1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
import datetime, time
import random, IRCLogging
DUCK_LAST_SEEN = datetime.datetime.now()
class Module(object):
def __init__(self, bot):
self.log = IRCLogging.Log
self.bot = bot
self.active_duck = 0
bot.events.on("received.command.bef").hook(self.duck_bef,
help="Befriend a duck!")
bot.events.on("received.command.bang").hook(self.duck_bang,
help="Shoot a duck! Meanie.")
# bot.events.on("received.command.friends").hook(self.duck_friends,
# help="See who the friendliest people to ducks are!")
# bot.events.on("received.command.killers").hook(self.duck_killers,
# help="See who shoots the most amount of ducks.")
# bot.events.on("received.command.ducks").hook(self.duck_list,
# help="Shows a list of the most popular duck superstars.")
now = datetime.datetime.now()
next_duck_time = random.randint(30, 40)
self.duck_times = {}
tricky = next_duck_time - now.second
tricky += ((next_duck_time - (now.minute + 1))*2)
bot.events.on("postboot").on("configure").on(
"channelset").assure_call(setting="ducks-enabled",
help="Toggles ducks! (1 or 0)")
bot.events.on("postboot").on("configure").on(
"channelset").assure_call(setting="min-duck-time",
help="Minimum seconds before a duck is summoned")
bot.events.on("postboot").on("configure").on(
"channelset").assure_call(setting="max-duck-time",
help="Max seconds before a duck is summoned")
bot.events.on("timer").on("duck-appear").hook(self.show_duck)
bot.add_timer("duck-appear", next_duck_time, persist=False)
bot.events.on("received.numeric.366").hook(self.bootstrap)
def bootstrap(self, event):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
min_time = "min-duck-time-%s" % channel.name
max_time = "max-duck-time-%s" % channel.name
min_duck_time = channel.get_setting("min-duck-time", 240)
max_duck_time = channel.get_setting("max-duck-time", 1200)
self.duck_times[min_time] = min_duck_time
self.duck_times[max_time] = max_duck_time
if ducks_enabled == 1:
channel.set_setting("active-duck", 0)
print(self.duck_times)
def duck_time(self, channel):
if isinstance(channel, str):
channel_name = channel
else:
channel_name = channel["target"].name
min = "min-duck-time-%s" % (channel_name)
max = "max-duck-time-%s" % (channel_name)
self.bot.log.debug("Attempting to set %s to %s", [str(min), str(self.duck_times[min])]);
self.bot.log.debug("Attempting to set %s to %s", [str(max), str(self.duck_times[max])]);
return random.randint(self.duck_times[min], self.duck_times[max])
def duck_bef(self, event):
target = event["user"].nickname
if event["target"].get_setting("active-duck", 0) == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target, "You tried befriending a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
setting = "bef-ducks-%s-%s" % (target, event["target"].name)
befriended_ducks = event["server"].get_setting(setting, 0)
event["server"].set_setting(setting, befriended_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if befriended_ducks == 0 else "s"
event["stdout"].write(target + ", you've befriended " + str(befriended_ducks + 1) + " duck" + grammar + " in " + event["target"].name);
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
def duck_bang(self, event):
target = event["user"].nickname
if event["target"].get_setting("active-duck", 0) == 0:
event["stderr"].set_prefix("Kick")
if event["server"].has_user(target):
if not event["server"].is_own_nickname(target):
event["target"].send_kick(target, "You tried shooting a non-existent duck. Creepy!")
else:
event["stderr"].write("Nope.")
else:
event["stderr"].write("That user is not in this channel")
else:
setting = "shot-ducks-%s-%s" % (target, event["target"].name)
shot_ducks = event["server"].get_setting(setting, 0)
event["server"].set_setting(setting, shot_ducks + 1)
event["target"].set_setting("active-duck", 0)
grammar = "" if shot_ducks == 0 else "s"
event["stdout"].write(target + ", you've shot " + str(shot_ducks + 1) + " duck" + grammar + " in " + event["target"].name);
next_duck_time = self.duck_time(event)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
def show_duck(self, event):
for server in self.bot.servers.values():
for channel in server.channels.values():
ducks_enabled = channel.get_setting("ducks-enabled", 0)
self.bot.log.info("Ducks enabled for %s: %s", [str(channel.name), str(ducks_enabled)])
active_duck = channel.get_setting("active-duck", 0)
if ducks_enabled == 1 and active_duck == 0:
ducks = [
"・゜゜・。。・゜ ゜\_O< quack!",
"・゜゜・。。・゜ ゜\_o< QUACK!",
"・゜゜・。 。・゜゜\_ó< quack!",
"・゜゜・。 。・゜゜\_ó< quack quack!",
"・゜゜ 。 。・゜ \_ó< bawk!",
"・゜゜ 。 。・゜゜\_ó< squawk!",
"・ ゜・。 。・゜゜ \_ó< beep beep!"
]
channel.send_message(random.choice(ducks))
channel.set_setting("active-duck", 1)
else:
channel.set_setting("active-duck", 0)
next_duck_time = self.duck_time(channel.name)
self.bot.add_timer("duck-appear", next_duck_time, persist=False)
# def coins(self, event):
# if event["args_split"]:
# target = event["server"].get_user(event["args_split"][0])
# else:
# target = event["user"]
# coins = decimal.Decimal(target.get_setting("coins", "0.0"))
# event["stdout"].write("%s has %s coin%s" % (target.nickname,
# "{0:.2f}".format(coins), "" if coins == 1 else "s"))
|