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authorGravatar dngfx2018-08-31 10:50:37 +0100
committerGravatar dngfx2018-08-31 10:50:37 +0100
commitabed9cf4ea71dcbad2dd2c049683b8d14b942e09 (patch)
tree3e40caf63fa7e1500469f4ad9a0c45c51808aad4 /modules/strax.py
parentFix a copy paste fail in IRCLineHandler that caused PARTs to be handled as QUITs (diff)
signature
Reformat
Diffstat (limited to 'modules/strax.py')
-rw-r--r--modules/strax.py65
1 files changed, 44 insertions, 21 deletions
diff --git a/modules/strax.py b/modules/strax.py
index 144d729a..b51429c1 100644
--- a/modules/strax.py
+++ b/modules/strax.py
@@ -4,41 +4,64 @@ import random
class Module(object):
def __init__(self, bot):
bot.events.on("received.command.strax").hook(
- self.strax, help="Suggests a glorious method of battle for the glory of the Sontaran Empire, through IRC!")
+ self.strax,
+ help="Suggests a glorious method of battle for the glory of the Sontaran Empire, through IRC!")
def strax(self, event):
- suggestion_greeting = ["Might I suggest", "Can I suggest", "Should we attack immediately with"]
- command_greeting = ["We should attack now with", "We must attack now with", "I suggest attacking with",
+ suggestion_greeting = ["Might I suggest", "Can I suggest",
+ "Should we attack immediately with"]
+ command_greeting = ["We should attack now with",
+ "We must attack now with",
+ "I suggest attacking with",
"We should coordinate an attack with"]
- method_of_attack_a = ["full-frontal", "pincer", "surprise", "brutally excessive", "multi-pronged", "glorious",
- "violent", "devastating", "superior", "fast-paced", "fleet-wide", "stealth",
- "diversionary", "exceptional", "point-blank", "night time"]
- method_of_attack_an = ["acid-heavy", "immediate", "overwhelming", "unstoppable", "underground", "arial",
+ method_of_attack_a = ["full-frontal", "pincer", "surprise",
+ "brutally excessive", "multi-pronged", "glorious",
+ "violent", "devastating", "superior",
+ "fast-paced", "fleet-wide", "stealth",
+ "diversionary", "exceptional", "point-blank",
+ "night time"]
+ method_of_attack_an = ["acid-heavy", "immediate", "overwhelming",
+ "unstoppable", "underground", "arial",
"naval", "amphibious", "full-scale"]
- type_of_attack = ["assault", "attack", "bombardment", "offensive", "barrage", "charge", "strike", "operation",
+ type_of_attack = ["assault", "attack", "bombardment", "offensive",
+ "barrage", "charge", "strike", "operation",
"manoeuvre", "blitzkrieg", "ambush", "massacre"]
- attack_adjective = ["laser", "berserker", "acid", "armoured attack", "proton",
+ attack_adjective = ["laser", "berserker", "acid", "armoured attack",
+ "proton",
"three kinds of", "atomic", "toxic", "explosive",
"red-hot", "thermal", "automated fire", "cluster",
- "enhanced germ", "energy-drink-fueled", "battle ready", "Sontaran", "military"]
- attack_object = ["bees", "chainsaws", "marmots", "acid", "monkeys", "mines", "bombs", "snakes", "spiders",
- "knives", "rockets", "sharks", "owls", "repurposed cybermats", "cannons", "alligators", "ants",
- "gorillas", "genetically enhanced cyber-elephants", "mechanoids", "KGB agents",
+ "enhanced germ", "energy-drink-fueled",
+ "battle ready", "Sontaran", "military"]
+ attack_object = ["bees", "chainsaws", "marmots", "acid", "monkeys",
+ "mines", "bombs", "snakes", "spiders",
+ "knives", "rockets", "sharks", "owls",
+ "repurposed cybermats", "cannons", "alligators",
+ "ants",
+ "gorillas", "genetically enhanced cyber-elephants",
+ "mechanoids", "KGB agents",
"MI5 operatives", "thermonuclear missiles"]
- attack_object_two = ["robots", "ninjas", "grenades", "a dolphin full of napalm", "dynamite",
- "xenomorphs", "lots and lots of C4", "tactical nukes", "bio-weapons",
- "rocket launchers", "an elephant", "a memory worm for afterwards", "this pencil"]
+ attack_object_two = ["robots", "ninjas", "grenades",
+ "a dolphin full of napalm", "dynamite",
+ "xenomorphs", "lots and lots of C4",
+ "tactical nukes", "bio-weapons",
+ "rocket launchers", "an elephant",
+ "a memory worm for afterwards", "this pencil"]
- method_of_attack = " an " + random.choice(method_of_attack_an) if random.choice([1,
- 2]) == 1 else " a " + random.choice(
+ method_of_attack = " an " + random.choice(
+ method_of_attack_an) if random.choice([1,
+ 2]) == 1 else " a " + random.choice(
method_of_attack_a)
greeting_choice = random.choice([1, 2])
- greeting = random.choice(suggestion_greeting) if greeting_choice == 1 else random.choice(command_greeting)
+ greeting = random.choice(
+ suggestion_greeting) if greeting_choice == 1 else random.choice(
+ command_greeting)
exclamation = "?" if greeting_choice == 1 else "!"
- suggestion = greeting + method_of_attack + " " + random.choice(type_of_attack) + " with " + random.choice(
- attack_adjective) + " " + random.choice(attack_object) + " and " + random.choice(
+ suggestion = greeting + method_of_attack + " " + random.choice(
+ type_of_attack) + " with " + random.choice(
+ attack_adjective) + " " + random.choice(
+ attack_object) + " and " + random.choice(
attack_object_two) + exclamation
event["stdout"].write(suggestion)