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authorGravatar dngfx2018-09-08 17:24:31 +0100
committerGravatar dongfix2018-09-08 17:24:31 +0100
commita25139d8289e9a5e4f523443cec672f85c69f37f (patch)
treedb801fa9e46f14b950f7f5ea15eb0ed0b7b39086 /modules
parentMore 8ball answers. (diff)
signature
Remove old ducks.py
Diffstat (limited to 'modules')
-rw-r--r--modules/ducks.py_old263
1 files changed, 0 insertions, 263 deletions
diff --git a/modules/ducks.py_old b/modules/ducks.py_old
deleted file mode 100644
index 9b2d78f2..00000000
--- a/modules/ducks.py_old
+++ /dev/null
@@ -1,263 +0,0 @@
-from operator import itemgetter
-from threading import Timer
-import Utils
-import random
-
-DUCK_LIST = [
- "・゜゜・。。・゜ ​ ゜\_O​< q​uack!",
- "・゜゜・。。・゜ ​ ゜\_o< QUACK!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack!",
- "・゜゜・。 ​ 。・゜゜\​_ó< qu​ack quack!",
- "・゜゜ 。 ​ 。・゜ \​_ó< bawk!",
- "・゜゜ 。 ​ 。・゜゜\​_ó< squawk!",
- "・ ゜・。 ​ 。・゜゜ \​_ó< beep beep!"
-]
-
-class Module(object):
- def __init__(self, bot, events, exports):
- self.bot = bot
- self.events = events
-
- events.on("received.command.bef").hook(self.duck_bef,
- help="Befriend a duck!")
- events.on("received.command.bang").hook(self.duck_bang,
- help="Shoot a duck! Meanie.")
- events.on("received.command.decoy").hook(self.set_decoy,
- help="Be a sneaky fellow and make a decoy duck.")
- events.on("received.command.friends").hook(self.duck_friends,
- help="See who the friendliest people to ducks are!")
- events.on("received.command.killers").hook(self.duck_enemies,
- help="See who shoots the most amount of ducks.")
- events.on("received.command.duckstats").hook(self.duck_stats,
- help="Shows your duck "
- "stats!")
-
-
- #exports.add("channelset", {"setting": "ducks-enabled",
- # "help": "Toggle ducks!", "validate": Utils.bool_or_none})
-
- #events.on("received.numeric.366").hook(self.bootstrap)
-
- #events.on("raw").on("376").hook(self.duck_loop_entry)
-
- #events.on("timer").on("duck-decoy").hook(self.duck_decoy)
- #events.on("timer").on("show-duck").hook(self.show_duck)
-
- def duck_loop_entry(self, event):
- wait = self.get_random_duck_time()
- self.bot.log.info("Sending out a wave of ducks in %s seconds",
- [wait])
- self.bot.add_timer("show-duck", wait, persist=False)
-
- def bootstrap(self, event):
- for server in self.bot.servers.values():
- for channel in server.channels.values():
- ducks_enabled = channel.get_setting("ducks-enabled", False)
-
- if ducks_enabled == True:
- channel.set_setting("active-duck", False)
-
- def duck_enemies(self, event):
- the_enemy = event["server"].find_all_user_channel_settings(
- "ducks-shot")
-
- notorious = {}
- enemy_nicks = []
- enemy_ducks = []
-
- for i in the_enemy:
- if i[1] in notorious.keys():
- notorious[i[1]] += i[2]
- else:
- notorious[i[1]] = i[2]
-
- for user, enemies in sorted(notorious.items(), key=itemgetter(1),
- reverse=True):
- enemy_nicks.append(user)
- enemy_ducks.append(enemies)
-
- sentence = "Most Notorious Users -- "
-
- length = len(enemy_nicks) if len(enemy_nicks) < 11 else 11
-
- for i in range(0, length):
- sentence += enemy_nicks[i] + " (" + str(enemy_ducks[i]) + ")"
- if i < 10:
- sentence += ", "
-
- sentence = sentence[0:-2]
-
- event["stdout"].write(sentence)
-
- def duck_friends(self, event):
- friends = event["server"].find_all_user_channel_settings(
- "ducks-befriended")
-
- friendliest = {}
- friend_nicks = []
- friend_ducks = []
-
- for i in friends:
- if i[1] in friendliest.keys():
- friendliest[i[1]] += i[2]
- else:
- friendliest[i[1]] = i[2]
-
- for user, friends in sorted(friendliest.items(), key = itemgetter(1),
- reverse = True):
- friend_nicks.append(user)
- friend_ducks.append(friends)
-
- sentence = "Friendliest Users -- "
-
- length = len(friend_nicks) if len(friend_nicks) < 11 else 11
-
- for i in range(0, length):
- sentence += friend_nicks[i] + " (" + str(friend_ducks[i]) + ")"
- if i < 10:
- sentence += ", "
-
- sentence = sentence[0:-2]
-
- event["stdout"].write(sentence)
-
- def duck_bef(self, event):
- user = event["user"]
- target = user.nickname
- id = user.get_id()
-
- active_duck = event["target"].get_setting("active-duck", False)
-
- if active_duck == False:
- if event["server"].has_user(target):
- if not event["server"].is_own_nickname(target):
- event["target"].send_kick(target,
- "You tried befriending a non-existent duck. Creepy!")
