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* Import Atheme commits 7e5fbc1, 3f9931d, 7209fa8, and 2fbcdf4. Including addi...Gravatar Ben C2017-11-123-7/+7
* Move vendor field to a compile time macroGravatar Austin Ellis2017-10-309-9/+9
* Import Atheme commits 51213f2, a07c528, 5eaae88, and 4e49a7a.Gravatar Ben C2017-10-105-21/+21
* Import Atheme commit 4d7df1cGravatar Ben C2017-08-261-9/+15
* gameserv/dice: make maximum rolls configurable (closes #278)Gravatar William Pitcock2014-09-161-6/+24
* Remove all trailing whitespaceGravatar Rylee Fowler2014-07-083-5/+5
* Revert "gameserv/dice: Remove 'times' parameter from CALC and ROLL (closes #2...•••This reverts commit 92e7b02504786ca40c12c40532a341ca4caac7dc. Gravatar William Pitcock2014-02-081-7/+32
* gameserv/dice: Remove 'times' parameter from CALC and ROLL (closes #278)Gravatar Alex Iadicicco2014-02-071-32/+7
* Remove gender-specific pronounsGravatar Sam Dodrill2013-12-011-2/+2
* Revert "include/protocol/shadowircd: Fix comment about SSL mode being +S"•••This reverts commit 034b9e74c409519b4e28e70611d5b3b76866326e. Gravatar Quora Dodrill2013-08-091-430/+0
* include/protocol/shadowircd: Fix comment about SSL mode being +SGravatar Quora Dodrill2013-08-091-0/+430
* fix broken indent, sorry.Gravatar Jakub Woźniak2013-07-291-2/+2
* gameserv - fixes bug with multiple error messagesGravatar Jakub Woźniak2013-07-291-7/+9
* Print only 1 error on error.Gravatar Colgate2013-05-171-10/+12
* We actually take 2 parameters. The first being the channel name, the second b...Gravatar Colgate2012-10-213-3/+3
* gameserv/dice: ensure loop parameters are integers, and limit loop parameters...Gravatar William Pitcock2012-10-081-6/+7
* gameserv/dice: Do not call floorl() on doubles. It is for long doubles.Gravatar Jilles Tjoelker2012-08-121-1/+1
* gameserv/dice: Fixes in dice rolling.Gravatar Keith Buck2012-08-121-3/+4
* Add a small feature to gameserv/roll.Gravatar JD Horelick2012-07-121-0/+8
* gameserv/{eightball,lottery,rps}: we take up to 1 command parameter for games...Gravatar William Pitcock2012-06-143-3/+3
* gameserv/rps: hook up helpfile•••Pointed out by Casey. Gravatar William Pitcock2012-03-121-1/+1
* Move to right place.Gravatar William Pitcock2012-03-121-8/+0
* gameserv/rps: add missing helpfile•••Helpfile contributed by KindOne. Gravatar William Pitcock2012-03-121-0/+8
* Change some various uses of strn[cat|cpy] to mowgli_strl[cat|cpy].•••The functionality is effectively the same, but strlcpy is faster and less error-prone. Gravatar JD Horelick2012-01-151-1/+1
* everything: use mowgli_strlcpy() and mowgli_strlcat().•••this removes any dependency on the non-standard C strlcat/strlcpy extension, as mowgli provides a strlcpy/strlcat now. Gravatar William Pitcock2011-08-303-11/+11
* modules/*: chase API change in r6381.Gravatar William Pitcock2011-05-181-2/+1
* gameserv/dice: fix undefined behaviour (static float comparison)Gravatar William Pitcock2011-03-271-1/+1
* gameserv/happyfarm: gcc 4.6 warning fixesGravatar William Pitcock2011-03-271-1/+1
* gameserv/happyfarm: add plant lookup functionsGravatar William Pitcock2011-03-271-0/+34
* Fix some various compile warnings.Gravatar JD Horelick2011-03-121-5/+5
* Make 'make install' depend properly upon things that need to be madeGravatar Stephen Bennett2011-03-121-2/+2
* Fix up the command_fail in the HappyFarm command trampoline when no parameter...Gravatar JD Horelick2011-03-091-2/+2
* gameserv: Add gs_interactive_notification() for sending notifications (or mem...Gravatar William Pitcock2011-03-061-0/+28
* gameserv/happyfarm: happy farm! (skeleton)Gravatar William Pitcock2011-03-032-1/+411
* gameserv/namegen: Make namegen actually take and use the number parameter.Gravatar JD Horelick2011-02-281-1/+9
* gameserv/dice: I hate floating-point math.Gravatar JD Horelick2011-01-241-3/+3
* Clean up some various warnings.Gravatar JD Horelick2011-01-233-6/+6
* gameserv/dice: Use double instead of long double.•••double is more than accurate enough (why does it support floating point?) and long double is not fully portable. Gravatar Jilles Tjoelker2011-01-011-18/+18
* gameserv: Respect set_gameserv for both fantasy and non-fantasy commands.•••Commit 113c0b8f99c1 inappropriately reversed this, checking only fantasy commands rather than checking only non-fantasy commands. Gravatar Jilles Tjoelker2011-01-011-1/+1
* gameserv: Add LOTTERY command.Gravatar William Pitcock2010-12-312-1/+76
* gameserv: Respect chanserv's SET GAMESERV if it is loaded.Gravatar William Pitcock2010-12-311-1/+1
* gameserv: Don't allow more than 10 rolls at once.Gravatar William Pitcock2010-12-311-0/+6
* gameserv: Allow ROLL [times] and CALC [times] to do it multiple times.Gravatar William Pitcock2010-12-311-8/+24
* gameserv: Kill stupid unnecessary printf().Gravatar William Pitcock2010-12-311-1/+0
* gameserv: Don't allow floorl(0.0). No, really.Gravatar William Pitcock2010-12-311-0/+3
* gameserv/dice: Fix fantasy mode.Gravatar William Pitcock2010-12-311-2/+2
* gameserv: s/ROLL/CALC/.Gravatar William Pitcock2010-12-311-1/+1
* gameserv: we need -lm.Gravatar William Pitcock2010-12-311-1/+1
* gameserv: actually hook up calc.Gravatar William Pitcock2010-12-311-0/+6
* gameserv: Allow CALC (d7)*(3d5) by adding 'd' as an operator.Gravatar William Pitcock2010-12-311-10/+30