
+ /* Check that the data read is a valid pointer and it has some content */
+ if (data && *data)
+ {
+ this->in_buffer.append(data);
+ /* While there is at least one new line in the buffer,
+ * do something useful (we hope!) with it.
+ */
+ while (in_buffer.find("\n") != std::string::npos)
+ {
+ std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
+ in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
+ /* Use rfind here not find, as theres more
+ * chance of the \r being near the end of the
+ * string, not the start.
+ */
+ if (ret.find("\r") != std::string::npos)
+ ret = in_buffer.substr(0,in_buffer.find("\r")-1);
+ /* Process this one, abort if it
+ * didnt return true.
+ */
+ if (!this->ProcessLine(ret))
+ {
+ return false;
+ }
+ }
+ return true;
+ }
+ /* EAGAIN returns an empty but non-NULL string, so this
+ * evaluates to TRUE for EAGAIN but to FALSE for EOF.
+ */
+ return (data && !*data);
+}
+
diff --git a/src/modules/m_spanningtree/treesocket2.cpp b/src/modules/m_spanningtree/treesocket2.cpp
index d383e2394..f518151e9 100644
--- a/src/modules/m_spanningtree/treesocket2.cpp
+++ b/src/modules/m_spanningtree/treesocket2.cpp
@@ -1 +1,1554 @@
-/* +------------------------------------+
* | Inspire Internet Relay Chat Daemon |
* +------------------------------------+
*
* InspIRCd: (C) 2002-2007 InspIRCd Development Team
* See: http://www.inspircd.org/wiki/index.php/Credits
*
* This program is free but copyrighted software; see
* the file COPYING for details.
*
* ---------------------------------------------------
*/
#include "inspircd.h"
#include "configreader.h"
#include "users.h"
#include "channels.h"
#include "modules.h"
#include "commands/cmd_whois.h"
#include "commands/cmd_stats.h"
#include "socket.h"
#include "wildcard.h"
#include "xline.h"
#include "transport.h"
#include "socketengine.h"
#include "m_spanningtree/main.h"
#include "m_spanningtree/utils.h"
#include "m_spanningtree/treeserver.h"
#include "m_spanningtree/link.h"
#include "m_spanningtree/treesocket.h"
#include "m_spanningtree/resolvers.h"
#include "m_spanningtree/handshaketimer.h"
/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
static std::map warned; /* Server names that have had protocol violation warnings displayed for them */
int TreeSocket::WriteLine(std::string line)
{
Instance->Log(DEBUG, "S[%d] -> %s", this->GetFd(), line.c_str());
line.append("\r\n");
return this->Write(line);
}
/* Handle ERROR command */
bool TreeSocket::Error(std::deque ¶ms)
{
if (params.size() < 1)
return false;
this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
/* we will return false to cause the socket to close. */
return false;
}
bool TreeSocket::Modules(const std::string &prefix, std::deque ¶ms)
{
if (params.empty())
return true;
if (!this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
{
/* Pass it on, not for us */
Utils->DoOneToOne(prefix, "MODULES", params, params[0]);
return true;
}
char strbuf[MAXBUF];
std::deque par;
par.push_back(prefix);
par.push_back("");
userrec* source = this->Instance->FindNick(prefix);
if (!source)
return true;
for (unsigned int i = 0; i < Instance->Config->module_names.size(); i++)
{
Version V = Instance->modules[i]->GetVersion();
char modulename[MAXBUF];
char flagstate[MAXBUF];
*flagstate = 0;
if (V.Flags & VF_STATIC)
strlcat(flagstate,", static",MAXBUF);
if (V.Flags & VF_VENDOR)
strlcat(flagstate,", vendor",MAXBUF);
if (V.Flags & VF_COMMON)
strlcat(flagstate,", common",MAXBUF);
if (V.Flags & VF_SERVICEPROVIDER)
strlcat(flagstate,", service provider",MAXBUF);
if (!flagstate[0])
strcpy(flagstate," ");
strlcpy(modulename,Instance->Config->module_names[i].c_str(),256);
if (*source->oper)
{
snprintf(strbuf, MAXBUF, "::%s 900 %s :0x%08lx %d.%d.%d.%d %s (%s)",Instance->Config->ServerName,source->nick,(long unsigned int)Instance->modules[i],V.Major,V.Minor,V.Revision,V.Build,ServerConfig::CleanFilename(modulename),flagstate+2);
}
else
{
snprintf(strbuf, MAXBUF, "::%s 900 %s :%s",Instance->Config->ServerName,source->nick,ServerConfig::CleanFilename(modulename));
}
par[1] = strbuf;
Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server);
}
snprintf(strbuf, MAXBUF, "::%s 901 %s :End of MODULES list", Instance->Config->ServerName, source->nick);
par[1] = strbuf;
Utils->DoOneToOne(Instance->Config->ServerName, "PUSH", par, source->server);
return true;
}
/** remote MOTD. leet, huh? */
bool TreeSocket::Motd(const std::string &prefix, std::deque ¶ms)
{
if (params.size() > 0)
{
if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
{
/* It's for our server */
string_list results;
userrec* source = this->Instance->FindNick(prefix);
if (source)
{
std::deque par;
par.push_back(prefix);
par.push_back("");
if (!Instance->Config->MOTD.size())
{
par[1] = std::string("::")+Instance->Config->ServerName+" 422 "+source->nick+" :Message of the day file is missing.";
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
return true;
}
par[1] = std::string("::")+Instance->Config->ServerName+" 375 "+source->nick+" :"+Instance->Config->ServerName+" message of the day";
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
for (unsigned int i = 0; i < Instance->Config->MOTD.size(); i++)
{
par[1] = std::string("::")+Instance->Config->ServerName+" 372 "+source->nick+" :- "+Instance->Config->MOTD[i];
