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/*
* Unreal Internet Relay Chat Daemon, src/socket.c
* Copyright (C) 1990 Jarkko Oikarinen and
* University of Oulu, Computing Center
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 1, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "struct.h"
#include "common.h"
#include "sys.h"
#include "h.h"
#include <signal.h>
#ifndef _WIN32
extern int errno; /* ...seems that errno.h doesn't define this everywhere */
#endif
#if !defined(__FreeBSD__) && !defined(__NetBSD__) && !defined(__linux__)
extern char *sys_errlist[];
#endif
#ifdef DEBUGMODE
int writecalls = 0, writeb[10] = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 };
#endif
/*
** deliver_it
** Attempt to send a sequence of bytes to the connection.
** Returns
**
** < 0 Some fatal error occurred, (but not EWOULDBLOCK).
** This return is a request to close the socket and
** clean up the link.
**
** >= 0 No real error occurred, returns the number of
** bytes actually transferred. EWOULDBLOCK and other
** possibly similar conditions should be mapped to
** zero return. Upper level routine will have to
** decide what to do with those unwritten bytes...
**
** *NOTE* alarm calls have been preserved, so this should
** work equally well whether blocking or non-blocking
** mode is used...
**
** *NOTE* I nuked 'em. At the load of current ircd servers
** you can't run with stuff that blocks. And we don't.
*/
int deliver_it(aClient *cptr, char *str, int len)
{
int retval;
aClient *acpt = cptr->listener;
#ifdef DEBUGMODE
writecalls++;
#endif
#ifdef VMS
retval = netwrite(cptr->fd, str, len);
#else
if (IsDead(cptr) || (!IsServer(cptr) && !IsPerson(cptr)
&& !IsHandshake(cptr) && !IsUnknown(cptr)))
{
str[len] = '\0';
sendto_ops
("* * * DEBUG ERROR * * * !!! Calling deliver_it() for %s, status %d %s, with message: %s",
cptr->name, cptr->status, IsDead(cptr) ? "DEAD" : "", str);
return -1;
}
#ifdef USE_SSL
if (cptr->flags & FLAGS_SSL)
retval = SSL_write((SSL *)cptr->ssl, str, len);
else
retval = send(cptr->fd, str, len, 0);
#else
#ifndef INET6
retval = send(cptr->fd, str, len, 0);
#else
retval = sendto(cptr->fd, str, len, 0, 0, 0);
#endif
#endif
/*
** Convert WOULDBLOCK to a return of "0 bytes moved". This
** should occur only if socket was non-blocking. Note, that
** all is Ok, if the 'write' just returns '0' instead of an
** error and errno=EWOULDBLOCK.
**
** ...now, would this work on VMS too? --msa
*/
# ifndef _WIN32
if (retval < 0 && (errno == EWOULDBLOCK || errno == EAGAIN ||
errno == ENOBUFS))
# else
if (retval < 0 && (WSAGetLastError() == WSAEWOULDBLOCK ||
WSAGetLastError() == WSAENOBUFS))
# endif
{
retval = 0;
SetBlocked(cptr);
}
else if (retval > 0)
{
ClearBlocked(cptr);
}
#endif
#ifdef DEBUGMODE
if (retval < 0)
{
writeb[0]++;
# ifndef _WIN32
Debug((DEBUG_ERROR, "write error (%s) to %s", sys_errlist[errno], cptr->name));
# else
Debug((DEBUG_ERROR, "write error (%s) to %s", "", cptr->name));
# endif
}
else if (retval == 0)
writeb[1]++;
else if (retval < 16)
writeb[2]++;
else if (retval < 32)
writeb[3]++;
else if (retval < 64)
writeb[4]++;
else if (retval < 128)
writeb[5]++;
else if (retval < 256)
writeb[6]++;
else if (retval < 512)
writeb[7]++;
else if (retval < 1024)
writeb[8]++;
else
writeb[9]++;
#endif
if (retval > 0)
{
cptr->sendB += retval;
me.sendB += retval;
if (cptr->sendB > 1023)
{
cptr->sendK += (cptr->sendB >> 10);
cptr->sendB &= 0x03ff; /* 2^10 = 1024, 3ff = 1023 */
}
if (acpt != &me)
{
acpt->sendB += retval;
if (acpt->sendB > 1023)
{
acpt->sendK += (acpt->sendB >> 10);
acpt->sendB &= 0x03ff;
}
}
else if (me.sendB > 1023)
{
me.sendK += (me.sendB >> 10);
me.sendB &= 0x03ff;
}
}
return (retval);
}
char *Inet_si2pB(struct SOCKADDR_IN *sin, char *buf, int sz)
{
#ifdef INET6
u_char *cp;
cp = (u_char *)sin->SIN_ADDR.s6_addr;
if (cp[0] == 0 && cp[1] == 0 && cp[2] == 0 && cp[3] == 0 && cp[4] == 0
&& cp[5] == 0 && cp[6] == 0 && cp[7] == 0 && cp[8] == 0
&& cp[9] == 0 && cp[10] == 0xff
&& cp[11] == 0xff)
{
(void)ircsprintf(buf, "%u.%u.%u.%u",
(u_int)(cp[12]), (u_int)(cp[13]),
(u_int)(cp[14]), (u_int)(cp[15]));
return (buf);
}
else
return ((char *)inetntop(AFINET, &sin->SIN_ADDR.s6_addr, buf, sz));
#else
return ((char *)inet_ntoa(sin->SIN_ADDR));
#endif
}
char *Inet_si2p(struct SOCKADDR_IN *sin)
{
static char buf[256];
return (Inet_si2pB(sin, buf, sizeof(buf)));
}
char *Inet_ia2p(struct IN_ADDR *ia)
{
static char buf[256];
#ifndef INET6
return (inet_ntoa(*ia));
#else
/* Hack to make proper addresses */
u_char *cp;
cp = (u_char *)((struct IN_ADDR *)ia)->s6_addr;
if (cp[0] == 0 && cp[1] == 0 && cp[2] == 0 && cp[3] == 0 && cp[4] == 0
&& cp[5] == 0 && cp[6] == 0 && cp[7] == 0 && cp[8] == 0
&& cp[9] == 0 && cp[10] == 0xff
&& cp[11] == 0xff)
{
(void)ircsprintf(buf, "%u.%u.%u.%u",
(u_int)(cp[12]), (u_int)(cp[13]),
(u_int)(cp[14]), (u_int)(cp[15]));
return (buf);
}
else
return((char *)inet_ntop(AFINET, ia, buf, sizeof(buf)));
#endif
}
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