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authorGravatar jesopo2018-09-01 11:43:33 +0100
committerGravatar GitHub2018-09-01 11:43:33 +0100
commit3ac6af53bcacd68ef6a9ef761d7071b62fff9d32 (patch)
treed63acad554abd035c0f2a2692a3756b236e440f9
parentAdded functionality to load, unload and reload modules from a command! (diff)
parentomg it's the future (#15) (diff)
Merge pull request #11 from dngfx/master
Lots of module update, and new modules
-rw-r--r--modules/8all.py29
-rw-r--r--modules/dice.py43
-rw-r--r--modules/ducks.py135
3 files changed, 147 insertions, 60 deletions
diff --git a/modules/8all.py b/modules/8all.py
new file mode 100644
index 00000000..57be2da4
--- /dev/null
+++ b/modules/8all.py
@@ -0,0 +1,29 @@
+import random
+
+CHOICES = [
+ "Definitely",
+ "Yes",
+ "Probably",
+ "Maybe",
+ "Probably not",
+ "No",
+ "Definitely not",
+ "I don't know",
+ "Ask again later",
+ "The answer is unclear",
+ "Absolutely",
+ "Dubious at best",
+ "I'm on a break, ask again later"
+]
+
+class Module(object):
+ def __init__(self, bot, events):
+ events.on("received.command.8ball").hook(
+ self.decide,
+ min_args=1,
+ help="Ask the mystic 8ball a question!",
+ usage="<question>"
+ )
+
+ def decide(selfs, event):
+ event["stdout"].write(random.choice(CHOICES))
diff --git a/modules/dice.py b/modules/dice.py
new file mode 100644
index 00000000..2829cf48
--- /dev/null
+++ b/modules/dice.py
@@ -0,0 +1,43 @@
+import random
+import Utils
+
+class Module(object):
+ def __init__(self, bot, events):
+ events.on("received.command.roll").hook(
+ self.roll_dice,
+ min_args=1,
+ help="Roll some dice, DND style!",
+ usage="[1-5]d[1-20]"
+ )
+
+ self.err_msg = "Incorrectly formatted dice! Format must be [number]d[number], for example, 1d20"
+
+ def roll_dice(self, event):
+ raw_input = event["args_split"][0]
+ roll = raw_input.split("d")
+ results = []
+
+ if len(roll) is not 2:
+ event["stderr"].write(self.err_msg)
+ return
+
+ if roll[0].isdigit() is False or roll[1].isdigit() is False:
+ event["stderr"].write(self.err_msg)
+ return
+
+ roll = [int(roll[0]), int(roll[1])]
+
+ num_of_die = 5 if roll[0] > 5 else roll[0]
+ sides_of_die = 20 if roll[1] > 20 else roll[1]
+
+ str_roll = str(num_of_die) + "d" + str(sides_of_die)
+
+ for i in range(0, num_of_die):
+ results.append(random.randint(1, sides_of_die))
+
+ total = sum(results)
+ results = ', '.join(map(str, results))
+
+ event["stdout"].write("Rolled " + Utils.bold(str_roll) + " for a total "
+ + "of " + Utils.bold(str(total))
+ + ": " + results)
diff --git a/modules/ducks.py b/modules/ducks.py
index 54b5bc61..44b03d00 100644
--- a/modules/ducks.py
+++ b/modules/ducks.py
@@ -1,19 +1,24 @@
from operator import itemgetter
-import datetime
+from threading import Timer
+import Utils
import random
-import IRCLogging
-
-DUCK_LAST_SEEN = datetime.datetime.now()
-
+DUCK_LIST = [
+ "・゜゜・。。・゜ ​ ゜\_O​< q​uack!",
+ "・゜゜・。。・゜ ​ ゜\_o< QUACK!",
+ "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!",
+ "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!",
+ "・゜゜ 。 ​ 。・゜ \​_ó< bawk!",
+ "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!",
+ "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!"
+]
class Module(object):
def __init__(self, bot, events):
- self.log = IRCLogging.Log
self.bot = bot
self.events = events
- self.active_duck = 0
self.decoy_hooked = 0
+ self.duck_timer = None
events.on("received.command.bef").hook(self.duck_bef,
help="Befriend a duck!")
@@ -24,19 +29,12 @@ class Module(object):
events.on("received.command.friends").hook(self.duck_friends,
help="See who the friendliest people to ducks are!")
- # events.on("received.command.killers").hook(self.duck_killers,
- # help="See who shoots the most amount of ducks.")
+ events.on("received.command.killers").hook(self.duck_enemies,
+ help="See who shoots the most amount of ducks.")