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
par[1] = std::string("::")+Instance->Config->ServerName+" 376 "+source->nick+" End of message of the day.";
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
else
{
/* Pass it on */
userrec* source = this->Instance->FindNick(prefix);
if (source)
Utils->DoOneToOne(prefix, "MOTD", params, params[0]);
}
}
return true;
}
/** remote ADMIN. leet, huh? */
bool TreeSocket::Admin(const std::string &prefix, std::deque ¶ms)
{
if (params.size() > 0)
{
if (this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
{
/* It's for our server */
string_list results;
userrec* source = this->Instance->FindNick(prefix);
if (source)
{
std::deque par;
par.push_back(prefix);
par.push_back("");
par[1] = std::string("::")+Instance->Config->ServerName+" 256 "+source->nick+" :Administrative info for "+Instance->Config->ServerName;
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
par[1] = std::string("::")+Instance->Config->ServerName+" 257 "+source->nick+" :Name - "+Instance->Config->AdminName;
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :Nickname - "+Instance->Config->AdminNick;
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
par[1] = std::string("::")+Instance->Config->ServerName+" 258 "+source->nick+" :E-Mail - "+Instance->Config->AdminEmail;
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
else
{
/* Pass it on */
userrec* source = this->Instance->FindNick(prefix);
if (source)
Utils->DoOneToOne(prefix, "ADMIN", params, params[0]);
}
}
return true;
}
bool TreeSocket::Stats(const std::string &prefix, std::deque ¶ms)
{
/* Get the reply to a STATS query if it matches this servername,
* and send it back as a load of PUSH queries
*/
if (params.size() > 1)
{
if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
{
/* It's for our server */
string_list results;
userrec* source = this->Instance->FindNick(prefix);
if (source)
{
std::deque par;
par.push_back(prefix);
par.push_back("");
DoStats(this->Instance, *(params[0].c_str()), source, results);
for (size_t i = 0; i < results.size(); i++)
{
par[1] = "::" + results[i];
Utils->DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
}
}
}
else
{
/* Pass it on */
userrec* source = this->Instance->FindNick(prefix);
if (source)
Utils->DoOneToOne(prefix, "STATS", params, params[1]);
}
}
return true;
}
/** Because the core won't let users or even SERVERS set +o,
* we use the OPERTYPE command to do this.
*/
bool TreeSocket::OperType(const std::string &prefix, std::deque ¶ms)
{
if (params.size() != 1)
return true;
std::string opertype = params[0];
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
u->modes[UM_OPERATOR] = 1;
this->Instance->all_opers.push_back(u);
strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
Utils->DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
this->Instance->SNO->WriteToSnoMask('o',"From %s: User %s (%s@%s) is now an IRC operator of type %s",u->server, u->nick,u->ident,u->host,irc::Spacify(opertype.c_str()));
}
return true;
}
/** Because Andy insists that services-compatible servers must
* implement SVSNICK and SVSJOIN, that's exactly what we do :p
*/
bool TreeSocket::ForceNick(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 3)
return true;
userrec* u = this->Instance->FindNick(params[0]);
if (u)
{
Utils->DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
if (IS_LOCAL(u))
{
std::deque par;
par.push_back(params[1]);
if (!u->ForceNickChange(params[1].c_str()))
{
userrec::QuitUser(this->Instance, u, "Nickname collision");
return true;
}
u->age = atoi(params[2].c_str());
}
}
return true;
}
bool TreeSocket::OperQuit(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
u->SetOperQuit(params[0]);
params[0] = ":" + params[0];
Utils->DoOneToAllButSender(prefix,"OPERQUIT",params,prefix);
}
return true;
}
bool TreeSocket::ServiceJoin(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 2)
return true;
userrec* u = this->Instance->FindNick(params[0]);
if (u)
{
/* only join if it's local, otherwise just pass it on! */
if (IS_LOCAL(u))
chanrec::JoinUser(this->Instance, u, params[1].c_str(), false, "", Instance->Time());
Utils->DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
}
return true;
}
bool TreeSocket::RemoteRehash(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return false;
std::string servermask = params[0];
if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
{
this->Instance->SNO->WriteToSnoMask('l',"Remote rehash initiated by \002"+prefix+"\002.");
this->Instance->RehashServer();
Utils->ReadConfiguration(false);
InitializeDisabledCommands(Instance->Config->DisabledCommands, Instance);
}
Utils->DoOneToAllButSender(prefix,"REHASH",params,prefix);
return true;
}
bool TreeSocket::RemoteKill(const std::string &prefix, std::deque ¶ms)
{
if (params.size() != 2)
return true;
userrec* who = this->Instance->FindNick(params[0]);
if (who)
{
/* Prepend kill source, if we don't have one */
if (*(params[1].c_str()) != '[')
{
params[1] = "[" + prefix + "] Killed (" + params[1] +")";
}
std::string reason = params[1];
params[1] = ":" + params[1];
Utils->DoOneToAllButSender(prefix,"KILL",params,prefix);
// NOTE: This is safe with kill hiding on, as RemoteKill is only reached if we have a server prefix.