- else:
- event["stderr"].write("Nope.")
- else:
- event["stderr"].write("That user is not in this channel")
- else:
- befriended_ducks = event["target"].get_user_setting(id,
- "ducks-befriended",
- 0)
- event["target"].set_user_setting(id,
- "ducks-befriended",
- befriended_ducks + 1)
- event["target"].set_setting("active-duck", False)
-
- grammar = "" if befriended_ducks == 0 else "s"
-
- event["stdout"].write(
- target + ", you've befriended " + Utils.bold(str(
- befriended_ducks + 1)) + " duck" + grammar + " in " +
- Utils.bold(event[
- "target"].name))
-
- self.duck_loop_entry(event)
-
- def duck_bang(self, event):
- user = event["user"]
- target = user.nickname
- id = user.get_id()
- if not event["target"].get_setting("active-duck", False):
- event["stderr"].set_prefix("Kick")
- if event["server"].has_user(target):
- if not event["server"].is_own_nickname(target):
- event["target"].send_kick(target,
- "You tried shooting a non-existent duck. Creepy!")
- else:
- event["stderr"].write("Nope.")
- else:
- event["stderr"].write("That user is not in this channel")
- else:
- shot_ducks = event["target"].get_user_setting(id, "ducks-shot", 0)
- event["target"].set_user_setting(id, "ducks-shot", shot_ducks + 1)
- event["target"].set_setting("active-duck", False)
-
- grammar = "" if shot_ducks == 0 else "s"
-
- event["stdout"].write(
- target + ", you've shot "
- + Utils.bold(str(shot_ducks + 1)) + " duck"
- + grammar + " in "
- + Utils.bold(event["target"].name))
-
- self.duck_loop_entry(event)
-
- def get_random_duck_time(self):
- return random.randint(720, 3600)
-
- def show_duck(self, event):
- for server in self.bot.servers.values():
- for channel in server.channels.values():
- ducks_enabled = channel.get_setting("ducks-enabled", False)
-
- if ducks_enabled == False:
- continue
-
- active_duck = channel.get_setting("active-duck", False)
-
- if ducks_enabled == True and active_duck == False:
- channel.send_message(random.choice(DUCK_LIST))
-
- channel.set_setting("active-duck", True)
-
- elif ducks_enabled == True and active_duck == True:
- pass
-
- else:
- channel.set_setting("active-duck", False)
-
- def duck_decoy(self, event):
- self.events.on("send").on("stdout").call(target=event["channel"],
- module_name="Ducks", server=event["server"],
- message=random.choice(DUCK_LIST))
-
- def set_decoy(self, event):
- next_decoy_time = self.get_random_duck_time()
- self.bot.add_timer("duck-decoy", next_decoy_time, persist=False,
- server=event["server"], channel=event["target"])
-
-
- def duck_stats(self, event):
- user = event["user"]
- channel = event["target"].name
- nick = user.nickname
- id = user.get_id()
-
- poached = user.get_channel_settings_per_setting("ducks-shot", []
- )
- friends = user.get_channel_settings_per_setting(
- "ducks-befriended", []
- )
-
- channel_friends = 0
- channel_poached = 0
-
- total_friends = 0
- total_poached = 0
-
- for room, number in friends:
- if room == channel:
- channel_friends = number
- total_friends += number
- else:
- total_friends += number
-
- for room, number in poached:
- if room == channel:
- channel_poached = number
- total_poached += number
- else:
- total_poached += number
-
- event["stdout"].write(
- nick + ": " + str(total_poached) + " ducks killed (" + str(
- channel_poached) + " in " + channel + "), and " + str(
- total_friends) + " ducks befriended (" + str(channel_friends)
- + " in " + channel + ")")
-
-
-
-