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-rw-r--r--src/modules/actioneditor/ActionEditor.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/modules/actioneditor/ActionEditor.cpp b/src/modules/actioneditor/ActionEditor.cpp
index d8be80a07..14c730519 100644
--- a/src/modules/actioneditor/ActionEditor.cpp
+++ b/src/modules/actioneditor/ActionEditor.cpp
@@ -233,13 +233,13 @@ SingleActionEditor::SingleActionEditor(QWidget * par, ActionEditor * ed)
gl->addWidget(m_pWindowConsoleCheck, 4, 1, 1, 4);
m_pConsoleOnlyIfUsersSelectedCheck = new QCheckBox(__tr2qs_ctx("Only if there are selected users", "editor"), tab);
- m_pConsoleOnlyIfUsersSelectedCheck->setToolTip(__tr2qs_ctx("This will enable the action only if there are"
+ m_pConsoleOnlyIfUsersSelectedCheck->setToolTip(__tr2qs_ctx("This will enable the action only if there are "
"selected users in the active window", "editor"));
gl->addWidget(m_pConsoleOnlyIfUsersSelectedCheck, 5, 1, 1, 4);
m_pWindowChannelCheck = new QCheckBox(__tr2qs_ctx("Enable in channel windows", "editor"), tab);
- m_pWindowChannelCheck->setToolTip(__tr2qs_ctx("Check this option if this action should be enabled only when"
+ m_pWindowChannelCheck->setToolTip(__tr2qs_ctx("Check this option if this action should be enabled only when "
"the active window is a channel", "editor"));
connect(m_pWindowChannelCheck, SIGNAL(toggled(bool)), this, SLOT(channelQueryOrConsoleWindowCheckToggled(bool)));
@@ -259,7 +259,7 @@ SingleActionEditor::SingleActionEditor(QWidget * par, ActionEditor * ed)
gl->addWidget(m_pWindowQueryCheck, 8, 1, 1, 4);
m_pQueryOnlyIfUsersSelectedCheck = new QCheckBox(__tr2qs_ctx("Only if there are selected users", "editor"), tab);
- m_pQueryOnlyIfUsersSelectedCheck->setToolTip(__tr2qs_ctx("This will enable the action only if there are"
+ m_pQueryOnlyIfUsersSelectedCheck->setToolTip(__tr2qs_ctx("This will enable the action only if there are "
"selected users in the active window", "editor"));
gl->addWidget(m_pQueryOnlyIfUsersSelectedCheck, 9, 1, 1, 4);