// in short this is not executed for USERS.
who->Write(":%s KILL %s :%s (%s)", prefix.c_str(), who->nick, prefix.c_str(), reason.c_str());
userrec::QuitUser(this->Instance,who,reason);
}
return true;
}
bool TreeSocket::LocalPong(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
if (params.size() == 1)
{
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
{
ServerSource->SetPingFlag();
ServerSource->rtt = Instance->Time() - ServerSource->LastPing;
}
}
else
{
std::string forwardto = params[1];
if (forwardto == this->Instance->Config->ServerName)
{
/*
* this is a PONG for us
* if the prefix is a user, check theyre local, and if they are,
* dump the PONG reply back to their fd. If its a server, do nowt.
* Services might want to send these s->s, but we dont need to yet.
*/
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
}
}
else
{
// not for us, pass it on :)
Utils->DoOneToOne(prefix,"PONG",params,forwardto);
}
}
return true;
}
bool TreeSocket::MetaData(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 2)
return true;
else if (params.size() < 3)
params.push_back("");
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
{
Utils->SetRemoteBursting(ServerSource, false);
if (params[0] == "*")
{
FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
}
else if (*(params[0].c_str()) == '#')
{
chanrec* c = this->Instance->FindChan(params[0]);
if (c)
{
FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
}
}
else if (*(params[0].c_str()) != '#')
{
userrec* u = this->Instance->FindNick(params[0]);
if (u)
{
FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
}
}
}
params[2] = ":" + params[2];
Utils->DoOneToAllButSender(prefix,"METADATA",params,prefix);
return true;
}
bool TreeSocket::ServerVersion(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
{
ServerSource->SetVersion(params[0]);
}
params[0] = ":" + params[0];
Utils->DoOneToAllButSender(prefix,"VERSION",params,prefix);
return true;
}
bool TreeSocket::ChangeHost(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
u->ChangeDisplayedHost(params[0].c_str());
Utils->DoOneToAllButSender(prefix,"FHOST",params,u->server);
}
return true;
}
bool TreeSocket::AddLine(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 6)
return true;
bool propogate = false;
if (!this->bursting)
Utils->lines_to_apply = 0;
switch (*(params[0].c_str()))
{
case 'Z':
propogate = Instance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
Instance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
if (propogate)
Utils->lines_to_apply |= APPLY_ZLINES;
break;
case 'Q':
propogate = Instance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
Instance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
if (propogate)
Utils->lines_to_apply |= APPLY_QLINES;
break;
case 'E':
propogate = Instance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
Instance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
break;
case 'G':
propogate = Instance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
Instance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
if (propogate)
Utils->lines_to_apply |= APPLY_GLINES;
break;
case 'K':
propogate = Instance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
if (propogate)
Utils->lines_to_apply |= APPLY_KLINES;
break;
default:
/* Just in case... */
this->Instance->SNO->WriteToSnoMask('x',"\2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
propogate = false;
break;
}
/* Send it on its way */
if (propogate)
{
if (atoi(params[4].c_str()))
{
time_t c_requires_crap = ConvToInt(params[4]) + Instance->Time();
this->Instance->SNO->WriteToSnoMask('x',"%s Added %cLINE on %s to expire on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),Instance->TimeString(c_requires_crap).c_str(),params[5].c_str());
}
else
{
this->Instance->SNO->WriteToSnoMask('x',"%s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
}
params[5] = ":" + params[5];
Utils->DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
}
if (!this->bursting)
{
Instance->XLines->apply_lines(Utils->lines_to_apply);
Utils->lines_to_apply = 0;
}
return true;
}
bool TreeSocket::ChangeName(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
u->ChangeName(params[0].c_str());
params[0] = ":" + params[0];
Utils->DoOneToAllButSender(prefix,"FNAME",params,u->server);
}
return true;
}
bool TreeSocket::Whois(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
userrec* u = this->Instance->FindNick(prefix);
if (u)
{
// an incoming request
if (params.size() == 1)
{
userrec* x = this->Instance->FindNick(params[0]);
if ((x) && (IS_LOCAL(x)))
{
userrec* x = this->Instance->FindNick(params[0]);
char signon[MAXBUF];
char idle[MAXBUF];
snprintf(signon, MAXBUF, "%lu", (unsigned long)x->signon);
snprintf(idle, MAXBUF, "%lu", (unsigned long)abs((x->idle_lastmsg) - Instance->Time(true)));
std::deque par;
par.push_back(prefix);
par.push_back(signon);
par.push_back(idle);
// ours, we're done, pass it BACK
Utils->DoOneToOne(params[0], "IDLE", par, u->server);
}
else
{
// not ours pass it on
if (x)
Utils->DoOneToOne(prefix, "IDLE", params, x->server);
}
}
else if (params.size() == 3)
{
std::string who_did_the_whois = params[0];
userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
{
// an incoming reply to a whois we sent out
std::string nick_whoised = prefix;
unsigned long signon = atoi(params[1].c_str());
unsigned long idle = atoi(params[2].c_str());
if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
{
do_whois(this->Instance, who_to_send_to, u, signon, idle, nick_whoised.c_str());
}
}
else
{
// not ours, pass it on
if (who_to_send_to)
Utils->DoOneToOne(prefix, "IDLE", params, who_to_send_to->server);
}
}
}
return true;
}
bool TreeSocket::Push(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 2)
return true;
userrec* u = this->Instance->FindNick(params[0]);
if (!u)
return true;
if (IS_LOCAL(u))
{
u->Write(params[1]);
}
else
{
// continue the raw onwards
params[1] = ":" + params[1];
Utils->DoOneToOne(prefix,"PUSH",params,u->server);
}
return true;
}
bool TreeSocket::HandleSetTime(const std::string &prefix, std::deque ¶ms)
{
if (!params.size() || !Utils->EnableTimeSync)
return true;
bool force = false;
if ((params.size() == 2) && (params[1] == "FORCE"))
force = true;
time_t them = atoi(params[0].c_str());
time_t us = Instance->Time(false);
time_t diff = them - us;
Utils->DoOneToAllButSender(prefix, "TIMESET", params, prefix);
if (force || (them != us))
{
time_t old = Instance->SetTimeDelta(diff);
Instance->Log(DEBUG, "TS (diff %d) from %s applied (old delta was %d)", diff, prefix.c_str(), old);
}
return true;
}
bool TreeSocket::Time(const std::string &prefix, std::deque ¶ms)
{
// :source.server TIME remote.server sendernick
// :remote.server TIME source.server sendernick TS
if (params.size() == 2)
{
// someone querying our time?