# events.on("received.command.ducks").hook(self.duck_list,
# help="Shows a list of the most popular duck superstars.")
- now = datetime.datetime.now()
- next_duck_time = random.randint(30, 40)
-
self.duck_times = {}
- self.decoys = {}
-
- tricky = next_duck_time - now.second
- tricky += ((next_duck_time - (now.minute + 1)) * 2)
events.on("postboot").on("configure").on(
"channelset").assure_call(setting="ducks-enabled",
@@ -50,11 +48,17 @@ class Module(object):
"channelset").assure_call(setting="max-duck-time",
help="Max seconds before a duck is summoned")
- events.on("timer").on("duck-appear").hook(self.show_duck)
- bot.add_timer("duck-appear", next_duck_time, persist=False)
-
events.on("received.numeric.366").hook(self.bootstrap)
+ events.on("raw").on("376").hook(self.duck_loop_entry)
+
+ def duck_loop_entry(self, event):
+ wait = self.get_random_duck_time()
+ self.timer = Timer(wait, self.show_duck, [event])
+ self.bot.log.info("Sending out a wave of ducks in %s seconds",
+ [wait])
+ self.timer.start()
+
def bootstrap(self, event):
for server in self.bot.servers.values():
for channel in server.channels.values():
@@ -65,8 +69,8 @@ class Module(object):
min_time = "min-duck-time-%s" % channel.name
max_time = "max-duck-time-%s" % channel.name
- min_duck_time = channel.get_setting("min-duck-time", 240)
- max_duck_time = channel.get_setting("max-duck-time", 1200)
+ min_duck_time = channel.get_setting("min-duck-time", 20)
+ max_duck_time = channel.get_setting("max-duck-time", 30)
min_duck_time = int(min_duck_time) if isinstance(min_duck_time,
str) else min_duck_time
@@ -89,14 +93,46 @@ class Module(object):
max = "max-duck-time-%s" % (channel_name)
self.bot.log.debug("Attempting to set %s to %s",
- [str(min), str(self.duck_times[min])]);
+ [str(min), str(self.duck_times[min])])
self.bot.log.debug("Attempting to set %s to %s",
- [str(max), str(self.duck_times[max])]);
+ [str(max), str(self.duck_times[max])])
return random.randint(self.duck_times[min], self.duck_times[max])
def decoy_time(self):
- return random.randint(10, 20)
+ return random.randint(60, 180)
+
+ def duck_enemies(self, event):
+ the_enemy = event["server"].find_all_user_channel_settings(
+ "ducks-shot")
+
+ notorious = {}
+ enemy_nicks = []
+ enemy_ducks = []
+
+ for i in the_enemy:
+ if i[1] in notorious.keys():
+ notorious[i[1]] += i[2]
+ else:
+ notorious[i[1]] = i[2]
+
+ for user, enemies in sorted(notorious.items(), key=itemgetter(1),
+ reverse=True):
+ enemy_nicks.append(user)
+ enemy_ducks.append(enemies)
+
+ sentence = "Most Notorious Users -- "
+
+ length = len(enemy_nicks) if len(enemy_nicks) < 11 else 11
+
+ for i in range(0, length):
+ sentence += enemy_nicks[i] + " (" + str(enemy_ducks[i]) + ")"
+ if i < 10:
+ sentence += ", "
+
+ sentence = sentence[0:-2]
+
+ event["stdout"].write(sentence)
def duck_friends(self, event):
friends = event["server"].find_all_user_channel_settings(
@@ -160,12 +196,12 @@ class Module(object):
grammar = "" if befriended_ducks == 0 else "s"
event["stdout"].write(
- target + ", you've befriended " + str(
- befriended_ducks + 1) + " duck" + grammar + " in " + event[
- "target"].name)
+ target + ", you've befriended " + Utils.bold(str(
+ befriended_ducks + 1)) + " duck" + grammar + " in " +
+ Utils.bold(event[
+ "target"].name))
- next_duck_time = self.duck_time(event)
- self.bot.add_timer("duck-appear", next_duck_time, persist=False)
+ self.duck_loop_entry(event)
def duck_bang(self, event):
user = event["user"]
@@ -189,12 +225,15 @@ class Module(object):
grammar = "" if shot_ducks == 0 else "s"
event["stdout"].write(
- target + ", you've shot " + str(
- shot_ducks + 1) + " duck" + grammar + " in " + event[
- "target"].name)
+ target + ", you've shot "
+ + Utils.bold(str(shot_ducks + 1)) + " duck"
+ + grammar + " in "
+ + Utils.bold(event["target"].name))
+
+ self.duck_loop_entry(event)
- next_duck_time = self.duck_time(event)
- self.bot.add_timer("duck-appear", next_duck_time, persist=False)
+ def get_random_duck_time(self):
+ return random.randint(120, 1200)
def show_duck(self, event):
for server in self.bot.servers.values():
@@ -212,17 +251,7 @@ class Module(object):
str) else active_duck
if ducks_enabled == 1 and active_duck == 0:
- ducks = [
- "・゜゜・。。・゜ ​ ゜\_O​< q​uack!",
- "・゜゜・。。・゜ ​ ゜\_o< QUACK!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!",
- "・゜゜ 。 ​ 。・゜ \​_ó< bawk!",
- "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!",
- "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!"
- ]
-
- channel.send_message(random.choice(ducks))
+ channel.send_message(random.choice(DUCK_LIST))
channel.set_setting("active-duck", 1)
@@ -232,22 +261,8 @@ class Module(object):
else:
channel.set_setting("active-duck", 0)
- next_duck_time = self.duck_time(channel.name)
- self.bot.add_timer("duck-appear", next_duck_time,
- persist=False)
-
def duck_decoy(self, event):
- ducks = [
- "・゜゜・。。・゜ ​ ゜\_O​< q​uack!",
- "・゜゜・。。・゜ ​ ゜\_o< QUACK!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!",
- "・゜゜ 。 ​ 。・゜ \​_ó< bawk!",
- "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!",
- "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!"
- ]
-
- event["channel"].send_message(random.choice(ducks))
+ event["stdout"].write(random.choice(DUCK_LIST))
def set_decoy(self, event):
channel = event["target"]