if (this->Instance->Config->ServerName == params[0])
{
userrec* u = this->Instance->FindNick(params[1]);
if (u)
{
params.push_back(ConvToStr(Instance->Time(false)));
params[0] = prefix;
Utils->DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
}
}
else
{
// not us, pass it on
userrec* u = this->Instance->FindNick(params[1]);
if (u)
Utils->DoOneToOne(prefix,"TIME",params,params[0]);
}
}
else if (params.size() == 3)
{
// a response to a previous TIME
userrec* u = this->Instance->FindNick(params[1]);
if ((u) && (IS_LOCAL(u)))
{
time_t rawtime = atol(params[2].c_str());
struct tm * timeinfo;
timeinfo = localtime(&rawtime);
char tms[26];
snprintf(tms,26,"%s",asctime(timeinfo));
tms[24] = 0;
u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
}
else
{
if (u)
Utils->DoOneToOne(prefix,"TIME",params,u->server);
}
}
return true;
}
bool TreeSocket::LocalPing(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
if (params.size() == 1)
{
std::string stufftobounce = params[0];
this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
return true;
}
else
{
std::string forwardto = params[1];
if (forwardto == this->Instance->Config->ServerName)
{
// this is a ping for us, send back PONG to the requesting server
params[1] = params[0];
params[0] = forwardto;
Utils->DoOneToOne(forwardto,"PONG",params,params[1]);
}
else
{
// not for us, pass it on :)
Utils->DoOneToOne(prefix,"PING",params,forwardto);
}
return true;
}
}
/** TODO: This creates a total mess of output and needs to really use irc::modestacker.
*/
bool TreeSocket::RemoveStatus(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 1)
return true;
chanrec* c = Instance->FindChan(params[0]);
if (c)
{
for (char modeletter = 'A'; modeletter <= 'z'; modeletter++)
{
ModeHandler* mh = Instance->Modes->FindMode(modeletter, MODETYPE_CHANNEL);
if (mh)
mh->RemoveMode(c);
}
}
return true;
}
bool TreeSocket::RemoteServer(const std::string &prefix, std::deque ¶ms)
{
if (params.size() < 4)
return false;
std::string servername = params[0];
std::string password = params[1];
// hopcount is not used for a remote server, we calculate this ourselves
std::string description = params[3];
TreeServer* ParentOfThis = Utils->FindServer(prefix);
if (!ParentOfThis)
{
this->SendError("Protocol error - Introduced remote server from unknown server "+prefix);
return false;
}
TreeServer* CheckDupe = Utils->FindServer(servername);
if (CheckDupe)
{
this->SendError("Server "+servername+" already exists!");
this->Instance->SNO->WriteToSnoMask('l',"Server \2"+servername+"\2 being introduced from \2" + prefix + "\2 denied, already exists. Closing link with " + prefix);
return false;
}
Link* lnk = Utils->FindLink(servername);
TreeServer* Node = new TreeServer(this->Utils,this->Instance,servername,description,ParentOfThis,NULL, lnk ? lnk->Hidden : false);
ParentOfThis->AddChild(Node);
params[3] = ":" + params[3];
Utils->SetRemoteBursting(Node, true);
Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
this->Instance->SNO->WriteToSnoMask('l',"Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
return true;
}
bool TreeSocket::ComparePass(const std::string &ours, const std::string &theirs)
{
if ((!strncmp(ours.c_str(), "HMAC-SHA256:", 12)) || (!strncmp(theirs.c_str(), "HMAC-SHA256:", 12)))
{
/* One or both of us specified hmac sha256, but we don't have sha256 module loaded!
* We can't allow this password as valid.
*/
if (!Instance->FindModule("m_sha256.so") || !Utils->ChallengeResponse)
return false;
else
/* Straight string compare of hashes */
return ours == theirs;
}
else
/* Straight string compare of plaintext */
return ours == theirs;
}
bool TreeSocket::Outbound_Reply_Server(std::deque ¶ms)
{
if (params.size() < 4)
return false;
irc::string servername = params[0].c_str();
std::string sname = params[0];
std::string password = params[1];
std::string description = params[3];
int hops = atoi(params[2].c_str());
this->InboundServerName = sname;
this->InboundDescription = description;
if (!sentcapab)
this->SendCapabilities();
if (hops)
{
this->SendError("Server too far away for authentication");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
return false;
}
for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password)) || (x->RecvPass == password && (this->GetTheirChallenge().empty()))))
{
TreeServer* CheckDupe = Utils->FindServer(sname);
if (CheckDupe)
{
this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
return false;
}
// Begin the sync here. this kickstarts the
// other side, waiting in WAIT_AUTH_2 state,
// into starting their burst, as it shows
// that we're happy.
this->LinkState = CONNECTED;
// we should add the details of this server now
// to the servers tree, as a child of the root
// node.
TreeServer* Node = new TreeServer(this->Utils,this->Instance,sname,description,Utils->TreeRoot,this,x->Hidden);
Utils->TreeRoot->AddChild(Node);
params[3] = ":" + params[3];
Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,sname);
this->bursting = true;
this->DoBurst(Node);
return true;
}
}
this->SendError("Invalid credentials");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
return false;
}
bool TreeSocket::Inbound_Server(std::deque ¶ms)
{
if (params.size() < 4)
return false;
irc::string servername = params[0].c_str();
std::string sname = params[0];
std::string password = params[1];
std::string description = params[3];
int hops = atoi(params[2].c_str());
this->InboundServerName = sname;
this->InboundDescription = description;
if (!sentcapab)
this->SendCapabilities();
if (hops)
{
this->SendError("Server too far away for authentication");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
return false;
}
for (std::vector::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
{
if ((x->Name == servername) && ((ComparePass(this->MakePass(x->RecvPass,this->GetOurChallenge()),password) || x->RecvPass == password && (this->GetTheirChallenge().empty()))))
{
/* First check for instances of the server that are waiting between the inbound and outbound SERVER command */
TreeSocket* CheckDupeSocket = Utils->FindBurstingServer(sname);
if (CheckDupeSocket)
{
/* If we find one, we abort the link to prevent a race condition */
this->SendError("Negotiation collision");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists in a negotiating state.");
CheckDupeSocket->SendError("Negotiation collision");
Instance->SE->DelFd(CheckDupeSocket);
CheckDupeSocket->Close();
delete CheckDupeSocket;
return false;
}
/* Now check for fully initialized instances of the server */
TreeServer* CheckDupe = Utils->FindServer(sname);
if (CheckDupe)
{
this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
return false;
}
this->Instance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "" : this->GetIP())+"] ("+description+")");
if (this->Hook)
{
std::string name = InspSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
this->Instance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "" : this->GetIP())+"] using transport \2"+name+"\2");
}
Utils->AddBurstingServer(sname,this);
// this is good. Send our details: Our server name and description and hopcount of 0,
// along with the sendpass from this block.
this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 :"+this->Instance->Config->ServerDesc);
// move to the next state, we are now waiting for THEM.
this->LinkState = WAIT_AUTH_2;
return true;
}
}
this->SendError("Invalid credentials");
this->Instance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
return false;
}
void TreeSocket::Split(const std::string &line, std::deque &n)
{
n.clear();
irc::tokenstream tokens(line);
std::string param;
while (tokens.GetToken(param))
{
if (!param.empty())
n.push_back(param);
}
return;
}
bool TreeSocket::ProcessLine(std::string &line)
{
std::deque params;
irc::string command;
std::string prefix;
line = line.substr(0, line.find_first_of("\r\n"));
if (line.empty())
return true;
Instance->Log(DEBUG, "S[%d] <- %s", this->GetFd(), line.c_str());
this->Split(line.c_str(),params);
if (params.empty())
return true;
if ((params[0][0] == ':') && (params.size() > 1))
{
prefix = params[0].substr(1);
params.pop_front();
}
command = params[0].c_str();
params.pop_front();
switch (this->LinkState)
{
TreeServer* Node;
case WAIT_AUTH_1:
// Waiting for SERVER command from remote server. Server initiating
// the connection sends the first SERVER command, listening server
// replies with theirs if its happy, then if the initiator is happy,
// it starts to send its net sync, which starts the merge, otherwise
// it sends an ERROR.
if (command == "PASS")
{
/* Silently ignored */
}
else if (command == "SERVER")
{
return this->Inbound_Server(params);
}
else if (command == "ERROR")
{
return this->Error(params);
}
else if (command == "USER")
{
this->SendError("Client connections to this port are prohibited.");
return false;
}
else if (command == "CAPAB")
{
return this->Capab(params);
}
else if ((command == "U") || (command == "S"))
{
this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
return false;
}
else
{
irc::string error = "Invalid command in negotiation phase: " + command;
this->SendError(assign(error));
return false;
}
break;
case WAIT_AUTH_2:
// Waiting for start of other side's netmerge to say they liked our
// password.
if (command == "SERVER")
{
// cant do this, they sent it to us in the WAIT_AUTH_1 state!
// silently ignore.
return true;
}
else if ((command == "U") || (command == "S"))
{
this->SendError("Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
return false;
}
else if (command == "BURST")
{
if (params.size() && Utils->EnableTimeSync)
{
bool we_have_delta = (Instance->Time(false) != Instance->Time(true));
time_t them = atoi(params[0].c_str());
time_t delta = them - Instance->Time(false);
if ((delta < -300) || (delta > 300))
{
Instance->SNO->WriteToSnoMask('l',"\2ERROR\2: Your clocks are out by %d seconds (this is more than five minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
SendError("Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than five minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
return false;
}
else if ((delta < -30) || (delta > 30))
{
Instance->SNO->WriteToSnoMask('l',"\2WARNING\2: Your clocks are out by %d seconds. Please consider synching your clocks.", abs(delta));
}
if (!Utils->MasterTime && !we_have_delta)
{
this->Instance->SetTimeDelta(delta);
// Send this new timestamp to any other servers
Utils->DoOneToMany(Utils->TreeRoot->GetName(), "TIMESET", params);
}
}
this->LinkState = CONNECTED;
Link* lnk = Utils->FindLink(InboundServerName);
Node = new TreeServer(this->Utils,this->Instance, InboundServerName, InboundDescription, Utils->TreeRoot, this, lnk ? lnk->Hidden : false);
Utils->DelBurstingServer(this);
Utils->TreeRoot->AddChild(Node);
params.clear();
params.push_back(InboundServerName);
params.push_back("*");
params.push_back("1");
params.push_back(":"+InboundDescription);
Utils->DoOneToAllButSender(Utils->TreeRoot->GetName(),"SERVER",params,InboundServerName);
this->bursting = true;
this->DoBurst(Node);
}
else if (command == "ERROR")
{
return this->Error(params);
}
else if (command == "CAPAB")
{
return this->Capab(params);
}
break;
case LISTENER:
this->SendError("Internal error -- listening socket accepted its own descriptor!!!");
return false;
break;
case CONNECTING:
if (command == "SERVER")
{
// another server we connected to, which was in WAIT_AUTH_1 state,
// has just sent us their credentials. If we get this far, theyre
// happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
// if we're happy with this, we should send our netburst which
// kickstarts the merge.
return this->Outbound_Reply_Server(params);
}
else if (command == "ERROR")
{
return this->Error(params);
}
else if (command == "CAPAB")
{
return this->Capab(params);
}
break;
case CONNECTED:
// This is the 'authenticated' state, when all passwords
// have been exchanged and anything past this point is taken
// as gospel.
if (!prefix.empty())
{
std::string direction = prefix;
userrec* t = this->Instance->FindNick(prefix);
if (t)
{
direction = t->server;
}
TreeServer* route_back_again = Utils->BestRouteTo(direction);
if ((!route_back_again) || (route_back_again->GetSocket() != this))
{
if (route_back_again)
Instance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
return true;
}
/* Fix by brain:
* When there is activity on the socket, reset the ping counter so
* that we're not wasting bandwidth pinging an active server.
*/
route_back_again->SetNextPingTime(time(NULL) + 60);
route_back_again->SetPingFlag();
}
else
{
prefix = this->GetName();
}
if ((command == "MODE") && (params.size() >= 2))
{
chanrec* channel = Instance->FindChan(params[0]);
if (channel)
{
userrec* x = Instance->FindNick(prefix);
if (x)
{
if (warned.find(x->server) == warned.end())
{
Instance->Log(DEFAULT,"WARNING: I revceived modes '%s' from another server '%s'. This is not compliant with InspIRCd. Please check that server for bugs.", params[1].c_str(), x->server);
Instance->SNO->WriteToSnoMask('d', "WARNING: The server %s is sending nonstandard modes: '%s MODE %s' where FMODE should be used, and may cause desyncs.", x->server, x->nick, params[1].c_str());
warned[x->server] = x->nick;
}
}
}
}
if (command == "SVSMODE")
{
/* Services expects us to implement
* SVSMODE. In inspircd its the same as
* MODE anyway.
*/
command = "MODE";
}
std::string target;
/* Yes, know, this is a mess. Its reasonably fast though as we're
* working with std::string here.
*/
if ((command == "NICK") && (params.size() >= 8))
{
return this->IntroduceClient(prefix,params);
}
else if (command == "FJOIN")
{
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
Utils->SetRemoteBursting(ServerSource, false);
return this->ForceJoin(prefix,params);
}
else if (command == "STATS")
{
return this->Stats(prefix, params);
}
else if (command == "MOTD")
{
return this->Motd(prefix, params);
}
else if (command == "KILL" && Utils->IsServer(prefix))
{
return this->RemoteKill(prefix,params);
}
else if (command == "MODULES")
{
return this->Modules(prefix, params);
}
else if (command == "ADMIN")
{
return this->Admin(prefix, params);
}
else if (command == "SERVER")
{
return this->RemoteServer(prefix,params);
}
else if (command == "ERROR")
{
return this->Error(params);
}
else if (command == "OPERTYPE")
{
return this->OperType(prefix,params);
}
else if (command == "FMODE")
{
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
Utils->SetRemoteBursting(ServerSource, false);
return this->ForceMode(prefix,params);
}
else if (command == "FTOPIC")
{
return this->ForceTopic(prefix,params);
}
else if (command == "REHASH")
{
return this->RemoteRehash(prefix,params);
}
else if (command == "METADATA")
{
return this->MetaData(prefix,params);
}
else if (command == "REMSTATUS")
{
return this->RemoveStatus(prefix,params);
}
else if (command == "PING")
{
if (prefix.empty())
prefix = this->GetName();
/*
* We just got a ping from a server that's bursting.
* This can't be right, so set them to not bursting, and
* apply their lines.
*/
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
Utils->SetRemoteBursting(ServerSource, false);
if (this->bursting)
{
this->bursting = false;
Instance->XLines->apply_lines(Utils->lines_to_apply);
Utils->lines_to_apply = 0;
}
return this->LocalPing(prefix,params);
}
else if (command == "PONG")
{
if (prefix.empty())
prefix = this->GetName();
/*
* We just got a pong from a server that's bursting.
* This can't be right, so set them to not bursting, and
* apply their lines.
*/
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
Utils->SetRemoteBursting(ServerSource, false);
if (this->bursting)
{
this->bursting = false;
Instance->XLines->apply_lines(Utils->lines_to_apply);
Utils->lines_to_apply = 0;
}
return this->LocalPong(prefix,params);
}
else if (command == "VERSION")
{
return this->ServerVersion(prefix,params);
}
else if (command == "FHOST")
{
return this->ChangeHost(prefix,params);
}
else if (command == "FNAME")
{
return this->ChangeName(prefix,params);
}
else if (command == "ADDLINE")
{
TreeServer* ServerSource = Utils->FindServer(prefix);
if (ServerSource)
Utils->SetRemoteBursting(ServerSource, false);
return this->AddLine(prefix,params);
}
else if (command == "SVSNICK")
{
if (prefix.empty())
{
prefix = this->GetName();
}
return this->ForceNick(prefix,params);
}
else if (command == "OPERQUIT")
{
return this->OperQuit(prefix,params);
}
else if (command == "IDLE")
{
return this->Whois(prefix,params);
}
else if (command == "PUSH")
{
return this->Push(prefix,params);
}
else if (command == "TIMESET")
{
return this->HandleSetTime(prefix, params);
}
else if (command == "TIME")
{
return this->Time(prefix,params);
}
else if ((command == "KICK") && (Utils->IsServer(prefix)))
{
std::string sourceserv = this->myhost;
if (params.size() == 3)
{
userrec* user = this->Instance->FindNick(params[1]);
chanrec* chan = this->Instance->FindChan(params[0]);
if (user && chan)
{
if (!chan->ServerKickUser(user, params[2].c_str(), false))
/* Yikes, the channels gone! */
delete chan;
}
}
if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
}
else if (command == "SVSJOIN")
{
if (prefix.empty())
{
prefix = this->GetName();
}
return this->ServiceJoin(prefix,params);
}
else if (command == "SQUIT")
{
if (params.size() == 2)
{
this->Squit(Utils->FindServer(params[0]),params[1]);
}
return true;
}
else if (command == "OPERNOTICE")
{
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 1)
Instance->WriteOpers("*** From " + sourceserv + ": " + params[0]);
return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
}
else if (command == "MODENOTICE")
{
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 2)
{
Instance->WriteMode(params[0].c_str(), WM_AND, "*** From %s: %s", sourceserv.c_str(), params[1].c_str());
}
return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
}
else if (command == "SNONOTICE")
{
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
if (params.size() >= 2)
{
Instance->SNO->WriteToSnoMask(*(params[0].c_str()), "From " + sourceserv + ": "+ params[1]);
}
return Utils->DoOneToAllButSenderRaw(line, sourceserv, prefix, command, params);
}
else if (command == "ENDBURST")
{
this->bursting = false;
Instance->XLines->apply_lines(Utils->lines_to_apply);
Utils->lines_to_apply = 0;
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
sourceserv = this->InboundServerName;
this->Instance->SNO->WriteToSnoMask('l',"Received end of netburst from \2%s\2",sourceserv.c_str());
Event rmode((char*)sourceserv.c_str(), (Module*)Utils->Creator, "new_server");
rmode.Send(Instance);
return true;
}
else
{
// not a special inter-server command.
// Emulate the actual user doing the command,
// this saves us having a huge ugly parser.
userrec* who = this->Instance->FindNick(prefix);
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
if ((!who) && (command == "MODE"))
{
if (Utils->IsServer(prefix))
{
const char* modelist[127];
for (size_t i = 0; i < params.size(); i++)
modelist[i] = params[i].c_str();
userrec* fake = new userrec(Instance);
fake->SetFd(FD_MAGIC_NUMBER);
this->Instance->SendMode(modelist, params.size(), fake);
delete fake;
/* Hot potato! pass it on! */
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
}
}
if (who)
{
if ((command == "NICK") && (params.size() > 0))
{
/* On nick messages, check that the nick doesnt
* already exist here. If it does, kill their copy,
* and our copy.
*/
userrec* x = this->Instance->FindNick(params[0]);
if ((x) && (x != who))
{
std::deque p;
p.push_back(params[0]);
p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
p.clear();
p.push_back(prefix);
p.push_back("Nickname collision");
Utils->DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
userrec* y = this->Instance->FindNick(prefix);
if (y)
{
userrec::QuitUser(this->Instance,y,"Nickname collision");
}
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
}
}
// its a user
target = who->server;
const char* strparams[127];
for (unsigned int q = 0; q < params.size(); q++)
{
strparams[q] = params[q].c_str();
}
switch (this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
{
case CMD_INVALID:
this->SendError("Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
return false;
break;
case CMD_FAILURE:
return true;
break;
default:
/* CMD_SUCCESS and CMD_USER_DELETED fall through here */
break;
}
}
else
{
// its not a user. Its either a server, or somethings screwed up.
if (Utils->IsServer(prefix))
target = this->Instance->Config->ServerName;
else
return true;
}
return Utils->DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
}
return true;
break;
}
return true;
}
std::string TreeSocket::GetName()
{
std::string sourceserv = this->myhost;
if (!this->InboundServerName.empty())
{
sourceserv = this->InboundServerName;
}
return sourceserv;
}
void TreeSocket::OnTimeout()
{
if (this->LinkState == CONNECTING)
{
this->Instance->SNO->WriteToSnoMask('l',"CONNECT: Connection to \002"+myhost+"\002 timed out.");
Link* MyLink = Utils->FindLink(myhost);
if (MyLink)
Utils->DoFailOver(MyLink);
}
}
void TreeSocket::OnClose()
{
// Connection closed.
// If the connection is fully up (state CONNECTED)
// then propogate a netsplit to all peers.
std::string quitserver = this->myhost;
if (!this->InboundServerName.empty())
{
quitserver = this->InboundServerName;
}
TreeServer* s = Utils->FindServer(quitserver);
if (s)
{
Squit(s,"Remote host closed the connection");
}
if (!quitserver.empty())
{
this->Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' failed.",quitserver.c_str());
time_t server_uptime = Instance->Time() - this->age;
if (server_uptime)
Instance->SNO->WriteToSnoMask('l',"Connection to '\2%s\2' was established for %s", quitserver.c_str(), Utils->Creator->TimeToStr(server_uptime).c_str());
}
}
int TreeSocket::OnIncomingConnection(int newsock, char* ip)
{
/* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
* or discovering if this port is the server port, we don't allow connections from any
* IPs for which we don't have a link block.
*/
bool found = false;
found = (std::find(Utils->ValidIPs.begin(), Utils->ValidIPs.end(), ip) != Utils->ValidIPs.end());
if (!found)
{
for (vector::iterator i = Utils->ValidIPs.begin(); i != Utils->ValidIPs.end(); i++)
if (irc::sockets::MatchCIDR(ip, (*i).c_str()))
found = true;
if (!found)
{
this->Instance->SNO->WriteToSnoMask('l',"Server connection from %s denied (no link blocks with that IP address)", ip);
close(newsock);
return false;
}
}
TreeSocket* s = new TreeSocket(this->Utils, this->Instance, newsock, ip, this->Hook);
s = s; /* Whinge whinge whinge, thats all GCC ever does. */
return true;
}
\ No newline at end of file
+/* +------------------------------------+
+ * | Inspire Internet Relay Chat Daemon |
+ * +------------------------------------+
+ *
+ * InspIRCd: (C) 2002-2007 InspIRCd Development Team
+ * See: http://www.inspircd.org/wiki/index.php/Credits
+ *
+ * This program is free but copyrighted software; see
+ * the file COPYING for details.
+ *
+ * ---------------------------------------------------
+ */
+
+#include "inspircd.h"
+#include "configreader.h"
+#include "users.h"
+#include "channels.h"
+#include "modules.h"
+#include "commands/cmd_whois.h"
+#include "commands/cmd_stats.h"
+#include "socket.h"
+#include "wildcard.h"
+#include "xline.h"
+#include "transport.h"
+#include "socketengine.h"
+
+#include "m_spanningtree/main.h"
+#include "m_spanningtree/utils.h"
+#include "m_spanningtree/treeserver.h"
+#include "m_spanningtree/link.h"
+#include "m_spanningtree/treesocket.h"
+#include "m_spanningtree/resolvers.h"
+#include "m_spanningtree/handshaketimer.h"
+
+/* $ModDep: m_spanningtree/timesynctimer.h m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
+
+static std::map warned; /* Server names that have had protocol violation warnings displayed for them */
+
+int TreeSocket::WriteLine(std::string line)
+{
+ Instance->Log(DEBUG, "S[%d] -> %s", this->GetFd(), line.c_str());
+ line.append("\r\n");
+ return this->Write(line);
+}
+
+
+/* Handle ERROR command */
+bool TreeSocket::Error(std::deque ¶ms)
+{
+ if (params.size() < 1)
+ return false;
+ this->Instance->SNO->WriteToSnoMask('l',"ERROR from %s: %s",(!InboundServerName.empty() ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
+ /* we will return false to cause the socket to close. */
+ return false;
+}
+
+bool TreeSocket::Modules(const std::string &prefix, std::deque ¶ms)
+{
+ if (params.empty())
+ return true;
+
+ if (!this->Instance->MatchText(this->Instance->Config->ServerName, params[0]))
+ {
+ /* Pass it on, not for us */
+ Utils->DoOneToOne(prefix, "MODULES", params, params[0]);
+ return true;
+ }
+
+ char strbuf[MAXBUF];
+ std::deque par;
+ par.push_back(prefix);
+ par.push_back("");
+
+ userrec* source = this->Instance->FindNick(prefix);
+ if (!source)
+ return true;
+
+ for (unsigned int i = 0; i < Instance->Config->module_names.size(); i++)
+ {
+ Version V = Instance->modules[i]->GetVersion();
+ char modulename[MAXBUF];
+ char flagstate[MAXBUF];
+ *flagstate = 0;
+ if (V.Flags & VF_STATIC)
+ strlcat(flagstate,", static",MAXBUF);
+ if (V.Flags & VF_VENDOR)
+ strlcat(flagstate,", vendor",MAXBUF);
+ if (V.Flags & VF_COMMON)
+ strlcat(flagstate,", common",MAXBUF);
+ if (V.Flags & VF_SERVICEPROVIDER)
+ strlcat(flagstate,", service provider",MAXBUF);
+ if (!flagstate[0])
+ strcpy(flagstate,"